Chrith: Ai no Tabidachi
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Kururin Squash! is an action-puzzle video game developed by Eighting and published by Nintendo. It was released only in Japan on October 14, 2004. The game is the successor to Kururin Paradise and is the only title of the Kururin series with 3D computer graphics.
Jeanne d'Arc is a tactical role-playing video game loosely based on the story of Joan of Arc and her struggles against the English occupation of France during the Hundred Years' War in the early 15th century. The game has an amount of historical accuracy when it comes to the cast of characters, and contains many who were contemporaries and allies of Joan of Arc. This contrasts starkly with the many fantasy elements of the game, such as characters possessing magical armlets that give the wearer special abilities, and the suggestion that King Henry VI of England was possessed by demons and used them to aid his armies in destroying France during the Hundred Years' War.
Originating in the arcades, Dynasty Wars is a beat-em-up set during the Three Kingdoms Era of the Chinese history, and is, more specifically, based on the Tenchi o Kurau manga adaptation of the story. The player adopts the identity of an ancient Chinese warrior, and riding on horseback has to eliminate all his opponents, mostly infantry and archers.
Ninja Assault is an arcade game developed and released by Namco in 2000. Two years later it was also published as a PlayStation 2 exclusive title with GunCon 2 compatibility. Ninja Assault was developed by Namco, who also created the Time Crisis series. However, this game has more in common with Lethal Enforcers, Virtua Cop, and The House of the Dead series, whereby the movement is completely "on-rails" (i.e., with no hiding pedal), and the player must shoot away from the screen to reload. Both versions of this game support up to two players in cooperative gameplay.
Terra Cresta is a vertically scrolling shoot 'em up. The player controls a ship, initially with limited firepower. Numbered pods appear containing further parts of the ship that will increase firepower. These additional parts combine with the player's ship to increase its firepower, and the final module transforms it into a fiery phoenix which is invulnerable for a certain period of time. Once the ship has multiple sections, the player may also split it, allowing it to fire in multiple directions. The player begins with three lives and it is possible to play with either one or two players.
Live A Live's story is split across seven seemingly unrelated chapters that can be played in any order, based on popular genres such as Western, science fiction, and mecha. Each chapter has its own plot, setting, and characters. Although the basic gameplay is the same throughout the game, each chapter adds a new factor to the basic formula, such as the stealth elements in the ninja chapter. After the first seven chapters are completed, two final chapters take place to establish the connection between the seven previous and resolve the story.
After World War 1 farmers found a plethora of unexploded ordnance, barbed wire, weapons, shrapnel and bullets while ploughing their fields. They called it the Iron Harvest. Iron Harvest is a real-time strategy game (RTS) for Playstation 4, Xbox One and PC, set in the alternate reality of 1920+.
All Walls Must Fall is a tech-noir spy thriller set in a Berlin of 2089 where the Cold War never ended. A game in the isometric action tactics genre, you command secret agents using time travel, social stealth and combat. Prevent nuclear annihilation. Bring down the Wall. Love, kill, and remix reality to explore the meaning of freedom in a parable reflecting upon current global issues in the mirror of a fantastic future past.
In 1945, the second world war ended. Soon, there was peace, but an organization of high-ranking military officers from all over the world form a global army known as CANY. Their mission was to conquer the world. CANY activity was found in areas like the Soviet Union, America, Japan, and even Germany. It is revealed that CANY had weapons never seen before from rockets to mechanical walkers. The world quickly formed a group of pilots and planes called the Strikers whose mission is to rid of CANY from the world.
Crystal Mines is a 1989 unlicensed puzzle game for the NES by Color Dreams. When they established Wisdom Tree, they repackaged the game twice: in 1991 as Exodus: Journey to the Promised Land and in 1992 as Joshua & The Battle of Jericho, with Joshua labeled a sequel to Exodus. These two versions would be remade for the Sega Mega Drive in 1993 and 1994, respectively. Though the games do have a TMSS check, they will only do the $A14000 write if they detect the region of the console they are running on as US — therefore, the games will only boot on either any US Mega Drive or on any other Model 1 Mega Drive without TMSS (making that a partly useless form of region lockout). Gameplay of both versions is identical: you are the main character (Moses or Joshua, respectively) and you must collect all the bags with M on them (Joshua: coins with $ on them) scattered throughout each maze. A and C shoot; you can hold them down for rapidfire. Shooting destroys blockades and enemies. Once all the M bags are gathered, find the exit to move on to the next level. In between each level, you must answer a bunch of questions related to the story of the Bible of the game's theme; getting them wrong appears to be inconsequential to the outcome of the game (this needs investigation).