Caesar: Gold Edition
Part of collection:
Caesar
(last 3 games)
Starting as governor of a newly formed province in the Roman Empire your goal is simple: advance up the empire's political ladder to become the next Caesar.
Caesar III is part of Sierra's City Building Series and was released in October 1998. Cities in Caesar III try to accurately reflect the life of Roman citizens: the lowest plebians live in tents and shacks, while the richest patricians live in villas. Staple foods include wheat, fruits, vegetables, and pork, and wine is required for some festivals and houses. Citizens wander the streets in their various garbs and can tell the player their name and how they feel about the city. The city is viewed in a two-dimensional isometric view with a fixed magnification level and can be rotated ninety degrees. Access to services such as market goods, entertainment, hygiene, education, and taxation are represented by "walkers," people sent out from their buildings to patrol the streets. Any house that a walker passes is considered to have access to the services of the walker's building. All movements of goods and coverage of walkers are accurately reflected by citizens walking the streets: a player can watch a farm's crop progress, and when it's ready, a worker will push a full cart from the farm to a nearby warehouse or granary; then return with an empty cart. Background music is played, which varies according to the situation (gentle themes to begin with, war drums during times of conflict and triumphal music when the player nears the objective). Crowd noises supplement musical themes, the sounds of manufacturing and the clash of weapons at appropriate times. There are two ways to play the game: Mission Mode, which is equivalent to the typical "campaign" modes of other strategy games, and City Construction Mode, in which the player plays one scenario from scratch.
Caesar: Gold Edition contains: - Caesar - Caesar II - Sneak preview of Caesar III
Could be interesting
Caesar II is set in the time of ancient Rome, and lets you try to be the next Caesar. You start with one province and have to build an efficient city. To do this you'll have to manage the water supply properly, make sure the city is policed well, and provide adequate education, entertainment, baths, and temples (which also hold your money and can be robbed if you don't have enough protection). At some point, possibly more then once, you'll have to defend your province from invading tribes that don't really want you there. You also have to connect all the little villages in the province with roads and make some industry, like stone mining, grapes, etc. for which you can then create markets in your city.
Imagine a world of knights where you must defend the resources of the inhabitants under your protection from the invasion of barbarian hordes. To do this, you will have to manage your budget by acquiring and using the best weapons of the time, catapults and cannons. Medieval Tower Defense, with its exceptional graphics, will bring you hours of strategic fun....
1066 is a historical strategy game in which you are set in the middle of war, and you have to lead your people towards victory by defeating the enemy's army.
Zeus: Master of Olympus is the fifth full title of the City Building Series, developed by Impressions Games and published by Sierra Entertainment. Like previous titles, Zeus focuses on the building and development of a city in ancient times, this time in Ancient Greece. It features some changes to the Caesar III engine, most notably the new housing blocks, now dividing "common" and "elite" housing from the start, and more detailed walkers.
A turn-based strategy game based on the novel Tai-Pan by James Clavell, in which the player seeks riches through naval trade in East Asia.
You try to control important transcontinental railroads.
This is a historical simulation game that promotes the development of civilization based on the match-3 Game. You'll need to gather resources, use skills, discover new technology, and lead humanbeing through a 10,000-year journey to the cosmos.
Taiheiki is a turn-based strategy game based on the Japanese 14th century historical epic of the same name. Like the book, the game portrays the struggle between the Northern Court, ruled by the decadent Hōjō clan (later betrayed by their vassal Ashikaga Takauji), and the Southern Court of the emperor Go-Daigo. The gameplay has strong grand strategy elements and is similar to Koei's "historical simulation" series. The player can choose to control either the Northern or the Southern forces, choosing the actions for the leader and all his vassals. The player can choose to engage in diplomacy with rulers of other provinces, sign agreements, and manage and navigate armies. Combat takes place on a separate top-down grid, on which he player navigates the soldiers in turn-based fashion. Individual battles proceed automatically, their outcome based on the participant's attributes.
Strategy minigame - Hunt for the Bismarck
Fast Food Mania it's a time management game in which you race all over the town delivering orders to hungry customers.