Utopia: The Creation of a Nation
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The New Worlds is a data disk add-on to the strategy game Utopia: The Creation of a Nation. It supplies ten new worlds to work through, each of which has a new alien race to encounter. These include the Sarturians, The Rako-Gorda, and a tribe of humans who had previously colonised. The planets themselves also vary in terms of areas to develop.
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Utopia
Utopia takes the Sim City gameplay concept and adds a military element to it. The game is set in the distant future, where your job is nothing less than Colony Administrator for a new settlement on some far-flung planet. Your aim is to provide the highest Quality of Life rating for the colonists. You do so by ensuring that there is enough life support, power, housing, employment, police and entertainment to keep the citizens of your colony happy. Hindering your goal are random events such as solar eclipses (which can render your solar panels inactive) and also a different, hostile alien race that inhabits the planets in the many scenarios at offer. Not only do you have to be a good mayor but you also have to be a good general. Resources must not only be attributed to civilian research but into weapons research, intelligence and the building of tanks and spaceships, if you wish to survive long enough to see your colony flourish into a metropolis. As a rule, you will have built a strong colony before the aliens come, but the final push towards a QOL of 80% or higher can only be achieved once there is no outside threat.
Could be interesting
Ashes of the Singularity is a real-time strategy game set in humanity’s not-so-distant future. What it means to be human has changed with the coming of the singularity. In the post-human economy, sentience is now the most valuable commodity in the universe. The only way to acquire more of that is through the control of Turinium – programmable matter – which can extend consciousness to levels we can't even imagine. Worlds are being transformed into this substance and wars are now being fought across the galaxy for control of those worlds. Each conflict takes place across an entire world. It isn't a skirmish. It's a war. Thousands of units are constantly constructed and sent across the planet with the player directing entire armies, in real time, to capture key resources in an effort to gain total control of the planet.
Economic booms, stock market crashes, oil crises, upswings, triumphs... Now you can become the greatest power in industry! Begin in the year 1900 with little money but large ambitions and through skilfull decision-making you can build up an enormous business empire. Make critical decisions which products you should manufacture, where to gather the best raw materials, where to sell them and how to effectively transport them there. It's your choice whether you start out as a small-time fruit-growing framer with a little orchard and retire as the owner of the biggest foodstuff empire around, or end up owning a multinational conglomerate with a vast portfolio of products.
Can anyone build an empire in a place like this? Other factions are naturally suspicious of newcomers and may wage war at the first sign of unidentified craft. Here, a natural death is an uncommon luxury.
Egg, Inc. is a mobile idle simulation game where players build and manage a futuristic egg farm. The goal is to hatch chickens, expand housing, upgrade vehicles, and research technologies to maximize egg production. As players progress, they unlock increasingly valuable egg types tied to scientific and economic breakthroughs. The game combines incremental mechanics with light management strategy, featuring contracts, missions, and prestige resets that encourage long‑term progression.
Enemy Nations is areal-time strategy game from Windward Studios. While well received by various game publications the bankruptcy of the publisher forced Windward to sell it exclusively on their company website.
Age of Wonders: Planetfall is the new strategy game from Triumph Studios, creators of the critically acclaimed Age of Wonders and Overlord series, bringing all the exciting tactical-turn based combat and in-depth 4X empire building of its predecessors to space in an all-new sci-fi setting. Emerge from the cosmic dark age of a fallen galactic empire to craft a new future for your people. Explore the planetary ruins and encounter other surviving factions that have each evolved in their own way, as you unravel the history of a shattered civilization. Fight, build, negotiate and technologically advance your way to utopia, in a deep single player campaign, on random maps and against friends in multiplayer.
Intergalactic prison building adventure! Design and build your own intergalactic space-prison!
Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. The Universe is Yours! Huge Galaxies with up to 2,000 star systems and tens of thousands of planets, moons and asteroids are yours to explore and exploit, whether peacefully through mining and diplomacy or by conquest! The complex process of generating a galaxy ensures that every new game will be different and the many galaxy setup options ensure incredible replayability as well as the ability to have your game be just the way you like it.
Million on Mars: Land Rush, is a 2D browser-based play-to-earn game that uses NFTs on the WAX blockchain. Players in Land Rush partner with DuskWorks co-founder Leon Dusk in a not-so-secret settlement just outside of the view of the Ad Astra Unlimited headquarters in Valles Marineris. Land Rush features similar elements of crafting and land development, but with a more simplified approach to realism and science, and a greater emphasis on creating a rich player-owned economy to support the game as it evolves. We see a future in which time spent playing games like Land Rush can not only be incredibly fun and engaging but also provide an economic opportunity for players who invest their time and resources skillfully.
Hack your way out of a prison train and reclaim everything taken away from you. Mend your body and mind after a self induced coma. Manage resources to conquer, build up and upgrade multiple bases. Defend against hordes of enemies. Balance the only dwindling asset you have left: Time.