Wizardry Xth: Zensen no Gakufu - Academy of Frontier
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Part of collection:
Wizardry Xth
Wizardry Xth: Unlimited Students is a dungeon crawling JRPG that uses a turn-based combat system with a team of 6 characters you can customize, from 10 races with 15 professions, during the game. Sequel to "Wizardry Xth: Academy of Frontier", this game improves on the team compatibility system and changes the crafting process. The game was only released in Japan. A near identical game was released by a different company for the PSP, in Japan only, called "Class of Heroes" that reuses most of the source code of this game. It has a large number of surface changes but also has the same dungeon layouts and items as this game.
A spin-off of the Wizardry series, Wizardry Xth: Academy of Frontier is set in a military academy where the students are sent into randomly generated dungeons to train. The game uses a team of up to 6 students, with various alignments, from 10 races with 15 professions. The students also have traits that will influence the teams stats and abilities through a compatibility system. The game uses a turn-based combat system with a new mechanic that will change the enemies element as time passes. Outside of combat various places of the school can be visited and new items or weapons can be crafted from things found in the dungeon. The game was only released in Japan.
Part of collection:
Wizardry
(last 3 games)
Announced for the series 40th anniversary, Wizardry Variants: Daphne is a brand-new mobile RPG focused on unforgiving dungeon crawling and party building.
Wizardry: Proving Grounds of the Mad Overlord is a full 3D remake of the first game in the legendary Wizardry series of RPGs. It is built directly on top of the original 1981 game's code. Although it looks all new, underneath the hood is the authentic game. You can even view the original Apple II interface as you play. While the well-known difficulty of the enemies has not been altered, quality-of-life improvements have been added in every area. Party management, navigation, spellcasting, and combat have all been significantly enhanced.
Wizardry Online is a free-to-play massively multiplayer online role-playing game for PC, and a series in Wizardry Renaissance, developed by Gamepot and published by Sony Online Entertainment released on November 14, 2010 in Japan, and January 30 in North America and Europe via Steam. The game services ceased its operation on July 31, 2014 in North America and Europe, and later December 20, 2016 in Japan. An unofficial private server still exists.
Part of franchise:
Wizardry
(last 3 games)
Announced for the series 40th anniversary, Wizardry Variants: Daphne is a brand-new mobile RPG focused on unforgiving dungeon crawling and party building.
Wizardry: Proving Grounds of the Mad Overlord is a full 3D remake of the first game in the legendary Wizardry series of RPGs. It is built directly on top of the original 1981 game's code. Although it looks all new, underneath the hood is the authentic game. You can even view the original Apple II interface as you play. While the well-known difficulty of the enemies has not been altered, quality-of-life improvements have been added in every area. Party management, navigation, spellcasting, and combat have all been significantly enhanced.
This is a sequel to "Wizardry: Seimei no Kusabi", released in November 2009. There are three dungeons available, and the game added quality-of-life features to make it more user-friendly such as save points and fast travel. Existing characters from the previous game have been removed, and players can create their own characters and form an original party from the beginning. The game features various systems designed to enhance the fun of dungeon exploration, such as a real-time dungeon that uses the touch pen to solve various gimmicks, a "FAST mode" that cuts attack and spell effects and speeds up messages, a "cooperative attack" that can be activated by combining spells and active skills used during a turn, encounter monsters and adventure records, and a manual to check "achievements." "Wizardry" is an RPG born in 1981 and is considered the originator of computer RPGs and a globally popular work. This game is a 3D dungeon RPG where players can enjoy labyrinth exploration by delving into deep dungeons. Please enjoy the adventure that follows the world view and system that are characteristic of "Wizardry" while incorporating unique gimmicks that are unique to the Nintendo DS.
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The universe is in the throes of violent upheaval and change. Vast and mysterious forces are preparing for the final confrontation. A small group of heroes from distant lands must plunge into the heart of the maelstrom, to uncover long-forgotten secrets, and bring about a new era. Should they succeed, they will gain the powers of the gods themselves. If they fail, countless worlds will fall into the grip of darkness. Wizardry 8 raises the standard for fantasy role-playing with a vengeance. Prepare yourself for a new level of excitement, immersiveness and depth that made role-playing games one of the best-selling, best-loved genres of all time. Prepare to experience the culmination of a prestigious RPG series. Enter a vast world of intrigue and wonder. Unravel a gripping, non-linear storyline. Battle your way to victory using your swords, your magic, and your wits. Compete with rivals or align with allies as you struggle to ascend to the Cosmic Circle. Take the battle to the dreaded Dark Savant in Wizardry 8, the phenomenal conclusion to the Dark Savant trilogy, one of the most extensive and challenging stories ever told in classic role-playing games!
"DISSIDIA 012[duodecim] FINAL FANTASY is the blockbuster follow-up to the smash hit DISSIDIA FINAL FANTASY, offering a winning mix of Beat ‘Em Up action and RPG depth, starring the most memorable heroes and villains from the worlds of the FINAL FANTASY series. The title refers to the ‘12th battle’ (duodecim means 12 in Latin), a new war between Cosmos and Chaos, that forms the basis of the story. This war will require new allies both good and evil to join the battle. DISSIDIA 012[duodecim] FINAL FANTASY also adds new game modes, story missions, items, alternate costumes and combat features, expanding upon the action and excitement of DISSIDIA FINAL FANTASY in every way. Get ready for the return of the ultimate portable fighting experience."
Explore the ruins, dungeons, and islands in this post-apocalyptic world through the POV of eight protagonists as they fight for survival and search for meaning in their never-ending cycles of life and death.
In Stars and Time is a time-looping RPG adventure. With each loop, Siffrin gains a new perspective on the world around them, opening up new solutions to puzzles and allowing them to make better choices in conversation. Equip memories as armor, pray to the Change God to improve your team’s capabilities each loop, and challenge deadly foes to Rock, Papers, Scissors as Siffrin seeks the truth.
On the planet Dahna, reverence has always been given to Rena--the planet in the sky--as a land of the righteous and divine. Stories handed down for generations became truth and masked reality for the people of Dahna. For 300 years, Rena has ruled over Dahna, pillaging the planet of its resources and stripping people of their dignity and freedom. Our tale begins with two people, born on different worlds, each looking to change their fate and create a new future. Featuring a diverse cast of characters, intuitive and rewarding combat system, and a captivating story set in a lush world worth fighting for, Tales of Arise delivers a first-class JRPG experience.
The next game in the Atelier franchise and the start of a new series of games. The collection system has been redesigned, the items found are the same but different tools or actions will be required to find them at collection points. The crafting system has been updated and a new item making system has been added, to be revealed at a later date. The turn-based combat is getting changed in some fashion to make it more tense, also to be revealed later.
A new RPG for the PS4 from Compile Heart, part of their Galapagos RPG project. The game is about saving someone trapped in a virtual reality MMORPG by both going into the game yourself and trying to figure out what happened outside of the game. Staying in the game to long will have negative affects as you will be corrupted by the games bugs you have been fighting. It has turn-based battles with the option to add genres to the VR game to create more options for yourself in battle.
In collaboration with Corpse Party scenario writer Makoto Kedouin, this horror RPG follows Mai Toyama’s search for her sister in a quiet lakeside town. She’ll unravel clues to the town’s past by day, and battle Shadow Matter by night. Can you uncover the truth before reality is consumed by darkness?
Wizardry Xth: Unlimited Students is a dungeon crawling JRPG that uses a turn-based combat system with a team of 6 characters you can customize, from 10 races with 15 professions, during the game. Sequel to "Wizardry Xth: Academy of Frontier", this game improves on the team compatibility system and changes the crafting process. The game was only released in Japan. A near identical game was released by a different company for the PSP, in Japan only, called "Class of Heroes" that reuses most of the source code of this game. It has a large number of surface changes but also has the same dungeon layouts and items as this game.
.Hack//G.U. Vol. 3: Redemption is the third entry in the .hack//G.U. series containing: Vol. 1: Rebirth, .hack//G.U. Vol. 2: Reminisce and .hack//G.U. Vol. 3: Redemption. As in the previous .hack games, .hack//G.U. simulates a massively multiplayer online role-playing game as the player controls a character who starts playing it. Players assume the role of a participant in a fictional game called The World. While in The World, the player controls the on-screen player character, Haseo, from a third-person person perspective (with optional first-person mode). The player may control the camera using the game controller's right analog stick. Within the fictional game, players explore monster-infested fields and dungeons as well as "Root Towns" that are free of combat. They also can "log-off" from the game and return to a computer desktop interface which includes in-game e-mail, news, and message boards, as well as desktop and background music customization options. In Reminisce, an optional card game called "Crimson VS" becomes available. The player may save the game to a memory card both from the desktop and within The World at a Save Shop. After the player completes the game, a Data Flag appears on the save file, which allows the transfer of all aspects of the player character and party members to the next game in the series. This can also be applied to previous games if the player first finished the Reminsce or Redemption. Players can attack monsters in real time. However, the action pauses whenever the menu is opened in order to select magic to cast, items to use, or skills to perform. The player only directly controls Haseo, while the other characters are controlled by artificial intelligence. The player may either provide guidelines ("Free Will", "Rage", "Life", etc.) or issue direct commands (for example, to cast a particular magic at a particular enemy) to the computer-controlled characters. Monsters roam the environments freely or guard treasure chests. Once combat is initiated, via a "surprise attack" or the player being spotted, a wall erects around the combat area to prevent escape. Weapons give the player access to the Skill Trigger feature which allows them to perform a powerful attack at the cost of losing SPs. As an adept rogue character, Haseo can wield multiple weapons for close combat. Although Haseo can only use one weapon per battle, during Reminisce the player can change weapons in the middle of Skill Triggers. Under certain conditions, the player may execute an enhanced type of Skill Trigger called "Rengeki". These attacks deal greater damage and fill a Morale gauge, which allows the player and his team members to use a combination attack. Certain plot-related fights, called "Avatar battles", use a different interface which incorporates shoot 'em up gameplay elements. After depleting the opponent's health, players must charge up a "Data Drain" to end the battle. Root Towns are non-combat areas in The World. The player may restock on items, buy equipment, or chat and trade with other "players" of The World. The player may also undertake optional quests and visit guilds. A key feature of all towns is the Chaos Gate. This blue portal is used to travel between towns (called "servers") as well as access the fields and dungeons where battles take place. A password system controls the characteristics of each area. Depending on the characteristics of each word in the three word phrase, the resulting area may have different attributes such as prevalence of monsters or items, among other features.