Popular games published by company SNK Playmore

02.01.1998

“METAL SLUG 2”, the 2nd entry in SNK’s emblematic 2D run & gun action shooting game returns to the battlefield on the Steam gaming platform!

26.10.2005

The eleventh game in the KOF series following The King of Fighters 2003. According to Sega: 'For over 10 years, the King of Fighters series has been the choice of game players around the world. The 11th team of fighters continues this tradition. KOF11 is suited for one to two players, with continuous buy-in. Choose from 33 fighters, including 4 new characters. A fifth control button was added to enhance your skills by delivering a devastating blow to your opponent, if hit at the right time. A New Skill Gauge performs a variety of tag-off moves and new attacks. A player can also custom construct a Three-Fighter Tag-Team by selecting three choice combatants.'

01.11.2003

A special disc that contains deep and intricate secrets about the Metal Slug project is stolen by a mysterious group called the Ptolemaic Army, whose specialty lies from within archaeological excavation and espionage. Marco and Tarma of the Peregrine Falcon Strike Force follow in hot pursuit against the group and in the process are joined by Eri and Fio of SPARROWS. Together once more, the quartet investigate the shrouded objective of the Ptolemaic Army.

24.02.2006

Metal Slug 6 returns to the Rebel-Martian alliance featured in Metal Slugs 2, X, and 3, but on a much broader scale. Rather than repeating the previous games' events of the Martians breaking the alliance and the Rebels assisting the player in turn, the player now teams up with the Rebels and Martians to combat an even greater threat. Metal Slug 6 introduces a new play mechanic dubbed the 'Weapon Stock System'. Two gun power-ups can now be carried at the same time. Players can switch between the two weapons, or simply put them both away in favor of the default weapon. When obtaining a new weapon power-up, it will automatically occupy the inactive slot, or, if both are holstered, replace the less recent weapon of the two. The score is now multiplied by powers of 2. The faster the speed at which enemies are killed, the higher the power, as a meter at the bottom of the screen shows. When it says "Max" enemies and destructible objects will drop coins for an extra high score.

22.07.2008

The Peregrine Falcon Strike Force, the Ikari Warriors, and the SPARROWS are once again on a search for General Morden and his army. Their mission is to catch General Morden and prevent his attempts at another coup d'état on the government. However, as soon as Morden was defeated, a strange army from the future came to his aid. Now, they must face Morden once again and this time, put a stop to his plans once and for all.

14.07.2010

The King of Fighters XIII is a fighting game in the The King of Fighters series. The game is set after the events from The King of Fighters XI and is also the conclusion of Ash Crimson's story arc, which started in The King of Fighters 2003. It follows another King of Fighters tournament secretly hosted by Those From the Distance Land, the organization behind the events from the two prior games that are trying to break the seal of the demon Orochi and take its power.

12.11.2004

Now you can have all the 2D arcade action of Metal Slug in the palm of your hand, because Metal Slug Advance has arrived on the Game Boy Advance. Through five action-packed missions, you must move out on foot or in slug vehicles across rugged terrain and underwater bases. Your objective is to rescue hostages by destroying enemies and solving strategic puzzles. Completing your missions becomes easier when you collect more than 100 types of E-cards, which enhance your character's abilities.

10.10.2003

Samurai Shodown V brings back the classic side-scrolling action with a completely new storyline, new characters and new moves. A samurai's quest to prove himself against the Shogun leads to a gathering of the world's greatest warriors to compete for the right to be named the greatest.

25.01.1991

Alpha Mission II is a 2D vertical scrolling shooter with a great deal of depth for two players moving vertically up the screen boards shooting anything that moves. Equip up to three pieces of armor, which also serve as weapons, for a variety of attacks such as the laser and flamethrower. Use them to defeat the evil “Fulvar” and save mankind!

24.07.2003

SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).

05.07.2007

Doki-doki Majo Shinpan! is a video game developed by SNK Playmore for Nintendo DS. The player assumes the role of a junior high school student who is asked by an angel to locate a witch that has sneaked into his school. In order to find the witch, he must search the suspects' bodies for a "witch mark." The preferred method is by using touch (using the stylus to guide his hands). A sequel titled Doki Doki Majo Shinpan 2 Duo was released 31 July 2008, and a third game titled Doki Majo Plus was released on July 30, 2009.

10.04.2009

The twelfth installment of the famous fighting game series, The King of Fighters XII, is a massive reinvention of the franchise rebuilt from the ground up both technically and visually to celebrate the series' 15th anniversary. The game features a streamlined battle system and all-new high-resolution character sprites and backgrounds. Battles are the 3-vs-3 matches that KOF is known for, though the tag system from the previous game has been removed. The game features a total of 22 fighters, two of which are exclusive to the home release, and all of whom are returning combatants from previous titles. Included are a five-round arcade "time attack" mode, online and local versus, practice and replay modes, and an unlockable art gallery.

27.04.2006

The King of Fighters: Maximum Impact 2 was released in North America as The King of Fighters 2006, and is a sequel to The King of Fighters: Maximum Impact. MI2 brings you back to the team fighting universe of the KOF with the added spin of using a polygonal engine. All of the characters from the original MI return, and are joined by 4 newcomers and 14 secret guest stars, totaling a whopping 38 characters, each with a unique story mode and dozens of possible costumes. The story this time deals with the appearance of the evil Jivatma in South Town, where all the heroes converge for their own personal reasons. Gameplay changes include the ability to sidestep and super cancel several moves; additional backgrounds and bonus features can be unlocked after beating the story mode, as well as completing the mission mode and time attack challenges

01.10.1986

Guerrilla War is an overhead run and gun game produced by SNK. Originally released for arcades in 1987 as a coin-operated arcade game, Guerrilla War followed the adventures of two unnamed rebel commandos (Che Guevara and Fidel Castro in the Japanese version) as they raid an unnamed Caribbean Island in order to free it from the rule of an unnamed tyrannical dictator. Along the way the players vanquish hordes of unnamed enemy soldiers while attempting to rescue hostages (with large score deductions for any hostages killed in the crossfire), collecting weapons from troopers and operating tanks.

14.09.2005

Among other series changes, aerial blocking was removed entirely, and the switch-around move, which enabled a player to shift quickly behind the other's back, as well as the dodge (evade, side-step), in which the move virtually brings a semi-3D environment to the defense in attempt to use each sword more effectively. One can no longer charge one's own "pow" gauge. The off-screen delivery man was omitted entirely from the game. The "CD combo" was added, wherein a player can press the C and D buttons together, triggering a strike that can be followed up by a sequence of button taps. SNK also added a "suicide" move, wherein one's character forfeits the round. The bonus to this is that the one committing suicide will start the next round with a full "POW" gauge. Certain finishes also enable a "fatality" move in the vein of Mortal Kombat.

15.11.2001

The King of Fighters 2001 is the eighth game in The King of Fighters series, the third and final part of the "Nests Chronicles" story arc, and the first game produced following the closure of the original SNK. KOF 2001 kept the Striker assist system from the previous two KOF games, but added a new twist to it - the ability to adjust how many Strikers a team could have. While teams in 1999 and 2000 were limited to selecting one teammate as an assist, now teams could have up to 3 assist characters, or none at all.

30.07.2004

KOF Neowave features 12 three-man teams made up of some of the greatest characters from SNK's 11-year history, including the Women Fighters Team (Mai, King and Yuri) and the Fatal Fury Team (Terry, Joe, and Andy). NEOWAVE features three modes of play - Super Cancel, Guard Break, and Max2. A new "Heat Mode" lets players power up their attacks in exchange for a gradual loss of health. A total of 43 characters including 7 Bonus characters. 12 of the most dangerous fighting teams ever assembled. Pick your team and fight it out in the original 3-on-3 battle format. Beautifully rendered background graphics. Activate "Heat Mode" to power-up your attacks. Revives the evacuation rolling maneuver and thrust attacks. Over-the-top Super Special Moves. 3 modes of play: Super Cancel, Guard Break and Max2. Link a Special Move with a Super Attack in the Super Cancel Mode to cause extreme damage.

12.12.2003

The game revolves around The King of Fighters, an elite fighting competition. In this competition, Rugal is defeated and the Orochi are sealed away. The tournament at the centre of the game is sponsored by an unknown patron, whose identity becomes a matter of public interest in the country. Perhaps as a result of this, it attracts a large number of contestants. With the inception of the new "multi-shift" rule in this KOF tournament, wherein competitors can freely tag off during battles, the competition becomes a 'hot topic' and provokes widespread discussion. It also leads to a speedy execution of the match with unified team strategies. In preparation for the tournaments, stadiums with the capacity to hold tens of thousands of people are procured from cities across the world and established in city centres. Schedules are completed and spectators move from one location to another to watch the preliminary matches. To create the atmosphere of a true street fight, competitions are broadcast live on giant screens.

01.01.2000

Cool Boarders Pocket, is a Snowboarding video game developed by UEP Systems and published by SNK Playmore for the Neo Geo Pocket Color. Cool Boarders Pocket differs to other games in the Cool Boarders series. It features an isometric (overhead) view instead of a third-person perspective. The game features two play modes a free-ride mode where the player navigates an obstacle course with no restrictions until he/she reaches the goal, and a survival mode where the player snowboards through the obstacle course until they run out of health. The game allows the player to choose one of two characters; a female or male snowboarder.

17.04.2008

Samurai Shodown: Edge of Destiny follows a young European girl named Suzu, rescued from a sinking ship off Japan's coast, adopted by the Amori Clan and raised as Princess Suzu. A decade later she saves Takechiyo, a self-proclaimed master of martial arts, after his ship sinks and he ends up washed on the beach; soon after this chance meeting, the tables turn when Princess Suzu mysteriously disappears and Takechiyo pledges to find his missing rescuer.

20.09.1996

Horizontal shooter released for the Neo Geo CD.

06.08.2009

Tsukibito is a SNK Playmore developed Japanese exclusive Nintendo DS action game about supernatural beings.

02.07.2007

Garou Densetsu vs. Fighter's History Dynamite is a crossover title of the Fatal Fury and Fighter's History series. Similar to the slot game and boxset, this collaboration title was created to celebrate Fatal Fury′s 15th Anniversary. It also gave a chance for both companies to share the intellectual property for Fighter's History. The game was primarily developed by G-mode and was released for the i-mode and Yahoo networks on July 2, 2007. SNK Playmore returned the sentiments by placing Makoto Mizoguchi in KOF: Maximum Impact Regulation "A". Unlike their game of origins, this title is a side-scrolling beat 'em up. Players travel the world looking for either Geese or Karnov. Fighting is like other games in the genre with the exception of the three-bar super gauge at the bottom of the screen, allowing players to perform their character's special or desperation moves. The computer can also use their special techniques and aren't given a particular limit. Plane switching from the Fatal Fury series is kept intact and serves as the dodge/block for this game. Stages, sprites, and music from Fighter's History Dynamite or Fatal Fury 2 are used for the main visuals.

20.01.2000

The game takes place 400 years after Biomotor Unitron. Kikou Seiki Unitron plays similar to Biomotor Unitron with top down dungeons and menu-based combat. The game requires the player to upgrade their unitron robot with various weapons and accessories to compete against various enemies within the dungeon areas. Using a link cable two players can pit their unitrons against each other in a head-to-head battle.