Crackout
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Crackout
Crackout is a video game that was released for the Nintendo Entertainment System by Konami in 1991. It is based upon Atari's Breakout games of the 1970s. The object of the game is to clear levels by either destroying all bricks or defeating the enemies. There are four zones of eleven levels each. The zones are Cubic Zone, Mirror Zone, Tube Zone and Final Zone. This game differs from the original Breakout as it contained enemies on screen that could be hit to gain power ups. Powerups included a parachute to slow the ball down, multiple balls, or projectiles. There were also level warps in the form of "Konami Man", who would fly from top to bottom of the play area. There were typically 1 - 3 enemies on screen at once, appearing out of a trapdoor in the top corners, or let in through the side walls. Every few levels there was also a boss, ranging from a small dragon to a centipede. The bosses changed colour from Green to Blue to Pink, each time increasing in speed. Each level also contained a hidden letter which made up a password presented at the end of the game (Zone 4 Level 11). If this was not input correctly, the player restarted the game from the beginning. If the player input the password correctly, they were shown the end credits which consisted of a procession of the enemies from the game. The password is MERRYCHRISTMAS.
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An evil planet named Meteo is sending storms of world-ending meteors across the galaxy, and only your puzzle skills can stop them. As blocks drop down on the lower screen, you must use the DS's stylus to match up blocks of the same color. Once you have enough blocks connected, they'll shoot back into the sky to form planets on the upper screen.
Build a skyscraper by stacking floors on top of each other. You do this by dropping them from a crane.
Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.
Draw boxes to claim as much screen as possible without getting in the path of the "Qix" and "Sparx". Draw slower for more points and hope that you have enough coins. Simple but very addicting!
Everyone's a Wally was the first arcade adventure game to feature multiple playable characters - a revolutionary feature at the time. Players began in control of Wally (a builder and handyman), but could switch to Wilma (his wife), and their friends Tom (a punk mechanic), Dick (a plumber) and Harry (a hippie electrician) - these last three names drawn from the placeholder phrase Tom, Dick and Harry. Herbert (their baby son) also appeared in the game as a mobile hazard NPC. The player cannot freely change character; the player begins in control of Wally and in order to switch must be on the same screen as the desired character. Those not being controlled by the player wander randomly around the map controlled by extremely simple AI - another feature that at the time had never been seen before. Lives and health (called "endurance") were tracked independently for each character, but the game ended if any character died. The aim of the game is to complete a day's worth of work for each character; each character has a job to do stereotypical of their skill - for instance, Wally has to build a wall, Wilma has to take back three books to the library, etc. Completing the job awards the character with a letter, which spells out a password to open a safe holding everyone's wages. The eventual password is "BREAK" - knowing this does not spoil the game since most of the letters can be seen before jobs are complete; the game requires them to be actually collected before allowing the safe to open.
This is yet another updated version of Tetris which was released for PlayStation, Saturn, and Game Boy. This version features Classic mode, Puzzle mode, Versus mode, and Edit mode. In Puzzle mode, you must save the professor who climbs his way to the top. In order to do that, you must clear the blocks away and bring him to the bottom. Versus mode brings you head to head with another player. Edit mode allows you to create and save your own custom levels.
The player controls the "Vaus", a space vessel that acts as the game's "paddle" which prevents a ball from falling from the playing field, attempting to bounce it against a number of bricks. The ball striking a brick causes the brick to disappear. When all the bricks are gone, the player goes to the next level, where another pattern of bricks appears. There are a number of variations (bricks that have to be hit multiple times, flying enemy ships, etc.) and power-up capsules to enhance the Vaus (expand the Vaus, multiply the number of balls, equip a laser cannon, break directly to the next level, etc.), but the gameplay remains the same.
A maze game.
A "Breakout" type game with interesting characters such as Mr. Chin and the Thunder Warrior. Mr. Chin holds a stick over his head that acts as the paddle. If your ball hits one of the power-up carriers (Flying Saucer, Submarine or Airplane) you have to try and pick up the released power-up while continuing to keep the ball in play.
Take your best shot with a blend of luck, skill, and joyous thrills in Peggle Blast! Clear the orange pegs as you rack up bonus points, and hit style shots that’ll make you smile for weeks. Learn from Peggle Masters and harness their powers to score big in peg-popping challenges. From the makers of Bejeweled and Plants vs. Zombies comes the newest PopCap game, bursting with character, charm, and fun. Join the millions who adore the magic of Peggle. Aim for greatness! SIMPLE CONTROLS Bring the joy anywhere, anytime with easy-to-use controls and unpredictable gameplay. It’s an exuberant ball-and-peg blasting puzzler everyone can enjoy, but only the magical will master. SMILE-INDUCING TENSION Bounce your way to fun with every high stakes shot and mighty near miss. Pop orange pegs to reach the explosive joy of Extreme Fever. Compete against friends while you progress – and send them sparkling gifts! The action never gets stale thanks to peg-gooping gnomes, gem drops, time bombs, brilliant boosts, and triumphant rainbows. A FANTASTIC ADVENTURE Immerse yourself in an evolving, wondrous map full of glittering worlds, including Pearl the octopus’s sunken pirate ship and Madame Batrina’s cave opera hall. Win big and experience over-the-top reward moments, enhanced by a majestically dynamic soundtrack that sings with each shot. LEARN FROM MAGICAL MASTERS Meet mystical Peggle Masters and learn to use their extraordinary powers, like Bjorn the unicorn’s Super Guide, or Jimmy Lightning’s nuttarific multiball, to rack up legendary scores. Then test your skills with head-to-head matches against the Evil Master Fnord (Bjorn’s mischievous brother). Aim! Shoot! Score!