Popular games for collection Galaga

01.12.1987

The gameplay in Galaga '88 is built on the same premise as that of the original Galaga game, but is in many ways more complex and more difficult. The game is divided into a series of 29 Stages distributed through eight Worlds. The starship Galaga accelerates between Stages and Worlds and even to higher dimensions (go to the section on Dimensional Travel below to find out more). With the exception of the third and eighth, each World culminates in a Challenging Stage. There are six such stages to engage in any full game, and each begins with the on-screen announcement "That's Galactic Dancin'!" and has its own YM2151-generated song to which the enemy formations dance. In any given Challenging Stage, both the design of the enemies and their dancing formations shall vary according to the player's current Dimension. As in Galaga, the objective is to destroy all forty enemies before they fly away off the screen. However, refraining completely from touching any controls for the duration of a Challenging Stage awards a "secret bonus" ranging in value from 10000 to 25000 points, and equal to the "special bonus" which would have been awarded for destroying all forty enemy aliens instead. Galaga '88 introduces a variety of new enemies and behaviors. Most of these special enemies are worth varying amounts of bonus points when destroyed. Some enemies can combine into larger enemies which take multiple hits to destroy, while others arrive in eggs, explode in a shower of fireworks, grow with multiple hits, or sport armor which makes them invincible while in formation. Certain enemies drop small formations of tiny creatures that wiggle their way down the screen, and still others can act as escorts to incoming groups of enemies and then quickly dive at the player before leaving the game. Most stages also include various obstacles which appear once the enemy formation has been assembled. These can be destroyed with either one or several shots, and the first one on each stage will leave a "Warp Capsule". At the start of the game, the player can select how many Galaga starships to start with (one or two), affecting their number of remaining lives. The game ends after the final boss is defeated (or when the player's last ship is destroyed or captured) - in the latter case, the player can continue the game for an additional credit. The Game Over screen shows the player's hit-miss ratio and a visual representation of their progress. If the player reaches Stage 27, the game also shows a picture of the final boss (damaged if defeated, but silhouetted if not). If the arcade operator has set the "continue" option to "on", the player also cannot continue if he is defeated on Stages 27-29.

01.09.1981

The objective of Galaga is to score as many points as possible by destroying insect-like enemies. The player controls a starfighter that can move left and right along the bottom of the playfield. Enemies swarm in groups in a formation near the top of the screen, and then begin flying down toward the player, firing bombs at the fighter. The game ends when the player's last fighter is lost, either by colliding with an enemy or one of its bullets, or by being captured. Galaga introduces a number of new features over its predecessor, Galaxian. Among these is the ability to fire more than one bullet at a time, a count of the player's "hit/miss ratio" at the end of the game, and a bonus "Challenging Stage" that occurs every few levels, in which a series of enemies fly onto and out of the screen in set patterns without firing at the player's ship or trying to crash into it. These stages award a large point bonus if the player manages to destroy every enemy. Another gameplay feature new to Galaga is the ability for enemies to capture the player's fighter. While the player is in control of just one fighter, a "boss Galaga" (which takes two shots to kill) periodically attempts to capture the fighter using a tractor beam. If successful, the fighter joins the enemy formation. If the player has more lives remaining, play resumes with a new fighter. The captured fighter flies down with the enemy that captured it, firing upon the player just like normal enemies, and can be shot and destroyed. The player can free the fighter by destroying the boss Galaga while in flight, causing the captured fighter to link up with the player's current fighter, doubling his or her firepower but also making a target twice as large. Galaga has an exploitable bug that can cause the attackers to stop firing bullets at the player, due to a coding error. In addition, similar to the famous "Split-Screen bug" in Pac-Man, a bug exists in Galaga in which the game "rolls over" from Level 255 to Level 0. Depending on the difficulty setting of the machine, this can cause the game to stall, requiring that the machine be reset or power-cycled in order to start a new game.

30.04.2015

Bandai-Namco's 2015 April Fool joke becomes defictionalized with this crossover of two classic Namco franchises.

12.02.2016

Elements of Namco's Galaga have been repurposed and updated in this arcade redemption machine.

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20.11.1993

29.04.2014

Namco-Bandai mixes classic Galaga action with the anime Space Dandy.

31.10.2016

The galaxy is calling for you, it needs to be saved from waves of aliens. Jump in your ship and head to space. The survival of the universe is once more at stake. They have an alien mothership of immense proportions, endless waves of ships bristling with high-tech weaponry and of course the sheer power of the boss Galaga... You are the hero that will make it through those waves as if they were mere bricks. You are the breaker of this cycle and the savior of the galaxy Galaga Wars is a classic retro shooter that has been seen times and times in your favorite arcades. From pixel ships to more refined ones, have the feel of a casual runner mixed with the adrenaline of destroying enemies in the vast ocean of stars ATTACK through endless waves of original enemies, including the Bee, Butterfly, Scorpion and many more deadly ones. ENHANCE your weapons by upgrading and leveling up your craft. BLAST alien waves with 4 unique abilities per ship including laser, explosive shot, space mines, ghost shield...

01.01.1970

03.08.1989

Galaga is a smouldering planet that often erupts with angry mutants and misfits. As Galactic commander of the Federal Army, you have the job of making them dead. Not easy! Because they come at you in clusters like swarms of killer bees. This time, you will be flying the awesome Triple Proton Fighter that warps to new dimensions and increased firepower. Galaga goons, your graveyard awaits.

23.09.2000

Galaga, the "slide-and-shoot" arcade classic from 1981, has been updated with nine new worlds, 3D graphics, futuristic backgrounds and more in GALAGA -- Destination: Earth. Like in the original game, you begin this enhanced version of Galaga controlling a ship that moves horizontally along the bottom of the playfield and fires upward at wave after wave of diving, swirling aliens that eventually fly into formation. However, unlike the original, this game, depending on what mission you are playing, features a number of other viewpoints, including over the shoulder, top down and side on. You can fire just two shots at a time, but you can gain the ability to have three shots onscreen at once. Also like the original game, GALAGA -- Destination: Earth features challenge waves in which you blast streams of enemies for points while not having to worry about your own safety. And, of course, you can let a Galaga capture your ship, then shoot your ship's captor, letting the captured ship fall to you, enabling you to double your firepower. Similar to Gaplus, the sequel to classic Galaga, this game also lets you collect beam power-ups that enable you to capture enemies, place them by your side and use their weapons.

31.12.1981

01.04.1984

Gaplus is a fixed shooter arcade game that was released by Namco in 1984. It was the only other game to run on Namco Phozon hardware, and in the US, a modification kit was later released to change the name to Galaga 3, possibly to increase recognition among fans of the games even though there was no "Galaga 2". Since Gaplus is a sequel to Galaga, it has similar gameplay. The player controls a spaceship, that can now move vertically (limited to halfway up the screen, much like Atari's Centipede) as well as horizontally, and shoots at swarms of incoming insect-like aliens which fly in formation above it and swoop down to attack it in akamikaze-like dive. In this sequel, the level starts over if the player gets killed before all the enemies have come in. When all enemies are killed, the player moves on to the next level. By obtaining certain powerups, it is possible to shoot sixty bullets per screen, the most any Galaxian-related game has.