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Haunted by dark thoughts and tormented by the faces of past lovers, seek out the source of the darkness that holds you. The Restless is a short point and click psychological horror game.
You are stuck inside a nightmare dream. Something lurks in the darkness... Something in the depths of your own mind wants to pull you even deeper. Someone will escape this dream for sure. The question is - who is that going to be?
5 Days a Stranger is the first game in horror-adventure series by Ben "Yahtzee" Croshaw. Player controls Trilby, a master cat burglar, who gets trapped inside seemingly abandoned manor. Soon he finds out there are other captives as well and together they have to uncover shady past of the manor to be able to leave.
A young man discovers through a series of hallucinations that he will grow up to become a violent psychopath. How will he respond to these revelations? Can he change his fate? Can you even... change fate...
Sgt. Reed has been tasked with descending into an abandoned underground facility, activating the power generator and opening the main entrance. But things did not exactly work as planned, leaving Reed stranded underground with no means of communication, most of the gear lost and very little idea of what went wrong in the first place and, most importantly, what lies at the bottom of the shaft...
"It all startet with a dream. I saw myself - standing in front of a swimming bath. I felt strange. I felt strong. I felt the desire to kill. I knew my victim. She was in there. She had to die, she had to drown. Water was the first element. I couldn't stop myself. I had to kill..."
Therefore is a point & click adventure game with a pixel-art open world, a vivid realm where time flows and weather changes, with living fauna and flora, a world that refuses to die. * Surreal characters and environments. Freedom to explore and take different paths and choices. Use "The Memento Mori" to reset the day and try again, without losing your items thanks to the use of the "Eternal Vaults". * A universe based on Plato's Theory of Forms, where reality is made from ideas (essences). * Sound and music are an essential part of the core mechanics. Lots of musical puzzles and symbolism, where poetry and riddles are a constant. * Item crafting mechanics thanks to the "Essences Forge": Extract essences from environmental elements and NPC around you and use them to create special items. * Plot and dialogues with different levels of depth and meaning.
A short horror adventure game taking place in a research station.