Discworld
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Discworld
(last 3 games)
Ankh-Morpork is a city surrounded by darkness, where the cold river Ankh flows, where it always rains, and where dwarves and trolls co-exist with secret societies, religious fanatics, stupid police captains, and bar pianists. It is also where a bitterly sarcastic sharp-eyed private investigator named Lewton tries to earn a living solving bizarre cases. A mysterious woman named Carlotta hires him to find her lost lover. Wandering through the dark city and gathering evidence, Lewton has to solve the case, confront a sinister conspiracy, and once again become torn between love and despair.
Discworld II: Mortality Bytes! is the second point-and-click adventure game based on Terry Pratchett's series of fantasy novels set on the mythical Discworld. The game was developed and produced in 1996 by Perfect Entertainment for the PC, and ported in 1997 for the PlayStation and Sega Saturn. It was published by Psygnosis for the PC and PlayStation, and by Sega for the Saturn (only in Europe). In Discworld II the player controls Rincewind the "wizzard" (voiced by Eric Idle, as in the previous game) who has been burdened with the task of coercing Death out of his impromptu retirement and back into his regular duties. The plot borrows from a number of Discworld books, most notably Reaper Man, Moving Pictures and Lords and Ladies. It all begins in a quiet Ankh-Morpork street, where Rincewind and The Librarian inexplicably fail to die from a nearby cart-bomb explosion. The odd event is not shared by them alone however: occurrences of the newly dead re-awakening and disturbing the populace are being reported all over the city, prompting the Archchancellor of Unseen University to halt his usual activities of feasting and merrymaking, and to take charge of the situation. Much to Rincewind's despair, the entirety of this process involves appointing him to the task of finding Death and convincing him to resume his work.
Discworld is a game released for PC (subsequently Mac, and Playstation) by Teeny Weeny / Perfect 10 studios in 1995. The game was released both on floppy disk and CD-Rom. The latter featured a commentary team created of many veterans of famous Brit-Coms. This included Monty Python's Eric Idle, Radio 4's (later to be more famous) Rob Brydon, ex- Doctor Who John Pertwee, 70s pop singer Kate Robbins, and Blackadder star Tony Robinson. The game is a riff on the Discworld title 'Guards, Guards', however many elements of the text have been shifted, not least the inclusion of Rincewind as protagonist. The game featured puzzles which were considered far too difficult and obtuse for gamers of the time, but the game itself has had a lasting legacy, now being accepted into such emulators as SCUMMVM.
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Discworld II: Mortality Bytes! is the second point-and-click adventure game based on Terry Pratchett's series of fantasy novels set on the mythical Discworld. The game was developed and produced in 1996 by Perfect Entertainment for the PC, and ported in 1997 for the PlayStation and Sega Saturn. It was published by Psygnosis for the PC and PlayStation, and by Sega for the Saturn (only in Europe). In Discworld II the player controls Rincewind the "wizzard" (voiced by Eric Idle, as in the previous game) who has been burdened with the task of coercing Death out of his impromptu retirement and back into his regular duties. The plot borrows from a number of Discworld books, most notably Reaper Man, Moving Pictures and Lords and Ladies. It all begins in a quiet Ankh-Morpork street, where Rincewind and The Librarian inexplicably fail to die from a nearby cart-bomb explosion. The odd event is not shared by them alone however: occurrences of the newly dead re-awakening and disturbing the populace are being reported all over the city, prompting the Archchancellor of Unseen University to halt his usual activities of feasting and merrymaking, and to take charge of the situation. Much to Rincewind's despair, the entirety of this process involves appointing him to the task of finding Death and convincing him to resume his work.
Ankh-Morpork is a city surrounded by darkness, where the cold river Ankh flows, where it always rains, and where dwarves and trolls co-exist with secret societies, religious fanatics, stupid police captains, and bar pianists. It is also where a bitterly sarcastic sharp-eyed private investigator named Lewton tries to earn a living solving bizarre cases. A mysterious woman named Carlotta hires him to find her lost lover. Wandering through the dark city and gathering evidence, Lewton has to solve the case, confront a sinister conspiracy, and once again become torn between love and despair.
King’s Quest is a collection of five different chapter releases, each focusing on an untold tale in Graham’s past. In each chapter, an aging King Graham reflects on his life of adventure with his granddaughter, Gwendolyn, while players are transported back to influence first-hand the decisions and events that shaped a kingdom. Embark on an extraordinary journey across the world of Daventry.
Return to Monkey Island, the long-awaited follow-up to the legendary Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge by Ron Gilbert's Terrible Toybox in collaboration with Devolver Digital and Lucasfilm Games, coming 2022.
Irony Curtain: From Matryoshka with Love is a satirical point-and-click inspired by the classic adventure games. It smuggles you out of your comfort zone and throws into the middle of a Cold War spy intrigue – and there’s an even bigger game being played… Experience Matryoshka through Evan – a low-ranking, goofy journalist involuntarily pulled right into the middle of an espionage stand-off between two powers. Hop onto the wacky spy adventure, uncover secrets of the bizzare communist country (and the powerful capitalistic empire!), witness the story full of unpredictable twists and turns and discover the true agenda of the mysterious Supreme Leader!
Imagine you're a 12 year old, suddenly in charge of the guard shed at the castle gate, where you decide if elves, goblins and 100+ other characters should be admitted. It's a wonderful combination of deduction, narrative and puzzle games.
England, 12th century: Philip the monk becomes Prior of the small abbey of Kingsbridge. At the same time, a boy called Jack is raised by his outlawed mother in the woods. His apprenticeship as a stonemason paves his way to become a great architect. Soon, his steps lead him to Kingsbridge where he will build one of the greatest cathedrals England has ever seen. Aliena and Richard have to survive on their own, after the sibling's father, the Earl of Shiring, has been incarcerated and murdered. Aliena vows to make her brother the rightful heir and Earl of Shiring. Like Jack, their way leads them to Kingsbridge. Aliena puts her expertise as a tradeswoman to good use, supporting the cathedral's construction and falls in love with Jack. But Kingsbridge and its people are in grave danger. Philip's rivals, Bishop Waleran and Wiliam, a vengeful noble rejected by Aliena, see the town and its rise to importance as a thorn in their flesh. They want to see Kingsbridge burn. The game-adaption of the world-bestseller "The Pillars of the Earth" is the first co-operative project of Daedalic Entertainment and Bastei Lübbe. This game will be more than just complementary media to the book and will instead retell the story in a new, interactive way. A team of about 20 people works to create a multi-platform adaption of this bestseller. The writers are also in contact and co-operation with the Follett Office and Ken Follett himself. Daedalic is the only studio at the time adapting such an epic reading-experience into an interactive format. The game itself will be released in 2017, at the same time the third novel of the Kingsbridge-Series will be published. The game will be internationally available for PC, Mac, Linux, PS4, Xbox One and mobile devices.
King's Quest: Quest for the Crown is the first game in the King's Quest series. Players control Sir Graham, a knight of Daventry, who is tasked by King Edward to find three lost treasures to save the kingdom. The game takes place in a fairy tale-inspired world where Graham must explore, solve puzzles, and interact with various characters and creatures. Players navigate Graham through different locations, collecting items and using them to overcome obstacles. The game pioneered the graphic adventure genre, combining text commands with visual elements. As the inaugural title in the series, Quest for the Crown established many of the themes and gameplay elements that would become hallmarks of the King's Quest franchise, including its fantasy setting, puzzle-solving mechanics, and the character of Graham who would become a central figure in the series' lore.
Broken Sword: The Smoking Mirror is a 2D adventure game played from a third-person perspective. Via a point-and-click interface, the player guides protagonist George Stobbart through the game's world and interacts with the environment by selecting from multiple commands, while Nicole Collard is also a playable character in selected portions of the game. The player controls George's movements and can engage in dialogue with other characters through conversation trees to gain hints of what needs to be done to solve the puzzles or to progress the plot. He also have to collect objects that can be used with either other collectible objects, parts of the scenery or with other people in order to solve puzzles and progress in the game. By right-clicking on an object, the player gets a description and clues. The player character's death is possible if he makes a wrong decision.
Go on a feel-good adventure with a brother and sister as they explore dreamscapes and befriend magical creatures. Lost in their imagination, Toto and Gal must stick together and solve puzzles to journey back home. This whimsical puzzle adventure game will make you feel like you're playing a cartoon!