Centipede: Infestation
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Part of collection:
Centipede
(last 3 games)
Millipede 5200 was an unreleased version of Millipede which happens to be the most accurate version to that of the original arcade. Sadly was never released due to it's arcade version's poor performance. Originally slated to be releasing in March of 1984, however it can be assumed that not only did the poor performance in it's arcade versions caused it to never be released, but also due to the fact that the 5200 was a commercial flop due to it's lack of innovation in the technology it had built within it, along with it's awful controller, and lack of exclusives worth playing. Another factor most likely was due to Atari's reputation after the Video Game Crash of 1983. Millipede 5200 is tragic victim of Atari, being the most accurate emulation of the Arcade experience except with a more of the Home Console touch of quality worth experiencing. The game was later released as part of Atari compilations.
Centipede: Infestation is a video game developed by WayForward Technologies and published by Atari, SA for the Nintendo Wii and the Nintendo 3DS. It is a re-imagining of the Centipede video game franchise. Centipede: Infestation is set in a post-apocalyptic world, and features a "run 'n' gun" shooting style gameplay with a mix of tower-defense style objects. The player's goal is to fight off giant bugs while seeking to use special seeds to bring plant life back to the world. Players control a character named Max as well as secondary character named Maisy who possesses a collection of special needs. She is often in need of rescue. The game has co-op gameplay,and a wide variety of weapons and stages. The co-op part of the game features a selection of characters to choose from and it is much easier to get through the game with a friend.
Port of the original Centipede Arcade for Windows.
Part of franchise:
Centipede
(last 3 games)
Have a seat, get comfy, and Play Again with an Arcade1Up Couchcade! Easily connect the Micro Game Console to your TV via HDMI port, the wireless control deck features real-feel arcade controls on top, and a soft bean bag bottom. Yep, retro gaming just literally fell into your lap! When looking back at the history of video gaming, there is no doubt which company was the trailblazing pioneer: Atari. A name that became synonymous with the arcade boom, and a powerhouse in broad entertainment. Atari titles captivated the world with vibrant graphics, easily learned yet challenging gameplay, and instantly recognizable imagery. Now, relive an amazing Atari line up from the comfort of your own couch…no matter what your age! Packed inside this Couchcade, you’ve got ASTEROIDS and ASTEROIDS DELUXE. CENTIPEDE and MILLIPEDE. Yes, MISSILE COMMAND and TEMPEST are here. Oh, and yeah, you’ve also got MAJOR HAVOC, LUNAR LANDER, CRYSTAL CASTLES, and GRAVITAR! Yes, ALL are included. Switch up to any game at will, with the easy to navigate on-screen menus. Ten games, unlimited retro gaming fun. If there is any reason to become a couch potato (with no apologies), this is it. your Arcade1Up Couchcade is here!
Centipede Chaos, the hit 80’s classic crawler game is back to take over arcades around the globe! Cosmetically this game has some incredible features that make it stand out from the crowd. The three LED-lit stools not only provide comfort for the players but are also very appealing in the game room. The huge 75-inch monitor brings the graphics to life and “Chaos” even closer. The oversized joysticks offer intuitive gameplay for all ages! Players must use the joystick and fire button to move their ship and blast down the creepy crawlies. Incorporating many fun power-ups and challenging bosses adds excitement as well as depth to the gameplay. Get through all 10 waves using the continue feature, to defeat the Mega Spider Boss and win the mega ticket bonus.
Millipede 5200 was an unreleased version of Millipede which happens to be the most accurate version to that of the original arcade. Sadly was never released due to it's arcade version's poor performance. Originally slated to be releasing in March of 1984, however it can be assumed that not only did the poor performance in it's arcade versions caused it to never be released, but also due to the fact that the 5200 was a commercial flop due to it's lack of innovation in the technology it had built within it, along with it's awful controller, and lack of exclusives worth playing. Another factor most likely was due to Atari's reputation after the Video Game Crash of 1983. Millipede 5200 is tragic victim of Atari, being the most accurate emulation of the Arcade experience except with a more of the Home Console touch of quality worth experiencing. The game was later released as part of Atari compilations.
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Centipede is a vertically-oriented shoot 'em up arcade game produced by Atari, Inc. in 1980. The game was designed by Ed Logg along with Dona Bailey, one of the few female game programmers in the industry at this time. It was also the first arcade coin-operated game to have a significant female player base. The player defends against swarms of insects, completing a round after eliminating the centipede that winds down the playing field.
Super Contra is a Run and Gun-style action game produced by Konami, originally released as a coin-operated arcade game in 1988. It is the sequel to the original Contra and the second game in the Contra series released for the arcades. Like in the original game, the game centers on soldiers Bill Rizer and Lance Bean, who are once again assigned to protect the Earth from an army of alien invaders. The game features standard side-scrolling stages, as well as all new overhead stages in lieu of the original game's "3D" stages.
Millipede is a 1982 arcade game by Atari, Inc. and is the sequel to the arcade hit, Centipede. The objective of the game is to score as many points as possible by destroying all segments of the millipede as it moves toward the bottom of the screen, as well as destroying and avoiding other enemies. The game is played with a trackball and a single fire button, which can be held down for rapid-fire. The game is over when the player's last life is lost.
Join Section 9 in a first person shooter experience. Become a member of an elite force of cybernetically enhanced combat operatives dedicated to the defense of society, and use your advanced firepower, Tachikoma Tanks and unique cyber skills to bring down cyber terrorists in a connected world.
Engage in airborne combat with jump-jets and weapons of incredible power or link up with your cyber cycle for high speed ground attacks. Each step inches you closer to your goal and the fight of your life. You are Ranger X... A mysterious lone warrior who has risen from the ashes to return peace and justice to a failed society. Eight post-apocalyptic levels of high-intensity action! Monstrous mechanical bosses await your every move. Use jump-jets to attack by air or transform into the Super Cyber Cycle and roll to victory!
In Concord, you play as the crew of the Northstar—a group of guns-for-hire known in our galaxy as Freegunners. The Freegunners roam the stars taking high-stakes jobs on worlds across Wild space, where they face other fiercely competitive Freegunner crews. From match-to-match, you’ll form your team of Freegunners with other players and battle it out with rival crews to take home the reward across a variety of maps and modes.
Kal Wardin, our hero, is a retired N.O.V.A. veteran summoned once again to don his Mobile Armor Suit in defense of the Colonial Administration forces. Helped by Yelena, his personal AI Agent, Kal must protect humanity's destiny by entering the battlefield against alien invaders while uncovering the mystery behind their sudden attack.
Starship Troopers: Terran Ascendancy is a real time strategy game with a common misunderstanding. This game is not based on the movie Starship Troopers. Both, the game and the movie, are based upon the novel by Robert A. Heinlein. This is one of the few strategy games where you cannot build a base and recruit units. Instead you lead up to three squads into combat. Each squad contains a leader, five soldiers and one specialist (medic, engineer, PSI for detecting hidden bugs, MIST-Trooper as a sniper). During a mission there is no reinforcement and you are outnumbered by the bugs. The enemy units are not very intelligent, but they use their own special abilities like splitting acid and are very powerful. There is a wide range of enemies, from simple close-range fighters to suicide units, artillery bugs and even human soldiers. The mission objectives are also different. From simple hunting missions up to escorts or the capturing of bugs. The game also have a RPG part. Surviving soldiers gain experience points for each killed bug / destroyed bug holes. By and by the soldiers increase their states and acquire higher ranks. Better battle suits (armor) and stronger weapons are only available for soldiers with high ranks. The basic soldier (called Cat Trooper) have no armor and is an easy prey for the bugs. Besides the experience points you gather upgrade points for your equipment for e.g. increase the damage of the weapons. Another aspect of the RPG part is that you can equip each of your soldiers individual with up to two different weapons and two tech-items (like bombs or toxic gas). The graphic of the landscape is low on details, everything looks post apocalyptic. Much better is the combat graphic and the explosions. The cutscenes are made with the in-game graphic. Besides the sound effects your soldiers all have a voice to confirm your orders.
The evil Terracom corporation has struck a deal with alien forces to eradicate populated areas on key planets. This initiative has been named Project Overkill. As one of four mercenaries hired to protect the citizens, you must destroy hordes of alien forces while getting to the root of Terracom's nefarious purposes. Choose from a demolitions expert, a genetic hybrid, an alien weapons specialist, and a special ops assassin. The action is viewed from an isometric perspective, where your objective is to destroy anything and everything that moves. Spanning over 50 levels (including hidden areas), the game will have you infiltrating research buildings, laboratories, and blood-soaked alien territories.
Open World Guerrilla Warfare - You decide who, when, where and how to battle. Utilize guerrilla tactics, improvised weaponry, and modified vehicles to lead insurgent attacks on EDF targets. Launch attacks based on your own gameplay style, take on missions in any order you choose, or engage in destructive activities to weaken the EDF's grip on Mars. Strategic Destruction - Use destruction to your tactical advantage, setting ambushes or chain reaction explosions to attack enemy strongholds and permanently modify the game environment. Leverage fully-dynamic physics-based destruction to improvise on the fly: blow holes in a wall or floor to set an ambush or escape, take out a staircase to stop your pursuers, or drive vehicles through blown out walls. Evolving & Emergent Gameplay - Carve your path through an ever changing landscape as you improvise your combat tactics - mixing gameplay styles, vehicles, weapons and explosives to defeat the EDF. Epic Sci-Fi Setting - Explore the huge, unforgiving Martian landscape, from the desolate mining outpost of Parker to the gleaming EDF capital city of Eos; then tear through the fully destructible open-world environments swarming with EDF forces, Red Faction resistance fighters, and the downtrodden settlers caught in the cross-fire.