Avernum 5

17.02.2008
Avernum is one of the great tales of indie gaming, an epic series of fantasy role-playing adventurers set in an enormous, subterranean nation. Avernum is a land underground, a subterranean nation full of rogues, misfits, and brigands, struggling for survival and wealth in the monster-infested darkness. Avernum 5 is the second chapter in the Great Trials Trilogy, three games that tell the tale of this land’s struggles in the face of powerful forces that seek to destroy it.

Buy

Part of collection:
Avernum (last 3 games)

31.01.2018

Epic, indie fantasy role-playing adventure with many hours of gameplay. Explore an enormous world that evolves as time passes. Towns are destroyed. Refugees flee. Disasters happen. Features an intricate battle system with multitudes of abilities, character traits, and unique magical artifacts.

14.01.2015

Huge indie fantasy role-playing adventure in a massive, underground land. Packed with over 100 towns and dungeons and an epic story. Fight to complete up to three distinct game-winning quests. Master over 60 spells and abilities. Hunt for hundreds of magical artifacts. Over 50 hours of gameplay.

15.01.2013

Avernum: The Complete Saga features six complete dungeon crawling RPGs plus Blades of Avernum, a collection of smaller adventure modules as well as a scenario editor to create your own adventures and cunning characters to share with your friends.

Could be interesting

12.12.2005

Avernum is one of the great tales of indie gaming, an epic series of fantasy role-playing adventurers set in an enormous, subterranean nation. Avernum is a land underground, a subterranean nation full of rogues, misfits, and brigands, struggling for survival and wealth in the monster-infested darkness. Avernum 4 is the first chapter in the Great Trials Trilogy, three games that tell the tale of your land’s struggles in the face of powerful forces that seek to destroy it.

31.12.2002

Rhem is an adventure game in which the player explores a barren, maze-like landscape of water ponds, walkways, and brick buildings with the aid of a partial map. The game has several puzzles involving machines and symbols.

21.12.2001

Geneforge is an Indie fantasy role-playing game, the first game in the five-part Geneforge Saga. It features an enormous world, the ability to create your own army of lethal, totally obedient creatures, and a cunning enemy AI with foes who can go on patrols, stalk you, and run for help. Geneforge has a huge and open storyline. You have the freedom to choose your own path and decide how the story will turn out. You can fight the evil overlord or you can join him. You can help the peasants or you can torment them. You can be the bold hero or you can just try to get away. No matter what you choose, Geneforge offers an enormous adventure with plenty of replay value.

25.07.2003

Geneforge 2 is a fantasy role-playing epic with a science fiction twist. In Geneforge 2, you explore a huge world, choose which side you will fight for, and make your own horde of completely obedient mutant monsters.

16.09.2003

The game begins with an opening vignette that is determined by the alignment of the party. All of these require the player to start in the town of Hommlet.

23.01.2014

After a decade, a Might & Magic RPG is back with both the unique core formula and a new set of improved and fine-tuned features. In the wake of the spectacular events in Might & Magic Heroes VI, you will play in a party of four adventurers entangled in intrigue and political machinations unfolding in and around Karthal. The city, on the verge of secession, is prey to competing factions vying for its control. Your actions will determine the fate of the city. Might & Magic X Legacy is an authentic solo experience in the classic first-person RPG genre. Create and lead your group into an exciting open world and battle mythical powerful creatures while collecting ancient magical treasures!

31.12.1990

While King Maximus ruled the land, life was good in the four continents. The Sceptre of Order rested safely in his hands, keeping at bay the forces of darkness that infested the world. Children were happy. Merchants prospered. Honest folks made honest livings. And nobody complained much. But far across the waters, Arech Dragonbreath, leader of the Dark Legions, looked enviously upon the wealth and splendor of the four continents. With the aid of great magic, Arech stole into the chambers of King Maximus and wrested the Sceptre from the grip of the sleeping King. He then released his evil forces, ordering his minions and lieutenants to seize the land in whatever manner they pleased (as long as it involved considerable amounts of pain and terror). Arech retired to his new lair on the four continents and waited for King Maximus’s certain resistance. The King and his forces, however, offered none. Fearing some kind of trickery, Arech peered into his prophetic crystal to see what Maximus was up to. The crystal showed the King lying in bed, his face pale and gaunt like death itself. Over the King stood a noble young knight with the strength and resolve of great leader. The King was speaking. "Come here" he gasped, "I am weak and breath is a luxury. Please." He extended his hand and the great leader drew close. "You must restore my kingdom. I, too, must be restored. I am tied to this land and as it dies, so do I. My days here are numbered. You must recover the Sceptre if I and my land are to live."Arech watched this exchange and quickly buried the Sceptre somewhere on the four continents. He draw a map of its location, then shredded it into 25 pieces. He gave one to each of his 16 villainous nobles, kept one for himself, and the other eight he hid with powerful artifacts around the four continents. Your time grows short, leader. You have your quest and King Maximus’s last hope. May you be guarded in your journey by the Spirits of Order. Good luck!

28.03.2005

Geneforge 3 is the next, huge installment of the Geneforge saga. In this fantasy adventure, you can explore strange, hostile lands, choose which side you will fight for, and, as always, make your own horde of completely obedient mutant monsters.

01.09.1985

Tales of the Unknown: Volume I, better known as "The Bard's Tale", is an RPG developed by Interplay Productions in 1985 originally for the Apple II. It was quickly ported to numerous other platforms and became widely successful. This was partly because it incorporated unprecedented 3D graphic design, featuring partly animated character portraits and engaging gameplay. It also helped that the game was available on the Commodore 64-the most successful game console at the time, whereas the main competitor-the Ultima series, was not.

31.12.1994

Castle of the Winds is a two part graphical adventure game, loosely based on fantasy role playing games, and drawing much inspiration from Norse mythology. Part two concerns the character's efforts to fulfill his or her destiny. To do this, the character must defeat Surtur and recover the stolen Helm of Storms from his possession. Along the way, of course, he or she will be opposed by deadly monsters and traps, but will find treasure and enchanted objects to aid his or her quest.

Links

Companies

Game modes

Languages

 
Interface
Audio
Subtitles

Platforms