Doom 3

15.10.2012
Users 59/100
Genre: Shooter
The 2004-era Doom 3 with enhanced graphics, a checkpoint save system, 3D Capability for 3D Televisions and Achievements/Trophies (Xbox 360, Steam, and PS3). Unlike the original game which featured the Flashlight as a 'weapon' itself, the BFG Edition instead was 'armor-mounted' meaning players can attack and illuminate dark areas simultaneously. It was released inside Doom 3: BFG Edition.

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Parent game

03.08.2004

Doom 3 is a first-person shooter with survival horror elements. Played mostly from a first-person perspective, it sends the player through the corridors and facilities of a research base, fighting waves of enemies while managing limited resources. A signature design choice forces the player to choose between holding a weapon or a flashlight, encouraging a slower, tense pace built around darkness and ambush. The game uses a story-driven structure supported by radio messages, audio logs, and data devices that unlock areas and reveal information. It also includes a separate deathmatch-focused multiplayer mode.

Expansion packs

15.10.2012

The Lost Mission is the second official Doom 3 expansion pack, released in 2012 as part of Doom 3: BFG Edition. The player takes control of a surviving member of the marine squad Bravo Team, which the hero of the original campaign was meant to rejoin. The primary objective, given to the marine by Dr. Richard Meyers, is to shut down a high-powered long-range teleporter in the top secret Exis Labs in order to prevent the demons from using it to reach Earth.

15.10.2012

Doom 3: Resurrection of Evil (commonly abbreviated to as RoE) is an expansion pack for Doom 3 developed by Nerve Software and id Software included on BFG Edition that features enhanced graphics, better audio with more horror effects, a checkpoint save system, and support for 3D displays and HMDs. The expansion pack included several new monsters, as well as three new weapons.

Part of collection:
Doom (last 3 games)

15.05.2025

A single-player first-person shooter and prequel to Doom (2016). Set in the dark medieval world of Argent D'Nur, players control the Doom Slayer in a grounded, weighty combat style that emphasizes strategic engagements over the acrobatic mobility of previous entries. The game introduces a Shield Saw for blocking and parrying, new melee weapons, and drivable vehicles including a cybernetic dragon and a massive mech. The narrative focuses on the Slayer's origin story with expanded cutscenes and character development.

08.08.2024

Created in collaboration by id Software, Nightdive Studios, and MachineGames, Legacy of Rust is the newest episode for DOOM, and the first official episode since DOOM II to feature new demons and weapons. This 16-map Episode is broken up into two 8 map sections: The Vulcan Abyss and Counterfeit Eden.

08.08.2024

A remastered version of the Master Levels for Doom II made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult, improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.

Part of franchise:
Doom (last 3 games)

08.08.2024

A remastered version of the No Rest for the Living made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult, improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.

08.08.2024

A remastered version of the Master Levels for Doom II made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult, improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.

08.08.2024

Hell has invaded Earth, and to save it, you must battle mightier demons with even more powerful weapons. This beloved sequel to the groundbreaking Doom (1993) introduced players to the brutal Super Shotgun, the infamous Icon of Sin boss, and more intense FPS action. A remaster of Doom II made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult (which includes new recordings), Improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.

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