Warrior of Rome

01.01.1991
Genre: Strategy
Warrior of Rome is a strategy game set during the Ancient Roman era. It is shown from a top-down perspective and all units are represented by icons on the square fields of the playing map. The basic gameplay is simple: on each of the four levels there are goals to fulfill, e.g. destroying pirate ships. To do so, the player chooses a unit and gives it the order to move somewhere. When hostile units meet, they fight automatically; the fights are shown in separate windows.

Buy

Part of collection:
Warrior of Rome

01.02.1992

Warrior of Rome II is a real-time strategy game similar to Populous, in which the player controls the Roman Army. The player controls a number of individual units in each map, which can be directed in various ways, such as to approach and attack a particular target, construct or demolish structures, or form or disband units. The single-player scenario begins with Caesar receiving orders from Rome to suppress a revolt in Asia. There is also a free battle mode for one or two players that features several dozen maps to choose from. A unique feature of the game is the highly configurable menu system. The player can move, resize, rearrange, and close any of the different information windows as they see fit.

01.01.1991

Warrior of Rome is a strategy game set during the Ancient Roman era. It is shown from a top-down perspective and all units are represented by icons on the square fields of the playing map. The basic gameplay is simple: on each of the four levels there are goals to fulfill, e.g. destroying pirate ships. To do so, the player chooses a unit and gives it the order to move somewhere. When hostile units meet, they fight automatically; the fights are shown in separate windows.

01.01.1970

Warrior of Rome III was being developed for both the Genesis and the Snes, but was cancelled for both. The prequels were released on the Genesis. It was likely going to be a strategy game. It was going to be published by short lived Extreme, and was shown at the 1993 Summer CES.

Could be interesting

04.09.1995

Caesar II is set in the time of ancient Rome, and lets you try to be the next Caesar. You start with one province and have to build an efficient city. To do this you'll have to manage the water supply properly, make sure the city is policed well, and provide adequate education, entertainment, baths, and temples (which also hold your money and can be robbed if you don't have enough protection). At some point, possibly more then once, you'll have to defend your province from invading tribes that don't really want you there. You also have to connect all the little villages in the province with roads and make some industry, like stone mining, grapes, etc. for which you can then create markets in your city.

26.08.2021

Imagine a world of knights where you must defend the resources of the inhabitants under your protection from the invasion of barbarian hordes. To do this, you will have to manage your budget by acquiring and using the best weapons of the time, catapults and cannons. Medieval Tower Defense, with its exceptional graphics, will bring you hours of strategic fun....

26.05.2009

1066 is a historical strategy game in which you are set in the middle of war, and you have to lead your people towards victory by defeating the enemy's army.

16.10.2000

Zeus: Master of Olympus is the fifth full title of the City Building Series, developed by Impressions Games and published by Sierra Entertainment. Like previous titles, Zeus focuses on the building and development of a city in ancient times, this time in Ancient Greece. It features some changes to the Caesar III engine, most notably the new housing blocks, now dividing "common" and "elite" housing from the start, and more detailed walkers.

31.12.2010

Hannibal: Rome and Carthage in the Second Punic War is a new and innovative turn-based strategy game that puts you in command of the Carthaginian military during a period of total war over land and sea with the young Roman Republic. With this military juggernaut of the ancient world at your disposal, you will vie for control over Italy, Carthage, Spain and the Mediterranean Sea using a combination of strategic political maneuvering and sheer tactical skill both on land and sea.

31.12.1990

As a Carthagian hero you must not only repel Roman invasion by successful troop strategy but also maintain your armies' ever-waning supplies by running the gauntlet on your chariot to deliver much-needed money. Survey the detailed North African landscape and zoom in on your troops to administer strategy. Decide which of your armies needs a cash injection then grab the reins for a mind-boggling first-person perspective 3-D chariot race to deliver the money... Strategy and arcade action superbly combined to give you a taste of ancient history so real you can almost smell the elephants.

01.02.1992

Warrior of Rome II is a real-time strategy game similar to Populous, in which the player controls the Roman Army. The player controls a number of individual units in each map, which can be directed in various ways, such as to approach and attack a particular target, construct or demolish structures, or form or disband units. The single-player scenario begins with Caesar receiving orders from Rome to suppress a revolt in Asia. There is also a free battle mode for one or two players that features several dozen maps to choose from. A unique feature of the game is the highly configurable menu system. The player can move, resize, rearrange, and close any of the different information windows as they see fit.

01.01.2023

This is a historical simulation game that promotes the development of civilization based on the match-3 Game. You'll need to gather resources, use skills, discover new technology, and lead humanbeing through a 10,000-year journey to the cosmos.

01.01.1970

Taiheiki is a turn-based strategy game based on the Japanese 14th century historical epic of the same name. Like the book, the game portrays the struggle between the Northern Court, ruled by the decadent Hōjō clan (later betrayed by their vassal Ashikaga Takauji), and the Southern Court of the emperor Go-Daigo. The gameplay has strong grand strategy elements and is similar to Koei's "historical simulation" series. The player can choose to control either the Northern or the Southern forces, choosing the actions for the leader and all his vassals. The player can choose to engage in diplomacy with rulers of other provinces, sign agreements, and manage and navigate armies. Combat takes place on a separate top-down grid, on which he player navigates the soldiers in turn-based fashion. Individual battles proceed automatically, their outcome based on the participant's attributes.

placeholder
01.01.1970

Strategy minigame - Hunt for the Bismarck