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Combat
Combat 2 is video game for the Atari 2600. Originally announced in 1982, it was subsequently cancelled. Developed by Atari, the game was supposed to be the sequel to the classic Atari VCS game Combat, which was bundled with the system. In 2005 it finally saw release on the Atari Flashback 2 dedicated console, and has seen two subsequent releases, the first in the 2011 Nintendo DS compilation Atari's Greatest Hits Volume II and the second in the iPhone and Android app Atari Greatest Hits, initially released in 2012. Environments were an arena with a river in the middle with two bridges, forests that the tanks can use for cover, and brick walls that could be shot through or used for cover. The tanks themselves moved by themselves with the player turning the tank and controlling the speed. This game had three lives that could be used — three hits and the player loses a life — while the original allowed you to get as many shots in until the time ran out. The graphics overall were improved over the original. The game was cancelled, probably due to the video game crash of 1983, and was forgotten until 200 copies of the prototype were produced in cartridge form and sold at the Classic Gaming Expo in 2001. The prototype featured the unfinished game, which included the features listed above, but people were surprised to find a level editor inside the game. The game was featured in Retro Gamer Issue 15 in the "Games That Weren't" section.
Combat is an early video game by Atari, Inc. for the Atari 2600. It was based on two earlier black-and-white coin-operated arcade games produced by Atari. Combat had color graphics and numerous gameplay variations. The 27 game modes featured a variety of different combat scenarios, including tanks, biplanes, and jet fighters. The tank games had interesting options such as bouncing munitions ("Tank-Pong") and invisibility. The biplane and jet games also allowed for variation, such as multiple planes per player and an inventive game with a squadron of planes versus one giant bomber.
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Mission: Code Name River Raid. Jet down the river. Break the enemy blockade and blast the bridges to halt enemy troop advances. Terrain: Code Name River of No Return. An ever-changing, ever-challenging waterway. Expect huge islands, narrow channels and treacherous bays crawling with enemy choppers, tankers and jets. Weaponry: Code Name StratoStrafer. Your B1 StratoWing Assault Jet has been retrofitted with sophisticated, rapid-fire guided missiles. Your craft is super-sensitive to the stick. Accelerate, slow or bank radically with only a touch. Tactics: Jet low to the river to avoid radar. Stop periodically at depots to refuel. A warning claxxon will alert you. Top speed! Best of luck!
Originating in the arcades, Cabal is a shooter where the protagonist runs back and forth along the bottom of the screen, ducking and dodging bullets and grenades from the enemy. The roll maneuver from the arcade was not implemented in the PC version. The player returns fire by moving a target around the screen which also moves the player character and may expose him to enemy fire.
Silkworm is a classic horizontally-scrolling shoot-em-up. The main difference between this game and many other side-scrolling shoot-em-ups is that you will be on land as well as in the air. The first player would play as a helicopter, but if a second player joins the game, they would play as a jeep. Both players would have to protect each other as well as themselves. After a certain number of kills, a "goose" helicopter would form on the screen. If the players managed to destroy it they would get a weapon's powerup. This would go on throughout the entire game, and a "goose" could appear even during the fight with the end-of-level baddie.
Battlezone is an arcade game from Atari released in November 1980. It displays a wireframe view (using vector graphics rather than raster graphics) on a horizontal black and white (with green and red sectioned color overlay) vector monitor. Due to its novel gameplay and look, this game was very popular for many years. Throughout the 1980s, Battlezone was ported to several home computer systems (usually on the Atarisoft label), including the Apple II, the Commodore 64, the Sinclair ZX Spectrum, and the Atari XEGS. The Atari ST port contains large parts of the original 6502 code which is emulated in real time. An Atari 2600 port was also released, but has colored raster graphics due to limitations and the view is behind the tank rather than inside it.
Armored Warfare, is a free-to-play massively multiplayer online tactical military video game that puts you in control of some of the most incredible, modern destructive machines to grace a battlefield. Drive modern tanks, armored vehicles and more. MODERN MILITARY HARDWARE Use steel giants to wipe the enemy from the face of the earth! Operate the most powerful tools of destruction invented by mankind: heavily armed tanks and artillery.In Armored Warfare you will be able to drive and do battle in the mightiest armored vehicles from dozens of countries around the world. JOIN CO-OP MISSIONS Team up with friends to carry out the most difficult missions sent down to you by command. These missions will differ depending on the vehicle selected. Only well coordinated squads will be able to outwit the enemy! The enemy's superior forces, controlled by artificial intelligence, will present a serious obstacle to victory. MODERN GRAPHICS Armored Warfare uses CryENGINE 3 technology, which ensures the feeling of complete immersion in the game. See the glare in the crosshairs, the spray from water hazards, drops of rain shrouding the enemy, smoking ruins and other obstacles - step into a virtual world that is in no way inferior to reality! LARGE-SCALE BATTLES Engage in challenging, fast-paced player versus player combat. Collaborate with your allies and execute clever tactics and maneuvers to emerge from battle victorious and your enemies ground beneath your treads. Armored Warfare is easy to learn, but challenging to master. MODERN BATTLEFIELD Fight in hotspots around the world from frozen tundras to sun-scorched deserts. Do battle in locations that might be the focus of a modern military conflict, such as oil refineries, port facilities and population centers. Bring the fight to the 21st Century.
Battle Tanks (called “Tank Battles” outside North America) is a World War II themed multidirectional shooter Inspired by classics like Combat for the Atari 2600, and the arcade game Tank Force.
Falcon Patrol is a two-way side-scrolling shooter. Players fly a jet across a looping area and must shoot down attacking aircraft. A small radar at the bottom of the screen shows the enemies' position. Fuel and rockets are limited, but there are several landing platforms where the jet can be refueled and resupplied. Before the jet is able to land however, it needs to be brought to a full halt right above the platform, leaving it vulnerable to attacks. Landing platforms can also be destroyed if they are bombed or enemy planes crash into them. As the game progresses, enemies attack in increasingly large and difficult waves.
Fight in the most iconic battles of the Second World War, including El Alamein, Stalingrad, Omaha Beach, and Foy! This is combat at a whole new scale.. with lumbering tanks dominating the battlefield, and crucial supply chains fuelling the frontlines, you are a cog in the machine of colossal combined arms warfare. Hell Let Loose puts you in the chaos of war, complete with deep player-controlled vehicles, a dynamically evolving front line, and crucial unit-focused gameplay that commands the tide of battle.
Heliborne seeks to introduce players to rotary wing aviation and combat. Players will have the ability to fly a number of helicopters from the 60's forward in to the year 2000 across a wide range of maps and in a wide range of mission scenarios. Players will be able to take part in a dynamic battlefield where they support the movement of ground forces that fortify positions and create supply lines.
The capitalist nation of Randa has long had a history of excellence in the creation of aircraft, attracting the best of engineers in aerodynamics, artillery, and structuring from the world over. Once, even this interest had waned, until the creation of the air show Bakraid, in which the capabilities of the fighters could be demonstrated outside of simulations for all to see. Around the time of the seventh Bakraid, a nearby nation, Deneb, had attained an expansionist attitude, forcibly subjugating and annexing several of its neighbors with the assistance of the Shtarterra Security Council. Recently, Deneb has asked to participate in Bakraid. Randa's defense council, perfectly aware that this is just a pretext for Deneb to get its and the SSC's engines of war into Randan borders and more easily prosecute their war from there, give their blessing. However, the council secretly contacts the other Bakraid participants, offering even more prize money than normal if they will perform in a special version of Bakraid--genuine war conditions. In other words, use their own top-of-the-line planes to shatter Deneb's schemes. In all, nine pilots accept this plan, and begin Bakraid two weeks early to catch Deneb unaware...