Final Fantasy XV: Royal Edition
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Parent game
Play as Noctis, the Crown Prince of the Kingdom of Lucis, as you seek to reclaim your homeland from the imperial army. With your closest friends along for the ride, you’ll travel through the breath-taking world of Eos, encountering larger-than-life beasts and unforgiving enemies. Face thrilling combat as you learn to master your weaponry and magic skills by channeling the power of your ancestors.
Part of franchise:
Final Fantasy
(last 3 games)
This bundle includes Final Fantasy XIV: A Realm Reborn, Final Fantasy XIV: Heavensward, Final Fantasy XIV: Stormblood, Final Fantasy XIV: Shadowbringers, Final Fantasy XIV: Endwalker, and Final Fantasy XIV: Dawntrail.
Final Fantasy XIV: Dawntrail is the fifth expansion pack to Final Fantasy XIV Online. The expansion will bring an abundance of fresh content, including an increased level cap, multiple new jobs, sprawling new areas, new allied tribes, new dungeons, and new core battle content such as FATEs, Hunts, Treasure Hunts, and sidequests, and much more.
This bundle includes "Final Fantasy XIV: A Realm Reborn", "Final Fantasy XIV: Heavensward", "Final Fantasy XIV: Stormblood", "Final Fantasy XIV: Shadowbringers", "Final Fantasy XIV: Endwalker" and "Final Fantasy XIV: Dawntrail". All in-game bonus items from the Collector’s Editions are included.
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ChimeraLand is an open-world survival game with strong RPG elements set in a prehistoric, mythical world. You need to gather resources, craft items, grow crops, and research technologies. Start from building a survival shelter to constructing a massive base in outer space!
The Seven Deadly Sins: Origin is an open-world action RPG set in the universe of The Seven Deadly Sins. Step into the role of Prince Tristan of Liones and explore an open-world Britannia, as you embark on a journey to restore order to a world thrown into chaos by the collision of time and space.
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The legends speak of a long forgotten prophecy... of a shining hero and of perilous adventures... of sinister powers, strange worlds and swarms of fairies ... but they said nothing of a girl with a big heart instead of a big sword!
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A third-person open world survival horror action RPG set in a universe you've never experienced before. Play as one of the Forsaken, the last frontier of humanity against the growing horrors of the Omnistructure. As you find yourself stranded in a faraway outpost, you must adapt in order to survive. The world won't wait for you though, you must venture into the unknown - your faith will decide your fate. Feel the burden of surviving in one of the last remaining outposts of the Forsaken, a legion of hunters condemned to protect the last vestige of humanity. The nature of your purpose however is shrouded in mystery, and as you delve deeper into the manifold halls of the Omnistructure, you will come to find the true meaning of alienation, isolation, and dread. A cross between cyberpunk, and dark fantasy - Bleak Faith will offer a story and experience that will be a breath of fresh air for all gamers looking for a something new. The world is full of lore, and every aspect of it is crafted with utmost passion and a dedication to art. As a baseline there is an estimated 30+ hours of content, a deep class system, and a procedural AI system that ensures that no playthrough is ever the same. The architecture of the world, the Omnistructure, is a huge aspect of the game. Meticulously designed and crafted, Bleak Faith aims to provide an emergent narrative method coupled with more structured traditional moments. The world of Bleak Faith is labyrinthine, tapping into an innate curious instinct we all have when faced with many defined branching choices - we focus on creating a strong sense of curiosity about the path not taken, by offering unique and compelling content in every area of the world - having said that the world employs both vast open areas, and more linear openness in Metroidvania fashion. The aim is to evoke that same feeling of wonder and excitement that you felt the first time you played a game, the first time you experienced 3D graphics, the first time you experienced something that felt formative and not habitual. Open world in Bleak Faith is a crucial aspect to showing you the reality of the Forsaken. In this world there are few havens for the Forsaken, and these are generally outposts which serve as bases (of various complexities and utility) to recover from journeys and prepare for more - however, nowhere is truly safe! Expect tight and meticulously crafted and expanded combat that brings tempo and action to this world in amazing quality and detail. We're not shying away from a challenge, and so we're going all in. Despite being a small team, we couldn't accept a simple mundane combat system; we are making it fleshed out, and very robust. The combat communicates the danger in adrenaline-pumping fashion. Fast, responsive, and unforgiving - you will earn and feel every victory, nothing comes easy. Approach combat in your own way however - choose stealth over face-to-face combat, choose ranged over melee, choose Technomancy over more traditional combat styles. The system allows you to express yourself through combat, or through avoiding it - and that's further supported through a class system as well. How better to experience the unyielding uncertainty of the Omnistructure than through a simulated ecosystem of factions and AI groups. Inhabitants of the Omnistructure will compete among themselves, grow and expand, change and adapt - the food chain in the ecosystem will, as a result, mold to every playthrough (e.g. an apex predator from your last playthrough might have already died out in this playthrough and you never fight it again). It's a constant race against time as enemies will try and outgrow and outsmart not only you, but other competition. Hunt, scavenge, and grow to stay on top of the food chain. Never experience an area the same way as the procedural nature of the ecosystem will ensure that you can never let your guard down. Having said that, there are still linear areas of the game, especially those that cover main plot points - to ensure a direction and purpose for the player. The ecosystem makes every moment of gameplay interesting and engaging - even on multiple playthroughs. Fight against the odds, and stay alive despite the Omnistructure's evergrowing threat. Craft, scavenge, hunt, and find ways to excel. Pick a class, upgrade stats, augment your character, create equipment and stay healthy. Resist the Puppet Plague, and the many afflictions present in the world which can change the outcome of your journey entirely. Use stealth and your environment to your advantage - fighting is not always the best course of action, and when it is, preparing the field to shift the odds in your favor is a necessary tactic.
A New Land, A New Life: Savage Lands is a gritty, brutal, first-person open-world fantasy survival experience in which players have only one goal: Stay Alive. Explore a world where days and nights are spent slaughtering vicious creatures, gathering scarce resources, building shelter and crafting powerful weapons needed to survive. Every decision counts, because one mistake can lead to an unfortunate encounter with death's cold embrace.
ODIN: Valhalla Rising is an RPG game rooted in Nordic mythology, developed by Lionheart Studio and published by the South Korean company Kakao Games. The game is available on PC, Android, and iOS. After its initial release in South Korea in 2021, ODIN: Valhalla Rising was launched globally in April 2025, reaching players in the US, Europe, and Asia.
Welcome to a vast, social sandbox MMO inspired by the legends of the medieval era. Here, myths are real, ghosts exist, and magic is unquestioned. Join thousands of players as you explore the land, build your home, forge your reputation, and craft your own stories. What world will you make?