Cu-On-Pa BS Ban

29.06.1997
Genre: Puzzle
Cu-On-Pa BS Ban is a Downloadable game for the Satellaview that was broadcast in at least 2 runs between June 29, 1997 and December 19, 1998. Between its first broadcast and August 2, 1997, a related magazine entitled Cu-On-Pa BS Ban Seiseki Magazine was broadcast alongside Cu-On-Pa.

Parent game

20.12.1996

Onesong's cube-rolling puzzle game lands.

Part of collection:
Cu-On-Pa

29.06.1997

Cu-On-Pa BS Ban is a Downloadable game for the Satellaview that was broadcast in at least 2 runs between June 29, 1997 and December 19, 1998. Between its first broadcast and August 2, 1997, a related magazine entitled Cu-On-Pa BS Ban Seiseki Magazine was broadcast alongside Cu-On-Pa.

20.12.1996

Onesong's cube-rolling puzzle game lands.

Could be interesting

31.12.1995

Undake30 SameGame Daisakusen is a puzzle game published by Hudson Soft for the Satellaview. It later received a Mario-inspired version.

31.12.1996

28.06.2001

Slitherlink (also known as Fences, Takegaki, Loop the Loop, Loopy, Ouroboros, Suriza and Dotty Dilemma) is a logic puzzle developed by publisher Nikoli. Slitherlink is played on a rectangular lattice of dots. Some of the squares formed by the dots have numbers inside them. The objective is to connect horizontally and vertically adjacent dots so that the lines form a simple loop with no loose ends. In addition, the number inside a square represents how many of its four sides are segments in the loop. Other types of planar graphs can be used in lieu of the standard grid, with varying numbers of edges per vertex or vertices per polygon. These patterns include snowflake, Penrose, Laves and Altair tilings. These add complexity by varying the number of possible paths from an intersection, and/or the number of sides to each polygon; but similar rules apply to their solution. SuperLite 1500 Series - Slither Link is a puzzle game based on the Slitherlink logic puzzle featuring over 200 different stages.

24.05.2001

A crossword is a word puzzle that normally takes the form of a square or rectangular grid of white and shaded squares. The goal is to fill the white squares with letters, forming words or phrases, by solving clues which lead to the answers. In languages that are written left-to-right, the answer words and phrases are placed in the grid from left to right and from top to bottom. The shaded squares are used to separate the words or phrases. Squares in which answers begin are usually numbered. The clues are then referred to by these numbers and a direction, for example, "4-Across" or "20-Down". At the end of the clue the total number of letters is sometimes given, depending on the style of puzzle and country of publication. Some crosswords will also indicate the number of words in a given answer, should there be more than one.

30.11.2000

A crossword is a word puzzle that normally takes the form of a square or rectangular grid of white and shaded squares. The goal is to fill the white squares with letters, forming words or phrases, by solving clues which lead to the answers. In languages that are written left-to-right, the answer words and phrases are placed in the grid from left to right and from top to bottom. The shaded squares are used to separate the words or phrases. Squares in which answers begin are usually numbered. The clues are then referred to by these numbers and a direction, for example, "4-Across" or "20-Down". At the end of the clue the total number of letters is sometimes given, depending on the style of puzzle and country of publication. Some crosswords will also indicate the number of words in a given answer, should there be more than one.

27.01.2000

A crossword is a word puzzle that normally takes the form of a square or rectangular grid of white and shaded squares. The goal is to fill the white squares with letters, forming words or phrases, by solving clues which lead to the answers. In languages that are written left-to-right, the answer words and phrases are placed in the grid from left to right and from top to bottom. The shaded squares are used to separate the words or phrases. Squares in which answers begin are usually numbered. The clues are then referred to by these numbers and a direction, for example, "4-Across" or "20-Down". At the end of the clue the total number of letters is sometimes given, depending on the style of puzzle and country of publication. Some crosswords will also indicate the number of words in a given answer, should there be more than one.

27.05.1999

A crossword is a word puzzle that normally takes the form of a square or rectangular grid of white and shaded squares. The goal is to fill the white squares with letters, forming words or phrases, by solving clues which lead to the answers. In languages that are written left-to-right, the answer words and phrases are placed in the grid from left to right and from top to bottom. The shaded squares are used to separate the words or phrases. Squares in which answers begin are usually numbered. The clues are then referred to by these numbers and a direction, for example, "4-Across" or "20-Down". At the end of the clue the total number of letters is sometimes given, depending on the style of puzzle and country of publication. Some crosswords will also indicate the number of words in a given answer, should there be more than one.

placeholder
01.01.1970

26.10.2000

Qix 2000 offers both a perfectly-translated version of the original and the insanely fun arrangement version, which updates the graphics (giving the Qix itself a Tempest X3-style psychedelic flair) and adds a few power-ups to the mix. The speed-up power-up makes even slow draw fast, and fast draw faster, but the speed-down power-up negates that effect - and heaven help you if you hit the latter while already operating at normal speed.

29.06.2000

A third round of Sudoku from the guys 'n' gals at Success Corp.

Links

Companies

Publisher:
Developer:
Publisher:

Game modes

Languages

 
Interface
Audio
Subtitles

Platforms