Garry Kitchen's Battletank

31.12.1990

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Battletank was developed by Imagineering in 1990 for the Nintendo Entertainment System and eventually ported to the Sega Game Gear console. It was originally set to become a space flight game for the Commodore 64, and thus was underdeveloped for what it became.
Battle Tank puts the player inside the tank in first-person view, with access to a number of different types of weapons-including shells, machine guns, smoke bombs, and wire-guided missiles. The player, after receiving mission orders for each level, must travel to an objective and fight various enemies-including other tanks, helicopters, and infantry.

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01.09.1990

Tank simulator for the NES.

Part of collection:
Battletank (last 3 games)

01.02.1993

In this sequel to Super Battletank, the player takes control of the feared M1A2 Battletank in 16 missions centered in the Middle East. After they are attacked by an unknown group of enemies on both land and air, the player is tasked to root out these enemies and stop any further attacks on Coalition forces. Much like its predecessor, the gameplay is a first-person tank simulation, using radar to scout out enemy tanks and using the main turret gun to disable and kill any opposing tanks, jeeps, APCs and various other heavy weapons including SCUD missiles. If the player encounters and air resistance, they can mount their Phalanx machine gun to cut down enemy choppers. Players also have smoke screens that can temporarily make them unseen to any enemy forces, plus they can call in supply drops to replenish their armor and ammo as well as air support that can level any opposing force in their wake.

31.12.1992

Garry Kitchen's Super Battletank: War in the Gulf, is a tank simulation game. The Game Gear version is simply known as Super Battletank. Both versions were only released in North America.

31.12.1990

Battletank was developed by Imagineering in 1990 for the Nintendo Entertainment System and eventually ported to the Sega Game Gear console. It was originally set to become a space flight game for the Commodore 64, and thus was underdeveloped for what it became.

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