Galaga Remix
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Part of collection:
Galaga
(last 3 games)
This is a special edition of Galaga Wars exclusively for Apple Arcade. It has no ads, and the microtransactions have been removed.
The galaxy is calling for you, it needs to be saved from waves of aliens. Jump in your ship and head to space. The survival of the universe is once more at stake. They have an alien mothership of immense proportions, endless waves of ships bristling with high-tech weaponry and of course the sheer power of the boss Galaga... You are the hero that will make it through those waves as if they were mere bricks. You are the breaker of this cycle and the savior of the galaxy Galaga Wars is a classic retro shooter that has been seen times and times in your favorite arcades. From pixel ships to more refined ones, have the feel of a casual runner mixed with the adrenaline of destroying enemies in the vast ocean of stars ATTACK through endless waves of original enemies, including the Bee, Butterfly, Scorpion and many more deadly ones. ENHANCE your weapons by upgrading and leveling up your craft. BLAST alien waves with 4 unique abilities per ship including laser, explosive shot, space mines, ghost shield...
Part of franchise:
Galaxian
(last 3 games)
"Galaxian" is a shooting game released by Namco in 1979. You control a Galaxip and shoot aliens that approach you in eerie curves. Aliens during the assault double your score, and the flagship (Galboss) can be shot at in turn, starting with the escort (red alien), for a higher score. Deftly dodge enemy aliens and destroy the large formation.
Strike back with powerful Blaster Head weapons!
Pac-Man 12-in-1 Legacy Series is an arcade machine bundle by Arcade1Up that features various arcade games from Namco.
Could be interesting
Your ship is equipped with both a standard laser and an independently fired ground weapon, which you must coordinate to defeat ground and aerial enemies. A shield bar keeps track of your damage and you can replenish it by defeating certain enemies, but otherwise its just you, your ship and several stages of alien enemies that alternate between top-down and side-scrolling perspectives.
Galaga, the "slide-and-shoot" arcade classic from 1981, has been updated with nine new worlds, 3D graphics, futuristic backgrounds and more in GALAGA -- Destination: Earth. Like in the original game, you begin this enhanced version of Galaga controlling a ship that moves horizontally along the bottom of the playfield and fires upward at wave after wave of diving, swirling aliens that eventually fly into formation. However, unlike the original, this game, depending on what mission you are playing, features a number of other viewpoints, including over the shoulder, top down and side on. You can fire just two shots at a time, but you can gain the ability to have three shots onscreen at once. Also like the original game, GALAGA -- Destination: Earth features challenge waves in which you blast streams of enemies for points while not having to worry about your own safety. And, of course, you can let a Galaga capture your ship, then shoot your ship's captor, letting the captured ship fall to you, enabling you to double your firepower. Similar to Gaplus, the sequel to classic Galaga, this game also lets you collect beam power-ups that enable you to capture enemies, place them by your side and use their weapons.
Juno First is a shoot 'em up originally developed and published by Konami Corporation for Arcades. The game was later published by Mylstar Electronics (US arcades), Datasoft Inc. (Atari 8-bit, PC Booter, and Commodore 64), and Sony Computer Entertainment Japan (MSX). Juno First is a top down, vertical scrolling shooter in which there is a limited amount of time to defeat the enemies in each wave. The players spaceship starts out with a laser that has a longer reach than the enemy weapons. The enemies start out firing a few bullets at the ship but the amount enemy fire rapidly increases as players progress through to the next waves. Certain enemies fire tracking missile-like projectiles that can shoot additional bullets.
The objective of Galaga is to score as many points as possible by destroying insect-like enemies. The player controls a starfighter that can move left and right along the bottom of the playfield. Enemies swarm in groups in a formation near the top of the screen, and then begin flying down toward the player, firing bombs at the fighter. The game ends when the player's last fighter is lost, either by colliding with an enemy or one of its bullets, or by being captured. Galaga introduces a number of new features over its predecessor, Galaxian. Among these is the ability to fire more than one bullet at a time, a count of the player's "hit/miss ratio" at the end of the game, and a bonus "Challenging Stage" that occurs every few levels, in which a series of enemies fly onto and out of the screen in set patterns without firing at the player's ship or trying to crash into it. These stages award a large point bonus if the player manages to destroy every enemy. Another gameplay feature new to Galaga is the ability for enemies to capture the player's fighter. While the player is in control of just one fighter, a "boss Galaga" (which takes two shots to kill) periodically attempts to capture the fighter using a tractor beam. If successful, the fighter joins the enemy formation. If the player has more lives remaining, play resumes with a new fighter. The captured fighter flies down with the enemy that captured it, firing upon the player just like normal enemies, and can be shot and destroyed. The player can free the fighter by destroying the boss Galaga while in flight, causing the captured fighter to link up with the player's current fighter, doubling his or her firepower but also making a target twice as large. Galaga has an exploitable bug that can cause the attackers to stop firing bullets at the player, due to a coding error. In addition, similar to the famous "Split-Screen bug" in Pac-Man, a bug exists in Galaga in which the game "rolls over" from Level 255 to Level 0. Depending on the difficulty setting of the machine, this can cause the game to stall, requiring that the machine be reset or power-cycled in order to start a new game.
Galaxian is a shooter arcade game developed by Namco in 1979. It was released by Namco in Japan and a few months later by Midway Games in North America. The game was developed to compete with Taito Corporation's Space Invaders, released a year earlier, and featured a similar space theme. The player controls a space ship in the bottom part of the screen and shoots at enemies descending from the top of the screen. The game was received very well by the public and has continued to be a game with a competitive community to this day. It was followed by a successful sequel called Galaga in 1981 and two less known sequels called Gaplus in 1984 and Galaga '88 in 1987. Galaxian was one of the most popular games in the golden age of arcade video games.
Stinger is a shoot-em-up developed by Konami. It is the North American version of the sequel to Twinbee.
Gorf actually consists in the Arcade version of five different types of space shooters. The first one ist basically is a Space Invaders clone. In the second one a formation of space ships is hovering at the top of the screen while single space ships will disengage from the formation and dive down at you. The third variant is a Glaxian clone and only available in the Arcade version. In the fourth mini-game the enemy will come out of a circular hyperspace field and attack you. After having destroyed four of your attackers the game proceeds to the fifth game stage. Here a huge mothership is dropping bombs at you from the top of the screen. You defeat the mothership with a well placed projectile hitting it between its two major sections. After that the game starts from the gebinning on a higher difficulty level.
Galaga Legions is an Xbox Live Arcade exclusive video game created by Namco Bandai Games. The title was developed by the same team who created Pac-Man Championship Edition. This game is also included in the Namco Museum Virtual Arcade collection, and in Pac-Man & Galaga Dimensions for Nintendo 3DS. A DX version of the game was released on Xbox Live Arcade as part of the Namco Generations series on June 29, 2011, with the PlayStation Network version released in August 2, 2011.
The game is known in Japan as Space Invaders: Galaxy Beat. It features the original arcade version of the game, a "match-up" mode (similar to Midway's cocktail-only arcade game Space Invaders II, but with a different gameplay) and a new remake with new graphics, sounds and gameplay. It features 3D graphics and new modes of play including multiplayer. Elements of rhythm-action gameplay are incorporated.
The 'Acme Interstellar Transport Company' is delivering spaceship kits to various planets in the solar system throughout the Galaxy; and as chief test pilot, all you have to do is assemble the Rockets, and thrust on to your next destination. As you don't often get the chance of a free trip across the Galaxy, this is a great opportunity to get rich! Stop off on several planets on your journey, collect the odd sack of precious gems, elements or gold, and take them back with you. Sounds simple doesn't it! But before you make yourself the richest person in the whole Universe, remember to refuel your Spaceship - with 6 fuel pods - every time you land on a planet. Any other goodies you collect are yours to keep. Upon landing, you will find yourself equipped with the very latest Hydrovac Jet Pac, which can automatically air lift almost any rocket stage, fuel pod or valuables that you care to land upon, and release them over the rocket ship base. Don't forget your mega-powerful, Quad Photon Laser Phasers can blast any nasty, mean aliens who might object to your visit.