Yuri Lowell Prints a Gun
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Could be interesting
A short, interactive text game about game development, art, and love.
an interactive diary entry just felt like being a bit more creative with my ramblings this time around. hope you all enjoy?
An interactive documentary allowing users to navigate a corpus of around 60 interviews with transgender people, portraying experiences of deferment and being in wait.
A reflection on burial, made the day after the Duke of the region I was homeless in was buried in state.
A walking simulator based on its creator's experience of childhood abuse.
Cube jumps where orange marker points. Do not touch lava! Press and hold for jump (Jump force is max 500)
On a song, a quarantine, and a new child.
An introspective personal essay in Bitsy.
Pareidolia (or, Why I Saw Pac-Man Everywhere In 2020) is my game-essay entry for the Critical Distance pandemics and games essay jam which was held in early 2021. This short Bitsy game shares the connections I felt between Pac-Man and that weird year that was 2020. And please don't come away from the game thinking that I hate Pac-Man; I still have a great fondness for the pucky little game. As with my other Bitsy games, Pareidolia was another attempt to push the engine as far as I could. This time I delved into modifying the javascript engine code itself. Which is, I suppose, the Bitsy equivalent of wall-hacking but it proved to be a nice way to work.
A Bitsy essay on the perception of fat men in games and culture.