Columns
Parent game
Go back in time to a bygone civilization: the ancient world of Phoenicia. There you will play a simple and captivating game where sparkling, rainbow-coloured jewels drop one after another. According to the ancient merchants, by arranging three or more of the same jewels horizontally, vertically or diagonally, you shall perform miracles.
Part of collection:
Columns
(last 3 games)
Columns II takes everything fans know and love about the original and dramatically increases the value. Not only is there an online versus mode, a Stage Select feature, and a tabletop mode that rotates Player 2’s screen 180 degrees for face-to-face battles, but the original Genesis version of Columns comes bundled in! There’s even an Infinite Jewels mode that lets you play virtually forever. This version of the game adds: - Stage selection for the 70 single player levels - A stage clear record for the arcade mode with the round girls/boys unlocked based on your progress - Online multiplayer - Some custom options for multiplayer: no skull spawns, flipped screen. - UI option for Columns or Columns II styles - The Sega Genisis/Mega Drive version of Columns that was available as a DLC for Yakuza 0 has also been included with the game.
A 3D Classics port of Columns only released inside the Sega 3D Fukkoku Archives 3: Final Stage compilation.
Princess Dazzle has searched all over for the missing Magic Gems that fill in the Columns Crown. You must help her recover them from a band of Forest Thieves by beating every puzzle to unlock the hidden Gems! Can you collect them all and complete the crown? Frantic multi-player action full of devastating special moves. Collect Magic Gems to unleash spectacular elemental attacks. New Survival, Versus, and Flash Columns modes.
Part of franchise:
Columns
(last 3 games)
The collection has over 50 retro classics to experience across every genre; arcade action, shooters, beat’em ups, puzzlers, old favourites and hidden gems, with a raft of modern features. These include online multiplayer, achievements, mirror modes, rewind and save states meaning players old and new should find revisiting these great games an absolute Sonic 3D Blast.
The 80 Games version only includes 40 Mega Drive/Genesis games, however it also has 40 AtGames developed games to bring the total up to the stated 80.
The Arcade Ultimate is a handheld Sega Mega Drive console on a chip created by AtGames. It can be seen as an enhanced version of the Arcade Portable. Like its predecessors, the name of this product is disputed and varies considerably between regions and distributors. While AtGames call it the Arcade Ultimate on their website, most packaging designs call the system the Gopher, with Sega Mega Drive Arcade Ultimate Portable, Sega Genesis Ultimate Portable Game Player, Sega Genesis Firecore Portable Player, and Sega Mega Drive Firecore Portable Player also in use. In Brazil the system is known as the MD Play.
Could be interesting
Tails must stop the Battle Fortress bird army from taking control of Tails Island to rule over the animals. On land, in the air, and at sea, Tails battles some pretty tough birds! Depending on the Japanese and international version of the game, Tails Adventure is either a prequel or continuation of the Sonic the Hedgehog games for the Sega Genesis. The game mixes traditional platforming and role-playing elements, as Tails is using different items and abilities, as well piloting his creations Remote Robot and Sea Fox, to travel across Cocoa Island to liberate it from the Battle Kukku Empire. Like many Sonic games for the Game Gear, Tails Adventure has been ported onto numerous compilation titles and other games as an unlockable game. It later received a re-release on the Nintendo 3DS in 2013.
An evil planet named Meteo is sending storms of world-ending meteors across the galaxy, and only your puzzle skills can stop them. As blocks drop down on the lower screen, you must use the DS's stylus to match up blocks of the same color. Once you have enough blocks connected, they'll shoot back into the sky to form planets on the upper screen.
Picross 2 is a Japan-only game for the Game Boy and the sequel to Mario's Picross and Mario's Super Picross. It keeps most of the same elements of its predecessor, as it deals with a grid and solving puzzles to form images. But unlike the first Mario's Picross, this game contains a world map. Also, the pictures are larger, consisting of four 15x15 picross boards. Both Mario and Wario return and each have different sets of puzzles to solve in the game, giving the player a variety in gameplay.
Start your engines and prepare for the race of your life! Choose from 7 of your favorite characters including Sonic, Knuckles and Robotnik, each with his own special powers. Plug in your Gear to Gear connector and take on a friend through over 17 courses in the ultimate Chaos Grand Prix!
Draw boxes to claim as much screen as possible without getting in the path of the "Qix" and "Sparx". Draw slower for more points and hope that you have enough coins. Simple but very addicting!
Unlike the original Tetris, Tetris 2 has you clearing the field of blocks in a different way. Each play field starts with different colored dots (in this case black, gray and white), with one of each color flashing. The blocks are made up of the same three colors, and by matching blocks of the same color over the top or to the side of the dot will clear the dot and those blocks from the screen. If you clear a flashing dot, all the corresponding dots of the same color will be cleared. To complete the round just clear the dots, not the blocks themselves.
Tumblebugs is a casual game of the match-3 genre. Players are required to shoot different coloured balls into a existing queue to make groups of three or more of the same colour, scoring points for larger groups and activating powerups. The game takes place across over 30 distinct backgrounds and over 70 different levels which are divided into 12 stages and 5-8 rounds per stage. The story is based around the hero, Tumble, who is saving her tumblebug friends from the evil Black Bug Empire. Tumble is the mechanism by which the player shoots the balls to make matches.
The player controls the "Vaus", a space vessel that acts as the game's "paddle" which prevents a ball from falling from the playing field, attempting to bounce it against a number of bricks. The ball striking a brick causes the brick to disappear. When all the bricks are gone, the player goes to the next level, where another pattern of bricks appears. There are a number of variations (bricks that have to be hit multiple times, flying enemy ships, etc.) and power-up capsules to enhance the Vaus (expand the Vaus, multiply the number of balls, equip a laser cannon, break directly to the next level, etc.), but the gameplay remains the same.
This is yet another updated version of Tetris which was released for PlayStation, Saturn, and Game Boy. This version features Classic mode, Puzzle mode, Versus mode, and Edit mode. In Puzzle mode, you must save the professor who climbs his way to the top. In order to do that, you must clear the blocks away and bring him to the bottom. Versus mode brings you head to head with another player. Edit mode allows you to create and save your own custom levels.
Everyone's a Wally was the first arcade adventure game to feature multiple playable characters - a revolutionary feature at the time. Players began in control of Wally (a builder and handyman), but could switch to Wilma (his wife), and their friends Tom (a punk mechanic), Dick (a plumber) and Harry (a hippie electrician) - these last three names drawn from the placeholder phrase Tom, Dick and Harry. Herbert (their baby son) also appeared in the game as a mobile hazard NPC. The player cannot freely change character; the player begins in control of Wally and in order to switch must be on the same screen as the desired character. Those not being controlled by the player wander randomly around the map controlled by extremely simple AI - another feature that at the time had never been seen before. Lives and health (called "endurance") were tracked independently for each character, but the game ended if any character died. The aim of the game is to complete a day's worth of work for each character; each character has a job to do stereotypical of their skill - for instance, Wally has to build a wall, Wilma has to take back three books to the library, etc. Completing the job awards the character with a letter, which spells out a password to open a safe holding everyone's wages. The eventual password is "BREAK" - knowing this does not spoil the game since most of the letters can be seen before jobs are complete; the game requires them to be actually collected before allowing the safe to open.