Descent II

13.03.1996
Critic 92/100
Users 70/100
You're going down... again. If you thought Descent went to the edge of 360° 3D power-blasting sensory insanity, then prepare yourself. You're about to plunge over the edge, and into the depths of Descent II. Suddenly warped into the outer reaches of the Zeta Aquilae System, your new mission sends you into the black depths of treacherous alien mines. You blast through enemy robots with powerful new tools, leaving their flaming hulks in your exhaust. Your ultimate goal: to exterminate the alien robot stronghold from the enemy Alien Base and claim total control -- it's 30 new levels of outrageous destruction. But this time, you're not alone. Joining you on your deadly new assignment is your loyal Guide-bot. This faithful companion rushes with you through the twists and turns of the menacing darkness, often scouting ahead to hunt down the orbs, powerups and tools you desperately need to complete your job. But beware -- raging enemies are still determined to destroy you, including the menacing Thief-bot who's set on stealing your weapons of destruction and precious powerups. Get ready -- Descent II is about to take you on a whole new synapse-smashing ride.
The plot is linear and is mostly provided for the introductory and concluding full-motion video cutscenes. After the "Material Defender" (voiced by George DelHoyo) has destroyed all of the Solar System's mines in the original game, he stops in the asteroid belt to dock. He is then contacted by Post-Terran Mining Corporation executive Dravis, who exploits a loophole in a contract to coerce him to accept a new mission or forfeit his reward and face legal action. The Material Defender consents, and as Dravis tries to convince him that he is merely embarking on a reconnaissance mission, his ship is fitted with a prototype warp core. He is then sent to clear out PTMC's deep space mines beyond the Solar System. The Material Defender teleports to Zeta Aquilae and five other, fictional star systems and destroys their mines. In the sixth system, the last mine seems to run all through a planetoid, which is revealed in the final cutscene to be a large spaceship. After the spaceship breaks apart, the Material Defender alerts Dravis to his return home, but his warp drive malfunctions and he teleports to an unknown location. The camera then fades to that location and the ship appears, heavily damaged and crackling with excess radiation drifting towards the camera, ending with the words "to be continued..." being displayed.

Buy

Expansion packs

Part of collection:
Descent (last 3 games)

10.01.2001

Are you able to reveal the dark conspiracy threatening not only you but also the world you know? Don't you wanna know who stands behind the intrigue in which you were involved in Descent 3? Then relax your mind and body before the next battle begins. Cause when it happens, with an impact of a speeding roller-coaster, you won't be able to break free before you finish the Descent 3: Mercenary expansion.

17.06.1999

The gut-wrenching Descent saga continues with more pulse-pounding action than ever before. Dive into massive subterranean strongholds and experience a whole new degree of freedom, as you careen through canyons and craters on the surface above... powered by the all-new Fusion engine. Test your piloting skills against an army of battle-drones and assault-bots using an extensive arsenal of tactics and heavy firepower.

01.05.1997

THIS IS YOUR LAST CHANCE... ...your last chance to experience the nauseating feeling of total rotation, speeding through the dark, twisting mines of Descent... your last chance to encounter the unique sensation on the system it was meant to be played on... your last chance to explore Descent worlds unavailable on any other system. It's time to get addicted to DESCENT MAXIMUM.

Could be interesting

09.12.1997

Quake II is a first-person shooter video game developed by id Software and published by Activision. It is not a direct sequel to Quake, id decided to revert to an existing trademark when they were unable to agree on a new name that did not violate another company's trademark.

18.10.2005

Quake 4 is a action shooter game which serves as the another chapter in the Quake series.

26.11.2009

Rogue Warrior is a character-driven, first-person-shooter, featuring Richard Demo Dick Marcinko's explosive personality in an action-packed single player campaign, and intense multiplayer combat.

17.06.1999

The gut-wrenching Descent saga continues with more pulse-pounding action than ever before. Dive into massive subterranean strongholds and experience a whole new degree of freedom, as you careen through canyons and craters on the surface above... powered by the all-new Fusion engine. Test your piloting skills against an army of battle-drones and assault-bots using an extensive arsenal of tactics and heavy firepower.

21.02.2012

Set in 2069, Syndicate takes players into a dark, Machiavellian world run without government oversight with many syndicates vying for total dominance of their local market place. With no one to question their intentions or actions, three mega corporations - Eurocorp, Cayman Global, and Aspari - are at the forefront of this brutal war for control of the pivotal American market. In the world of Syndicate, everything is digitally connected, including the people. Players aren't limited to the weapons in their hands. Through DART 6 bio-chip technology implanted in their head, players can slow down time and breach the digital world around them to take down their foes using a variety of upgradable hacking mechanics. Syndicate's blend of fast-paced, futuristic, action shooter settings and story combined with innovative chip breach gameplay instantly immerses players in a unique digital world.

31.12.1994

Welcome to Descent - 30 levels of the most mind-bending, stomach-churning action game ever. Featuring true 3-Dimensional worlds with light source shading, texture mapping, 3-D morphing, directional sound effects and sizzling music, this is technology taken to the limit.You begin deep below the surface of Lunar Base I where an unknown alien race has taken over the chasm of the Post-Terran Mining Corporation. Lunge straight down mine shafts, twist around never-ending tunnels and fight your way past robotic menaces in an environment that's truly 360° 3-D... move up, move down, shoot everything everywhere. Hang onto your senses (and your lunch) as you drop straight down mine shafts on a ride that'll leave you spinning.And what's the good of losing your mind if you can't share the experience with your friends? Descent invites you and your buddies to dive into the action together with head-to-head combat and cooperative two-player modem and eight-player network support.

10.06.2014

You’re Robert Hawkins, an American stuck deep in Nazi controlled territory during the height of WWII. It’s up to you whether to fight your enemies face to face, snipe them from afar, or sneak past and sabotage their positions. Join the fight against the evil Third Reich in open-ended missions across war torn Europe.

05.06.2012

Inversion is a third-person co-op shooter that combines hard-hitting, adrenaline-pumping action with a revolutionary gravity manipulation engine. Featuring the Grappler weapon, players will be able to manipulate gravity for their own purposes.

28.10.2016

Titanfall 2 will deliver a crafted experience that explores the unique bond between man and machine. Playable offline, the single player campaign in Titanfall 2 will let fans step out onto the Frontier as a Militia rifleman with aspirations of becoming an elite Pilot. Stranded behind enemy lines and facing overwhelming odds, players must team up with a veteran Titan to uphold a mission they were never meant to carry out.

07.09.2018

Immortal: Unchained is a souls-inspired third-person shooter/action RPG.