Popular games for franchise Wizardry

21.05.1990

Ten years ago, Wizardry set the standards in Fantasy Role-Playing (FRP). Now after two million copies have been sold and dozens of awards have been won, Bane of the Cosmic Forge raises and redefines those standards. This new Wizardry , the truest simulation ever of Fantasy Role Playing, will push your computer, your mind, and your sense of adventure to their very limits. Only through the power of the latest computer technology could the full dimensions of this new genre in FRP be possible.

01.09.1981

The Mad Overlord Trebor was once only power-mad, but went off the deep end after he acquired a magical amulet of immense power, only to have it stolen from him by his nemesis, the evil archmage Werdna. Werdna, not quite sure how to use the amulet properly, accidentally causes an earthquake which creates a ten-level dungeon beneath Trebor's castle. To avoid looking silly, Werdna declares the dungeon to be the new lair for him and his monster hordes. Trebor, not to be outdone, declares the labyrinth his new Proving Grounds where adventurers must prove themselves for membership in his elite honor guard, and incidentally retrieve his amulet in the process. The first Wizardry was one of the original dungeon-crawling role-playing games, and stands along with Ultima and Might & Magic as one of the defining staples of the genre. The player generates and control a party of up to six different adventurers, choosing from four races (humans, elves, dwarves, gnomes and hobbits), three alignments (good, neutral and evil), and four basic classes (fighter, priest, mage and thief). These can later evolve into elite classes (bishop: priest with mage spells; samurai: fighter with mage spells; lord: fighter with priest spells, and ninja: fighter with thief abilities) if they meet the necessary level requirements. After outfitting the party with basic weapons and armor, the player sends it into a 3D vector maze-like dungeon to fight monsters in turn-based combat and find treasure.

01.05.1982

Are you ready to take the next step into the world of Wizardry? A step so dangerous, the mere utterance of a spell can decimate the entire city of Llylgamyn. Knight of Diamonds is the Second Scenario in the Wizardry Master Series, the fantasy role-playing simulation for the Nintendo Entertainment System. In Wizardr Knight of Diamonds, only the bravest may venture through murky dungeons more dangerous than any ever encountered by earthly mortals. Only the most cunning may recover the magical Staff of Gailda and save the city of Llylgamyn.

15.11.2001

Sharpen your swords and prepare for an adventure full of treasures, monsters, and magic. Wizardry: Tale of the Forsaken Land takes place in the Kingdom of Duhan, where a mysterious sphere of light kills thousands of residents. Demonic creatures from the underworld emerge, driving survivors beneath the castle. In the underground labyrinths, you must create party members from different races and classes and equip them with various items and weapons. If your party can overcome enemies, team members' clashing personalities, and the dreaded Reaper, you'll receive great treasure.

01.11.1991

Wizardry Gaiden I: Suffering of the Queen published in 1991 by ASCII, was the first of the trilogy of Wizardry roleplaying games released for the original gray-scale Nintendo Gameboy portable video game system.

22.01.2001

Wizardry Empire: Staff of Resurrection is a 2000 role-game released exclusivley in Japan by Starfish Inc. The game is very similar to other games in the series with staples such as recruiting a party than dungeon crawling in first person.

13.11.2003

An Atlus published PlayStation 2 exclusive RPG only released in Japan, the sequel to Wizardry: Tales of Forsaken Lands. The Holy King Ortrud, the ruler of Duhan, and the one who brought peace to the continent twenty-five years ago, is inviting adventurers from all over the world to his kingdom to solve the Kingdom of Duhan's latest, and its worst crisis, the appearance of the legendary witch Aurora and the demonic activities that come from Karman's Labyrinth.

20.04.2000

Wizardry: Dimguil is a Role-Playing game, developed by Soliton and published by ASCII Entertainment, which was released in Japan in 2000.

01.10.1996

A new world of Wizardry. The horror that destroyed an entire civilization has returned. It has only one target: You. An ancient evil stalks you. The age-old Nitherin talismans are your only hope. Yet these talismans also contain a ferocious energy, the ultimate power of destruction... Quite possibly... yours. Enter Nemesis, a world of mystery, magic and terror. Nemesis invites you into a spectacular world spanning 5 CDs. With stunning 3D graphics that take you into a whole new realm. Responsive, real-time combat. A full stereo soundtrack. Rich digital speech. And an easy to use interface that won't get in the way of your adventure. As you explore the forests, castles and hidden ruins of Nemesis, you'll test your wits as well as your sword. Unravel clues to unlock the mysteries of fiendish traps and mystic devices in the only adventure earning the mark of Wizardry. Experience the only adventure game to bring you the epic fantasy that is Wizardry.

29.07.2010

This is a sequel to "Wizardry: Seimei no Kusabi", released in November 2009. There are three dungeons available, and the game added quality-of-life features to make it more user-friendly such as save points and fast travel. Existing characters from the previous game have been removed, and players can create their own characters and form an original party from the beginning. The game features various systems designed to enhance the fun of dungeon exploration, such as a real-time dungeon that uses the touch pen to solve various gimmicks, a "FAST mode" that cuts attack and spell effects and speeds up messages, a "cooperative attack" that can be activated by combining spells and active skills used during a turn, encounter monsters and adventure records, and a manual to check "achievements." "Wizardry" is an RPG born in 1981 and is considered the originator of computer RPGs and a globally popular work. This game is a 3D dungeon RPG where players can enjoy labyrinth exploration by delving into deep dungeons. Please enjoy the adventure that follows the world view and system that are characteristic of "Wizardry" while incorporating unique gimmicks that are unique to the Nintendo DS.

21.02.1983

A generation has passed since your band of adventurers reclaimed the Staff of Gnilda and the armor of the Knight of Diamonds, and the land has been at peace. But now nature itself seems to be attacking the land of Llylgamyn, as earthquakes and tidal waves ravage the land. The Sages believe the Orb of Scrying is the city's salvation, but it is guarded by the dragon L'kbreth. A band of explorers must once again venture forth in search of the Orb.

01.11.1988

Despite the defeat of Trebor, Werdna, and L'kbreth, dark times once again threaten the kingdom of Llylgamyn. So once again a party of adventurers must venture forth to vanquish the evil. Wizardry V represents a complete revision of the gaming system used in the first four installments, with larger mazes, new spells and character classes, and an expanded system for combatting and interacting with creatures. It is also the first game in the series that allows, but does not require characters imported from a previous scenario.

14.10.2024

Announced for the series 40th anniversary, Wizardry Variants: Daphne is a brand-new mobile RPG focused on unforgiving dungeon crawling and party building.

24.02.2005

A spin-off of the Wizardry series, Wizardry Xth: Academy of Frontier is set in a military academy where the students are sent into randomly generated dungeons to train. The game uses a team of up to 6 students, with various alignments, from 10 races with 15 professions. The students also have traits that will influence the teams stats and abilities through a compatibility system. The game uses a turn-based combat system with a new mechanic that will change the enemies element as time passes. Outside of combat various places of the school can be visited and new items or weapons can be crafted from things found in the dungeon. The game was only released in Japan.

23.03.2006

Wizardry Xth: Unlimited Students is a dungeon crawling JRPG that uses a turn-based combat system with a team of 6 characters you can customize, from 10 races with 15 professions, during the game. Sequel to "Wizardry Xth: Academy of Frontier", this game improves on the team compatibility system and changes the crafting process. The game was only released in Japan. A near identical game was released by a different company for the PSP, in Japan only, called "Class of Heroes" that reuses most of the source code of this game. It has a large number of surface changes but also has the same dungeon layouts and items as this game.

26.01.1993

Wizardry Gaiden II: Curse of the Ancient Emperor, published in 1992 by ASCII, was the second of the trilogy of Wizardry roleplaying games released for the original gray-scale Nintendo Game Boy portable video game system. .

25.10.1993

Wizardry Gaiden III: Scripture of the Dark is a Role-Playing game, developed by Sir-Tech Software Inc. and published by ASCII Entertainment, which was released in Japan in 1993. While the first two Gaiden games, Wizardry Gaiden: Suffering of the Queen and Wizardry Gaiden II: Curse of the Ancient Emperor, stuck fairly close to each-other and to Wizardry V: Heart of the Maelstrom, Scripture of the Dark started introducing more radical changes to the formula. This was mostly in the form of incorporating elements of Wizardry VI: Bane of the Cosmic Forge, but retaining the core gameplay derived from Wizardry V.