Cabela's Outdoor Adventures

08.09.2009
Genre: Shooter Sport
The game features North America's top outdoor destinations, over 50 hunting and fishing adventures and intensive use of gear and tactics, such as animal calls and stealth skills. Emphasis is placed on moments that are instinctively associated with hunting and fishing, like deer stalking, squeezing the trigger, hooking a fish or snap-shooting a flushed bird, all while respecting real life hunting rules and regulations.

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Part of collection:
Cabela's (last 3 games)

02.02.2014

Hunt with the pros! Bring home bigger game faster using advice from our pros, including Wade Middleton, Jim Shockey, and Ralph & Vicki Cianciarulo. Traverse maps 4x the size of any previous Cabela's Big Game Hunter game! Track, scout and target your trophy animal in all new ways!

01.12.2011

Big game hunting comes to the Kinect with the latest Cabela's licensed game, Hunting Party.

01.11.2011

Crafted to be a party game, Cabela's Adventure Camp, like Cabela's Survival: Shadows of Katmai, appears as a rather unconventional Cabela's-themed title. Rather than the typical heavy emphasis on hunting, firearms, and dangerous animal species, Adventure Camp focuses on the more "outdoorsy sportsman" and camping aspects of the Cabela's brand. Here, the only hunting is with a bow and arrow, and the targets are merely cardboard shapes of animals like deer--when the targets aren't simple round concentric circles. There are six playable characters, all children or young teens who are "attending" a Cabela's-themed camp. Hair and clothing colors can be changed, and stats are recorded. Another child, known as Greg, exists to grief the player during some points in certain events, which includes things like dropping boulders into the river during a kayaking event. Greg takes no active role in the gameplay, rather, unusual challenges or obstacles are "blamed" on the character. Events in the game include kayaking, skeet shooting, archery, bicycling, and others. Two somewhat more "unusual" games also exist, one of which is a form of Whack-a-Mole combined with the memorization of the classic electronic game Simon. The other is a variation on Rock-Paper-Scissors called "Bear-Hunter-Ninja" and requires the players to stand in predefined stances to pose as a Bear, a Hunter, or a Ninja. Aside from the Whack-a-Mole and Bear-Hunter-Ninja games, all the other games have at least two variations, typically a different course or set of challenges, and can be played by two to four players. Coins/Emblems can be collected in many events, along with large gems for extra points.

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