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New Lethes is an exploration game set in a fictional city, in which contemporary game design techniques of guiding the player are applied to the Situationist theories of social control.
Spatial expectations built up and torn down, spoken word inspired pacing, and an ode to bilinguality. Thank you. Concrete Spaces.
Double feature for the flesh
Blooms of April is an experimental narrative game where poetry unfolds as you pluck petals from a sunflower. Each gesture reveals shifting fragments of verse, creating a contemplative, ever-changing poem through play
Over the course of a year, Big Bag handed the corpse from one to another, leaving nothing but a folder of assets for the next person to use. We had little to no knowledge of what came before or what would come after. Our one rule was that we could only use the Mouse to control our corpse. The seams are there, and blood runs everywhere... the corpse is meant to be played more than once, but only as many times as it takes to reach the white light at the end.
Tribal feeding is an experimental visual novel set in a harsh desert village. Choose a bride, face sacred trials, and care for her daily, all brought to life with integrated AI-generated video sequences.
Explore rooms in the ever-expanding deimos hotel.
An auto-biographic poetic expression dealing with chronic depression and isolation.