WizMo's Workshop: Dragons of Frozzbokk

30.09.2002
WizMo's Workshop: Dragons of Frozzbokk is an educational game created for kids aged three to six. It is meant to stimulate the imagination of children and teaches color and shape recognition while developing hand-eye coordination. Children can explore the Workshop, help WizMo build different machines, collect prizes to show off to their friends, and learn while playing with WizMo's little dragons.

Buy

Could be interesting

31.12.2003

A point-and-click adventure for children.

31.12.1997

In this fantastic and funny anatomical interactive adventure, children join Seemore Skinless, a mischievous 3D skeleton, in a variety of games and activities aimed at answering commonly asked questions about the body. They'll learn about human anatomy, health, nutrition, and much more through fun activities like "building" a body and "a day in the life" of Seemore. Beautifully presented information, engaging activities and terrific reference resources all combine to create an anatomical adventure children will return to again and again!

31.12.1994

3-D Body Adventure is an educational video game about the human body.

31.12.1998

Third installation in the Danish point-and-click game series about adventures of Skipper and Skeeto, a mole and a mosquito. Mr. Shade from the previous game has captured Skipper and a female mole named Suzy Molson (Mia in some localisations) and taken them to his office building. They must escape from the building, filled with stuffed endangered animals. At the beginning, player can choose to free either Skipper or Suzy and the rest of the game is played with this character. The player directs Skeeto and one of the moles, picking up objects and solving puzzles in a typical point-and-click fashion. The game also features simple battle mechanic against Mr. Shade's robotic spiders. The game still has some edutainment content, mainly about various animals and their environments.

01.01.1996

Danish point-and-click adventure game with some edutainment content. The first game in Skipper and Skeeto -franchise. A witch has stolen the good fairy's magic wand and Skipper and Skeeto must help get it back. The game is set in a park where the player helps various animals in order to move forward in the story. Game features minigames with some educational content, for example locating countries on a map or telling the time.

31.12.1993

01.01.2004

The magic class helps to consolidate the knowledge acquired in School in a fun way. Facilitates learning and prepares the child for new challenges. Portuguese Language, Mathematics, Fun holidays, Junior Graphics, and Who knows, knows!, Recess.

31.12.1997

An educational computer game released in 1997, The Mr. Potato Head Activity Pack was a small collection of game modes where players could express their creativity. Players could draw, use stamps, make greeting cards, dress up Mr. Potato Head, create and solve jigsaw puzzles, and play Connect-The-Dots.

30.04.2002

A point-and-click game based on the Swedish children's program: Anki & Pytte. As the title of the game suggests, the game is about collecting bottlecaps by playing different minigames, with "kapsyljakt" meaning cap hunting.

30.10.2001

Rescue Heroes: Meteor Madness is another in the Fisher-Price Rescue Heroes Series, this one is aimed at children in the 4-7 age range. The story behind the game is that the earth has been struck by a cluster of meteors that have done damage in specific areas. It is the Rescue Heroes task to travel to the trouble spots and rescue people who are trapped. There are four hot spots to be dealt with, each representing a different mini game featuring different heroes. Each game has three levels of difficulty, trainee, specialist and expert, with each level of difficulty having more people and animals in need of rescue. The player can change the difficulty if they find the game too hard or too easy. When all missions have been completed the game unlocks one of a series of printable pictures which the player is invited to colour in.