Child of Light
Could be interesting
Scattered across five different regions, five special heroes must travel their own dangerous paths to grow in strength, unravel a demonic plot & ultimately save the world from chaos.
Fairy Fencer F is a fantasy role-playing game under Compile Heart's Galapagos RPG brand for the PlayStation 3. It features Yoshitaka Amano as a concept artist, Nobuo Uematsu as a composer, Tsunako as a character designer, Toshiki Inoue as a screen writer and the "Neptunia Team" as some of the development team. The game uses an evolved version of Hyperdimension Neptunia 's battle system. A Windows PC port for Steam is announced for an unspecified release date in 2015.
The Legend of Korra is a third-person action beat 'em up video game. Players control Korra, the series' heroine. Korra can switch between four different elements on the fly, each with its own combat styles and special moves.
The Legend of Dragoon is a Japanese-style RPG, visually reminiscent of Final Fantasy VII (pre-rendered backgrounds, 3D characters and battle scenes, CG animations to advance the story). Battle mechanics follow the traditional turn-based prototype, with a few additions such as critical attacks dependent on precise timing, and "dragoon" transformations, which allow access to powerful techniques. Game progression is largely linear, with the "world map" replaced by locations represented as connected dots.
Following the defeat of the evil triad in the previous three Ultima games, the world of Sosaria changed beyond recognition: continents rose and sank, and new cities were built, heralding the advent of a different civilization. Unified by the reign of the benevolent monarch Lord British, the new world was renamed Britannia. Lord British wished to base people's well-being on the ethical principles of Truth, Love, and Courage, proclaiming the Eight Virtues (Honesty, Compassion, Valor, Justice, Sacrifice, Honor, Spirituality, and Humility) as the ideal everyone should strive for. The person who could accomplish full understanding and realization of these virtues would serve as a spiritual leader and a moral example for the inhabitants of Britannia; he alone would be able to obtain holy artifacts, descend into the Stygian Abyss, and access the Codex of Ultimate Wisdom. This person is the Avatar. The fourth game in the Ultima series features an improved game engine, with color graphics and enhanced character interaction: the player can have conversations with non-playable characters by typing names of various topics. However, the main difference between Ultima IV and its predecessors in the series (as well as other role-playing games) lies in the game's objectives and the ways to fulfill them. Instead of building up a character by any means possible in order to face a villain in the end of the game, in Ultima IV the player is trying to become the Avatar, a role model for people. This means upholding the Eight Virtues, basically trying to become a better person. Making morally conscious decisions and helping other people is not done expecting a material reward, but because it is the actual goal of the game and the main focus of its gameplay. The game frowns on behavior typical of most other RPGs, such as backstabbing fleeing enemies or picking up everything that isn't nailed down even if it does not belong to the protagonist. This different approach established the game's reputation as the first "true" Ultima, influencing the design philosophy of later installments and the overall spirit of the series. Character creation is done by choosing responses to morally ambiguous questions. Each of the Eight Virtues corresponds to a character class; by determining the player's personal priorities in the virtues, the game assigns a class and a starting location for the Avatar. After emerging in Britannia, the player is free to explore it in various ways (on foot, moongate teleportation, on horseback, by ship, etc.). Certain items must be collected in any order to enter the Stygian Abyss and complete the game. The Avatar also has to reach the highest level in all virtues. This is achieved by various means: donating blood increases Sacrifice, not fleeing from combat increases Valor, etc. The process, however, is not irreversible: should the Avatar overpay a blind seller, he gains Compassion points; should he, on the other hand, cheat the seller by underpaying, his level in several virtues would decrease. These unorthodox features of the game co-exist with plenty of traditional RPG elements, such as dungeons to explore and hostile monsters to kill. Enemies are encountered on the world map as well as in dungeons; combat takes place on separate top-down screens, allowing player-controlled and enemy parties freely move on them. Characters accumulate experience points and level up, gaining higher amount of hit points and access to stronger magic spells. Like in the previous installments of the series, world map, town exploration and combat are presented from a top-down view, while the dungeons are pseudo-3D and are explored from first-person perspective. Ultima IV also introduces several new gameplay features to the series and role-playing games in general. A number of initially non-playable characters living in various areas of the game world are able to to join the party and fight alongside the hero, replacing traditional player-generated characters or mercenaries and adventurers available only in special locations. Additional new elements include buying and combining reagents in order to cast spells, puzzle rooms in dungeons, and others.
Return to Albion, a picturesque land full of thrilling stories, exciting combat, and high adventure. It’s no surprise that millions of players have visited and adored the welcoming countryside of this once upon a time storyland. “Fable Legends” brings you to a place where history, myth, and folklore are practically the same thing. Of course you’ll also find monsters, villains, and even the occasional disaster, but you shouldn’t take it too seriously. Albion is a unique fantasy land where epic, tragic, and comedic stories all combine for a one of a kind experience.
Final Fantasy XIII is a single-player Japanese role-playing game and the thirteenth main entry in the Final Fantasy series. Combat uses a real-time variant of the series' Active Time Battle system, in which the player directs one lead character while the Paradigm system lets the party switch between combat roles such as attacker, healer, and support. Character growth is handled through the Crystarium, a grid-based progression system that unlocks abilities and stat bonuses. Set across the floating world of Cocoon and the wilderness of Gran Pulse, the game combines science fiction and fantasy elements with series staples like summoned creatures and airships. It was followed by two sequels, Final Fantasy XIII-2 and Lightning Returns: Final Fantasy XIII.
Every world needs its heroes. However unlikely they may seem. Join Wilbur, Ivo, Nate and Critter in another classic point-and-click adventure in the wicked world of Aventásia. Help them fulfill their destiny. A destiny as yet unwritten.
Japanese RPG. Two editions exist, one for the MSX1 on cartridge, and one for the MSX2 on 3.5" diskette. The seal of the Dark Lord Terarin has been broken and Terarin has been unleashed into the world again. She has stolen the Golden Seal and opened pandora's box, unleashing evil creatures into the world. A young hero is tasked by a king to stop Terarin. He must step into footsteps of Iason, a shepherd that once accidentally unleashed Terarin and fought to seal the Dark Lord again. The hero must enlist the aid of three companions, Guy the warrior, Medi the amazon and Treo the pirate (called Turo in the manual) and find the three keys to Terarin's lair. To face the Dark Lord, they must find the mystical weapons and armor of old and then defeat Terarin and seal the Dark Lord from the world.
Embark on an epic adventure that leads you through a beautiful, isometric, open world with detailed high-definition visuals. Rainbow Moon is a strategy RPG with a strong emphasis on exploration, character development and turn-based battles. Six playable main characters with upgradeable weapons, armor and accessories; about 100 special skills and more than 20 challenging dungeons are awaiting you in a fascinating story that lasts over 40 hours. Rainbow Moon is a game by gamers, dedicated to gamers.