UFO: Aftermath

03.10.2003
Critic 80/100
Users 71/100
UFO: Aftermath is the first in a three-game squad-based tactical strategy-RPG series clearly inspired by the original X-COM games, with similar themes and gameplay, but with its own post-apocalyptic horror spin on the concept. The game is rendered in isometric 3D.
In the year 2004, Earth is suddenly overcome by "spores" launching from an alien mothership. Slowly blocking earth from the sun, in only a week it rains down biological death on the earth... killing most of humanity and larger life forms. Since then, the few survivors of mankind have sought out each other, and by 2005, enough humanity has joined together to make a stand. Calling themselves the Council of Earth, and working secretly in hidden bases, they must research, recruit and train to the ultimate goal of shooting down UFOs, engaging aliens in combat and reclaiming the Earth from their oppressors and the mutated biology.

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UFO

01.12.2006

UFO: Afterlight is the third in a three-game squad-based tactical strategy-RPG series clearly inspired by the original X-COM games, with similar themes and gameplay, but with its own post-apocalyptic horror spin on the concept. The game is rendered in isometric 3D and features tactical combat in real-time with pause. UFO: Afterlight takes us to Mars, where a human colony has been built with the help of the Reticulans not long before the events of UFO: Aftershock took place. The Martian base is self-sustainable and provides all the necessities for the survival of humans on a foreign planet, mainly breathable air, water and food. Although the people inhabiting this colony have the technologies and knowledge required for their further development, basic survival is their major concern. Their only activity is research of a nearby excavation site, which proves the existence of an ancient, intelligent and highly developed alien civilization.

21.10.2005

UFO: Aftershock is the second in a three-game squad-based tactical strategy-RPG series clearly inspired by the original X-COM games, with similar themes and gameplay, but with its own post-apocalyptic horror spin on the concept. The game is rendered in isometric 3D and, unlike its turn-based predecessor, features tactical combat in real-time with pause. It is the year 2054. Fifty years after the disaster. Fifty years after the surface of Earth became uninhabitable. Retreating to the flying haven of the Laputa the remnants of humankind clung onto existence. Then a revolt against the increasingly rigid and corrupt human leadership of the Laputa escalated into a conflict that destroyed the colony. Now, the remaining survivors flee once again. Can they reclaim the Earth from the unknown forces that chased them into the skies?

03.10.2003

UFO: Aftermath is the first in a three-game squad-based tactical strategy-RPG series clearly inspired by the original X-COM games, with similar themes and gameplay, but with its own post-apocalyptic horror spin on the concept. The game is rendered in isometric 3D.

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26.07.2019

Here, order is maintained by the Church of Seiros, which hosts the prestigious Officer’s Academy within its headquarters. You are invited to teach one of its three mighty houses, each comprised of students brimming with personality and represented by a royal from one of three territories. As their professor, you must lead your students in their academic lives and in turn-based, tactical RPG battles wrought with strategic, new twists to overcome. Which house, and which path, will you choose?

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