Custom Robo Arena
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Custom Robo
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Custom Robo Arena, known in Japan as Gekitō! Custom Robo, is a science fiction action role playing game for the Nintendo DS. It is the fifth title in the Custom Robo series. The name was announced on May 9, 2006 at the E3 convention, and released in Japan on October 19, 2006, then later in the United States on March 19, 2007. Later, on May 25, 2007, it became the first Custom Robo title released in Europe, and on September 20, 2007, it also became the first title of the series released in Australia. In the game, the player participates in Custom Robo tournaments and tries to earn money to buy parts to use to improve their robo. The game is the first in the series that features two-player mode with the Nintendo Wi-Fi Connection including voice chat, Multi-Card play, and DS Download Play. Custom Robo Arena also uses a "Rivals" list.
You've been challenged to a fight, and the robots are waiting. Do you pick a Ray 01 body and equip it with a Wyvern gun and Burrow bomb P, or do you opt for a Javelin with Satellite pod and Feather legs? Custom Robo lets you and up to three friends customize robots with nearly 200 unique parts, then turns you loose in a virtual battlefield to prove who's the top robot commander.
The Game Boy Advance iteration in the Custom Robo franchise. Custom Robo GX is a Japan-exclusive GBA version of Custom Robo. It maintains the series' trademark RPG-hybrid gameplay, but changes the battle system to accommodate the limited capacity of the GBA. The Robos can still be customized in the same manner as the console games (Body, Gun, Bomb, Pod, Feet) but the battles take place on a 2-d plane in zero gravity. There is still auto-aim, and the Robos have the same fire modes as the console releases. Different arenas have obstacles, and Robos have dash moves to move around them more effectively. Generally a Robo is based on its 3d counterpart, so a slow and powerful Robo will still be slow and powerful. This game was originally planned to be the first Custom Robo game released in America, but Nintendo chose the Gamecube release instead.
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