Fighters' Impact

01.09.1996
Fighters' Impact is 3D fighting game. The player can choose 1 from 8 playable characters (the game has a couple of bosses too) and fights against the others. Game has special combo system (players can come up with their own combos), and characters have a special sub-styles of fighting. The game uses 3 buttons: for punch, kick and evade. Rules are simple - the player must beat the opponent in 2 rounds. (The game has a small arcade-only update, named Fighters' Impact A.)
A vengeful blind fighter, Barazock, is out to annihilate the entire martial arts community, and eight fighters duke fight among themselves for the privilege of taking on the master. the hot-blooded young Shiroh Karasuba studied martial arts under the same master as Barazock, and seeks him out to settle a score.

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14.12.1992

Published in 1993, the original Super Sidekicks (known as Tokuten Ou, "Goal-Scoring King" in Japan) was SNK's first soccer video game. It features 12 teams divided into two groups which compete for the "SNK Cup" (the main differences between teams is their formations on the field): Group A: Germany, Italy, Spain, England, Mexico, Japan Group B: Argentina, Holland, Brazil, France, United States, South Korea The players' team plays against all the others in their group, then it goes into an elimination tournament's semifinals and then the final to win the cup. There was also a hidden feature in the game, which wasn't documented, and affects a single player game. During a free kick for the CPU if the player has tapped button A for player two, the CPU performs a short-shot, while pressing the button A performs a longer kick.

28.07.1992

Are you ready for a fierce battle in an ultra-deathmatch!? Who is the greatest hero in the world? You will find out today! A scientist has created a time machine that eight heroes will travel through time with to prove who is the greatest fighter of all time!

12.06.1997

Poy Poy is a multiplayer party game at heart. Grab a multi-tap and four friends and take part in an ultimate battle of skill and wit. The idea is to be the last man standing in this arena based combat game. But don't worry if you can't find a multi-tap or four friends. There's plenty of AI characters to battle in various tournament modes and you can also play a 2 player deathmatch (with or without computer opponents). If it sounds fun now, wait 'till you play it... Set in seven different 3D environments strewn with throwable objects, the game challenges you to a match against three other opponents armed with logs, rocks, ice blocks, and atomic bombs. If you run out of stuff to throw, you can toss your opponents around too. Each hit drops your life meter, so be careful who you pick a fight with.

01.07.1996

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Stones of power are given to some chosen fighters, who are being trained by a master to defeat the master's darker tendencies of destroying humanity. The fighters do not necessarily get along even as the world heads toward peril.

25.10.1996

Samurai Shodown IV: Amakusa's Revenge, also known as Samurai Spirits: Amakusa's Descent in Japan, is the fourth in SNK's flagship Samurai Shodown series of fighting games. Chronologically, it is the second and final chapter of a story between Samurai Shodown and Samurai Shodown II, with Samurai Shodown III being the first chapter.

12.04.1996

Wage a fierce battle in fighting action with CD rendered music and realistic characters. 8 fighters have taken to the fight and seek to confront X.

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The Adventure of Little Ralph is a 2D platformer. In this game the player controls Ralph, who has been turned back into a child by the evil demons who have invaded his homeland. In order to stop them and return to his former self, he must get through each area filled with enemies, traps, and many hidden routes. Ralph is armed with swords and various magic powers and also has the assistance of a small furry companion. The game's levels are interconnected, unlike the "stages" of most other platform games.

03.12.1998

R4: Ridge Racer Type 4 is the fourth game in the Ridge Racer series. It includes eight tracks (with reverse variants, for a total of 16 layouts) and 321 vehicles, all of which are fictional. This iteration was one of the first PlayStation titles to feature Gouraud shading on polygons, giving the game a visual depth that was previously missing. It was also the first Ridge Racer game on the system to feature two-player split-screen mode and offered two different driving models.

15.11.1995

Samurai Shodown III was to be the start of a bold new direction for the franchise. The most obvious difference between this game and the others in the series is the notably darker aesthetic. The more light-hearted characters (Earthquake, Cham Cham, and Gen-an to name a few) from the previous games have been excised, and even the kabuki master, Kyoshiro Senryo, received a redesign, transforming him from a flamboyant stage performer into a grim-faced, muscular man. All of the characters have been completely redrawn. The animation is very smooth for all characters, another departure from the graphical style of the second game.

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