Uncle Albert's Fabulous Voyage

06.10.1999
Tom the chameleon is in grave danger. Can you trace Uncle Albert's route to the four corners of the Earth in order to save Tom? From Istanbul to Zanzibar, passing by Borneo, the Amazon, and numerous other far away places, Uncle Albert will take children on an amazing journey full of surprises and unexpected trails. Crocodiles, carnivorous plants, mischievous crabs, and a magic recipe--Uncle Albert is counting on his young companions to overcome the obstacles in his path. Kids go on four different missions in a world full of realistic backgrounds and poetic humor. The program also features pages kids can personalize and print.
Tom the chameleon is in grave danger. Can you trace Uncle Albert's route to the four corners of the Earth in order to save Tom? From Istanbul to Zanzibar, passing by Borneo, the Amazon, and numerous other far away places, Uncle Albert will take children on an amazing journey full of surprises and unexpected trails. Crocodiles, carnivorous plants, mischievous crabs, and a magic recipe--Uncle Albert is counting on his young companions to overcome the obstacles in his path. Kids go on four different missions in a world full of realistic backgrounds and poetic humor. The program also features pages kids can personalize and print.

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Uncle Albert

31.03.1998

Uncle Albert's Magical Album is the first game in a series based on the fictional character "Uncle Albert". Aimed at ages 7 and up (9 and up advertised in the US release), it consists of a series of puzzles that can be completed in a non-linear order. The player needs to reveal the secret of uncle Albert through a book in his attic. Solving the puzzles opens up new pages that lead to the secret.

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La Boite à Bidule is an adventure game featuring a wide range of mini-games, based on reflexion, observation, dexterity and celerity. The entire story takes place in some kind of magical box created by Uncle Albert, containing living and talking toys. It's a game produced by Éric Viennot and developed by Lexis Numérique. Released in 2002, it's the first entry in a spin-off series derived from Uncle Albert's Adventures, aimed at a young demography of around 5 to 8 years old.

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