Danny Phantom: The Ultimate Enemy

08.09.2005
Genre: Platform
The future is in peril! It's up to Danny to save his friends and family from the most dangerous force imaginable! Use all of Danny's paranormal powers including flying, phasing through walls and shooting ghostly beams. Transform into Danny Phantom. Battle enemy ghosts. Unleash super ghost powers.

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Part of franchise:
Danny Phantom (last 3 games)

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Scooby-Doo! Night of 100 Frights is a third person platform game with action elements that was developed by Heavy Iron Studios and published by THQ for the PlayStation 2, GameCube and Xbox consoles. The game was first released on May 20, 2002 in North America and was released later that year in PAL regions. It is the first Scooby-Doo! video game title to come to sixth generation consoles. The game became a Greatest Hits title in 2003.[1] The game had a follow up titled Scooby Doo: Mystery Mayhem. The game puts players in the control of Scooby-Doo in a story that revolves around him searching for the rest of the gang around a haunted mansion after they're kidnapped by an eccentric villain. The game has twelve areas, ranging from graveyards and secret labs to fishing villages and haunted mazes. The game received mixed reviews from critics, mainly criticizing the game's simplicity, although its massive environments staying true to the Scooby-Doo! universe was praised by critics and fans alike. Fans of the original show loved the game, feeling it was compensation for the N64 game released in 2000. The game also marks the first and only time Don Knotts did voice work for a video game, though he did do previous voice work in the Scooby-Doo universe.[2]

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The first of Blinky the ghost's three outings, the ghost with the most has to progress through a series of levels and remove the hazards left by ghost-busters. He does this by collecting the right objects to cast the all important spells. The levels themselves scroll sideways and are layered with platforms. Making the task difficult are spiders, mice and the like - watch out in particular for the jumping frogs. Once the appropriate spells have been cast (involving lots of back-tracking to collect objects and bring them to the cauldron) the objects to make an underwater diving suit must be obtained.

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Released in conjunction with 3D versions on consoles, Donald Duck's adventure on the Game Boy Color is a traditional side-scrolling platformer. The evil magician Merlock has kidnapped Duckburg Times reporter Daisy Duck. Donald Duck turns to Gyro Gearloose for help, who suggests using his latest invention: a powerful teleporter. Unfortunately, Merlock learns of their plans and steals the blueprints to the device. Now Gyro uses the unfinished machine to teleport Donald to various locations, where he is to find the parts of the blueprints, so he may confront Merlock and rescue Daisy.

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A C64 platform game.

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