UEFA Euro 96 England

31.12.1996
Genre: Sport
An official licensed game of the European Championships held in England in 1996. All 16 teams are available to choose from and the following Game Types: European Championship, Friendly Game, Practice Penalties and Practice Match (only the opposition's goalkeeper is on the pitch). A couple of options of note are variable/adjustable wind and a choice of referees each with two difficulty levels of 'vision' and 'discipline' (the latter is available for friendly games only). Long time BBC sport commentator Barry Davies provides the commentary. The game is based on Gremlin Interactive's Actua Soccer engine.

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UEFA Champions League (last 3 games)

20.03.2007

UEFA Champions League 2006–2007 is the official video game of the UEFA Champions League of 2006/2007. Developed by EA Canada, it is published by Electronic Arts worldwide under the EA Sports label. It was released on 20 March 2007 in North America, 22 March in Australia, and 23 March in Europe.[1]

03.02.2005

The Champions League, where the player leads one team to the Final in the Atatürk Olympic Stadium in Istanbul, in the quest to succeed FC Porto as European Champions, is one of the available modes, but not the most important. That honour goes to the "The Season" mode, where the player starts by creating his managing avatar, and then proceeds to a a series of 50 missions, with the first being a close last-week match against a Champions League spot rival, proceeding with a buyout of the club and increased expectations, and (hopefully) closing with the Champions League final. This mode also allows players to unlock additional features such as balls, a stadium and special exhibition modes by fulfilling objectives set by the club president during the season, some of them crucial matches (which can result in a sacking if failed), others simply a matter of balancing the squad. Other modes include the usual friendlies, "home and away" (a two-legged friendly), scenarios (where the player can create situations such as a defending a 1-0 nil for 45 minutes while two man down) and practice.

01.02.2002

Installment in the UEFA soccer simulation series, featuring rosters and up-to-date data from the 2001/2002 season. This Season's UEFA Champions League gives you the unique opportunity to play against Europe's leading clubs, while also offering you the option to take on previous winners, since 1960. The Official Video Game of The UEFA CHAMPIONS LEAGUE Season 2000/2001. Developed by Silicon Dreams, UEFA Champions League Season 2001/2002 was only released in the Europe market.

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22.04.2002

World Cup 2002 is the official game of the 17th FIFA World Cup, held in Korea and Japan between May 31 and June 30. It is based on the engine of FIFA Soccer 2002, so experienced Fifa players can get used for it quite fast. It is based on the 2002 World Cup - Korea and Japan, and includes all of the countries who promoted to the World Cup, and a lot more. Small statistics are shown for every country - their last biggest win, appearances at the World Cup, etc. The stadium and all players are really detailed. The player's texture's resolution is so high, you can easily recognize most of them. The stadium is big and impressive, and full of colored crowd. As in FIFA Soccer 2002, animation were taken from real players, with motion sensors. Thus, some new animation were added - new sliding, falling, and more. And the newest feature of 2002 FIFA World Cup, is the air ball control model. You can take balls from the air, and have much more control with them - creating great goals from the air.

30.10.2000

FIFA 2001 aims to immerse its fans with the most realistic football experience possible. Over 50 international teams, including England, France, Germany, Holland, Spain, and the United States have made the cut, while 17 of the planet's top leagues have been incorporated as well. New motion captured moves from Matthaus, Mendieta, Scholes, and other soccer legends support the game's realism, with animated linesman and authentic light sourcing add that much more to the presentation. Perhaps the most important features, though, are the advanced sets of artificial intelligence, in-game cinematic cutscenes, and a ton of game modes that have been specially built for tournaments from around the world.

04.05.2004

Soccer game, developed to coincide with the finals of the UEFA EURO 2004 tournament in Portugal (June 2004). In UEFA EURO 2004, gamers can play as any of the 51 European nations as you immerse yourself in the deepest championship mode ever released. Players can arrange and play friendly matches against other nations or play through the tournament going from qualifying, to playoffs and into the finals. In addition to tracking injuries and suspensions, a new dynamic morale system will track players' morale, which will fluctuate based on individual and team performances and affect player abilities on the field.

25.04.2002

Pro Evolution Soccer 2 (known as World Soccer: Winning Eleven 6 in Japan and World Soccer: Winning Eleven 6 International in North America) is the second instalment of Konami's Pro Evolution Soccer football video game series. The Japanese version was succeeded by the updated World Soccer: Winning Eleven 6 Final Evolution. It was the last game of the series released in Europe for PlayStation and the only game released for the Nintendo Gamecube, though it was the Final Evolution update and in Japan only.

05.08.2015

Score! Hero, from the award winning makers of Score! World Goals, Dream League Soccer & First Touch Soccer. BE THE HERO! Pass, Shoot & Score your way to legendary status, as you explore the dramatic career of your HERO player over 460 challenging levels! Immersive free flowing 3D Score! Gameplay lets you control the action. Split defences with precise through balls, or bend shots into the top corner, putting you in control for an unrivalled mobile soccer experience.

24.08.2000

ISS Pro Evolution 2 (known as World Soccer Jikkyou Winning Eleven 2000: U-23 Medal he no Chousen in Japan) is the fourth video game in the ISS Pro series and the second instalment of the ISS Pro Evolution series. It was developed exclusively for the PlayStation by Konami Computer Entertainment Tokyo. It was available in Europe and Japan but not North America, as ESPN MLS GameNight was released in that territory instead. It is the first ISS Pro game with proper licenses, although partial, with some players having real names. The game has an extended Master League, with two divisions and eight more clubs, resulting in twenty-four club teams, such as Leeds United and Boca Juniors. More international teams were added as well. The gameplay also changed, becoming smoother and more realistic. The Japanese version of the game also contains Under-23 National Teams, which are not present in the European versions of the game.

24.04.2000

UEFA Champions League Season 1999/2000 is a Sports game, developed by Silicon Dreams and published by Eidos Interactive, which was released in Europe in 2000.

28.09.2018

Experience the world’s most prestigious club competition with the addition of the UEFA Champions League. The legendary tournament is woven into every mode in FIFA 19, introducing brand new ways to play.

27.09.2019

Powered by Frostbite, EA SPORTS FIFA 20 for PC brings two sides of The World’s Game to life - the prestige of the professional stage and an all-new, authentic street football experience in EA SPORTS VOLTA. FIFA 20 innovates across the game, FOOTBALL INTELLIGENCE unlocks an unprecedented platform for gameplay realism, FIFA Ultimate Team offers more ways to build your dream squad and EA SPORTS VOLTA returns the game to the street with an authentic form of small-sided football.

10.09.2019

eFootball PES 2020 is a football simulation game developed and published by Konami. Released in September 2019, it is the 19th instalment in the Pro Evolution Soccer series and the first to include the "eFootball" branding, reflecting Konami's focus on esports.