Ganbare Goemon 2: Kiteretsu Shogun McGuiness

22.12.1993
Users 70/100
Genre: Adventure
As you may have guessed from the number 2 in the title, this is the second SNES game in the popular blend of the adventure and jump and run genres which is the Goemon series. Again, you (and your partner, in 2 player mode) control Goemon, his friend Ebisu-Maru and, new to the bunch, robot Sasuke, through loads of action stages and villages. Another new feature comes with 3D boss fights, featuring the giant mech type robot called "Goemon Impact".

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Part of collection:
Mystical Ninja (last 3 games)

23.06.2005

A Ganbare Goemon game released for the Nintendo DS on June 23, 2005 in Japan. Its release marked the revival of the series' medieval Japanese themes and quirky humor, as previous games had taken place in a futuristic setting or with a more serious tone.

21.05.2004

Famicom Mini: Ganbare Goemon! - Karakuri Douchuu is a Game Boy Advance video game released in 2004 by Nintendo. It is a remake of Konami's Famicom game Ganbare Goemon! Karakuri Douchuu, and little to no alterations were made on the game to stay faithful to the original title. The game was not released in America or Europe, and thus was exclusive to Japan. It was part of the Famicom Mini Series that re-released a variety of classic Famicom games for the Game Boy Advance.

07.05.2003

Mini Kyodai Robo Goemon Compact is a role-playing game for mobile phones, part of the Ganbare Goemon series. It was published by Konami and released in May 7, 2003 exclusively in Japan.

Part of franchise:
Mystical Ninja (last 3 games)

25.12.2014

Arcade Archives: Mr. Goemon is a port of the action game Mr. Goemon. The player has to reach the goal by using various items while not getting caught by the enemies. This title is said to be the foundation of the Ganbare Goemon series which is the representative title for Konami at the time.

23.06.2005

A Ganbare Goemon game released for the Nintendo DS on June 23, 2005 in Japan. Its release marked the revival of the series' medieval Japanese themes and quirky humor, as previous games had taken place in a futuristic setting or with a more serious tone.

21.05.2004

Famicom Mini: Ganbare Goemon! - Karakuri Douchuu is a Game Boy Advance video game released in 2004 by Nintendo. It is a remake of Konami's Famicom game Ganbare Goemon! Karakuri Douchuu, and little to no alterations were made on the game to stay faithful to the original title. The game was not released in America or Europe, and thus was exclusive to Japan. It was part of the Famicom Mini Series that re-released a variety of classic Famicom games for the Game Boy Advance.

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19.07.1991

FINAL FANTASY IV is the fourth main installment in the FINAL FANTASY series, developed and published by Squaresoft. It was released in July 1991 for the Super Nintendo Entertainment System in Japan, and released as FINAL FANTASY II in North America in October 1991 with alterations made due to Nintendo of America's guidelines at the time.

14.09.1995

Clock Tower is a survival horror point-and-click adventure game developed and published by Human Entertainment for the Super Famicom in 1995. It is the first installment of the long-running Clock Tower series. The story follows Jennifer Simpson as she learns the secrets of the Barrows Mansion and attempts to escape the game's antagonist, Scissorman.

16.12.1994

Third title in the Ganbare Goemon series of platform/adventure games which cast you as the heroic Goemon as he attempts to save feudal Japan from all sorts of wacky evildoers. This time around, a time-travelling machine threatens all of Japan and thus Goemon and co. must jump into the future to stop the machine. The game alternates between a top-down world map view in which your characters explore the gameworld and side-scrolling stages in which the main action lies. As in most games of the series there are also loads of mini-games and unique gameplay sequences such as maneuvering Goemon's giant mecha. The game continues the tradition of bizarre humor unique to the series, you can play as either Goemon or any of his 3 companions, Ebisumaru, Sasuke or Yae with each sporting unique weapons and abilities and also with their own dialogue options and cutscenes, which feature sitcom-like pre-recorded laughs for added wackiness.

22.03.1996

DoReMi Fantasy is an action platformer in the Milon's Secret Castle franchise. Traveling through many different worlds starting with the forest, Milon will be confronted by many enemies. Milon can either shoot bubbles to trap and send his enemies away, or he can jump and flatten his enemies temporarily turning them into a platform for him to walk across. Milon has three different "outfits": red, blue, and green. With the green outfit, Milon can withstand three hits. Each time he gets hit, he will be downgraded a color - green to blue, blue to red. If he gets hit with the red outfit, he will die and have to start the level over. By collecting 100 music notes, Milon will get an extra life. There are also other useful items to get like bubble gum that will save Milon once if he were to fall, a special bubble shooter that let's him shoot multiple bubbles at once and a star that makes Milon temporarily invincible so that he can defeat enemies simply by running at them. The game was originally only released in Japan for the Super Famicom, receiving a release later for the Wii Virtual Console in North America and Europe under the new localized name, but still only in Japanese language.

02.12.1994

The incredible sequel to the best-selling RPG hit Breath of Fire is here! You are the last member of the Dragon clan, fighting to rid the world of a growing evil. A cast of unusual and exciting companions joins you in your adventures across a wondrous land full of magic and mystery. You'll find strange mystic items, memorable monsters and exotic locations in your quest to conquer evil. There's strategy and spellcasting galore in the hours of compelling action and adventure that awaits you. Breath of Fire II is the ultimate in RPG excitement!

31.12.1984

Valiant Sir Cucumber must rescue Princess Tomato from evil Minister Pumpkin in this offbeat adventure game for NES. Static scenes are viewed from a first-person perspective inside a window, with a description of the area appearing underneath. Actions such as "move," "talk," "give," and "fight" are initiated by selecting individual buttons positioned along the view window's edges. You'll interact with an assortment of personified fruits and vegetables throughout your travels across Salad Kingdom, all while acquiring various items to solve puzzles. Pursue Tomato's captors across nine locales to restore peace to the land.

23.09.1993

Ghost Sweeper Mikami: Joreishi ha Nice Body is a side-scrolling platformer where the player controls Reiko through multiple stages. Reiko is armed with a magic baton that can be used to perform several types of melee attacks. The baton can be powered up to shoot various types of projectiles, though these powerups are lost if Reiko takes any damage. It can also be used as a type of grappling hook to access certain platforms. There are also limited uses of magic attacks that hit all enemies on the screen.

24.04.1986

A platform game where the main character travels throughout various levels collecting bombs. The hero of the game, Jack, must make his way through 16 levels of a pyramid in order to defeat the demon Belzebut and rescue the royal Pamera family.Each level is split into two parts an action zone and a Royal Palace room. The mechanics and level designs of the Royal Palace rooms are directly lifted from the games prequel, Bomb Jack. Action zones can be split up into several portions, and contain power-ups usually hidden in treasure chests such as money bags, Mighty Coins and Mighty Drinks. Mighty Coins allow Jack to change colors blue allows Jack to open orange treasure chests, orange allows him to open any treasure chest by simply touching it from the side, and green transforms all enemies on the screen into coins for 5 seconds. Mighty Drinks add 10 seconds to the games timer. Secret passages can also be found in the action zones, activated by finding a Sphinx in a visible or hidden treasure chest.To prevent the player from becoming too greedy, the game automatically sends the player to a Torture Room if they obtain more than 9 Mighty Coins or 99 seconds on the games timer. The only way to escape a Torture Room without losing a life is to complete a number of jumps, which are counted down on the screen. Once the player exits the torture room, Jack automatically loses all Mighty Coins, the timer is reset to 60 seconds, and the game recommences from the beginning of the current level.A Royal Palace room NES version.A Vs. Series version of the game was released in 1986 for the Japanese market not to be confused with the original dedicated arcade version. Differences between the original and vs. series versions include adding a two-player mode, changing the locations of some secret passages and removing a warp trick in the Royal Palace rooms. In the NES version, Jack could warp forward to the next Royal Palace room if he touched the first lit bomb in the current room after the other 23 bombs were collected however, if Jack died in the warping process, he would be sent back to the beginning of the level from which the trick commenced.Mighty Bomb Jack also had a guest appearance on Tecmo Super Bowl, during the halftime show in the Super Bowl

23.02.1996

Gun Hazard is a side-scrolling shooter with strong RPG elements, and a spin-off of the Front Mission series. Gameplay is more than a little similar to Cybernator or Metal Warriors. The player moves between different stages on an area map. Once inside a stage, the player controls Albert and his wanzer as it moves left, right across the screen. The wanzer is able to jump, and attack with a primary and a special weapon. At any time during a stage, Albert can eject from his heavily armed wanzer to explore. Although vulnerable when outside, Albert is able to reach areas the wanzer cannot, in addition to being a smaller target and being able to jetpack indefinitely. Money and experience are earned through the completion of mission objectives as well as the kill count of enemy wanzers. Additionally, Albert can recruit other characters through the normal course of the story, some of whom can be designated to support roles. These support characters when set can provide a variety of different cover fire abilities for Albert during his missions. They too gain experience and levels. Different weapons and armor can be found or bought. Essential components include the Booster ability which allows the wanzer to hover and increase its jumps, as well as the Dash ability which allows quick left-right movement by the wanzer.

21.11.2000

Earth is under threat from Ruffians - mutants bred to boost dwindling food stocks who have turned against their masters. As a young resistance fighter, face an onslaught of bio-genetic monsters and corrupt military forces in your battle to save the planet. For the first time outside of Japan, you can experience the non-stop action of this Nintendo 64 classic, created by the shoot em up masters at Treasure Co. Ltd. Battle across land, sea and sky; collect energy, time and point bonuses; rack up massive combos to earn extra continues; and face the wrath of enormous bosses. Plus - invite a friend to join in, controlling the gun sight while you move the character.

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