Guilty Gear
Part of collection:
Guilty Gear
(last 3 games)
The critically acclaimed Guilty Gear Strive arrives on Nintendo Switch for the first time, complete with the first three season passes of DLC to make for a total of 28 playable characters!
This story expansion is exclusive to Season Pass 1. Another Story provides the player a full look behind the curtain from another perspective featuring appearances from many characters who did not show up during the main story, including Ramlethal, May, and Baiken.
Discover the Smell of the Game with Guilty Gear: Strive! Immerse yourself in new gameplay mechanics designed to be simple and welcoming for fighting game newcomers, yet deep and creative for veterans. Ride the Fire into a heavy metal inspired alternate future full of over-the-top action, style and fun!
Part of franchise:
Guilty Gear
(last 3 games)
The critically acclaimed Guilty Gear Strive arrives on Nintendo Switch for the first time, complete with the first three season passes of DLC to make for a total of 28 playable characters!
The Daredevil Edition of Guilty Gear -Strive- includes the base game, Season Pass 1, Season Pass 2, Season Pass 3, the Ultimate Edition Content Kit and the Guilty Gear 25th Anniversary: Special Additional Color Pack. Season Pass 1 includes 5 characters, 2 stages, an exclusive story expansion and the Additional Character Color Pack which adds 5 color variations for all 20 characters announced with its release. Season Pass 2 and 3 includes 4 characters, 2 stages and a Color Pack which unlocks 6 color variations for the 4 characters in the related pass. Season Pass 3 also has an exclusive Color Pack with 3 additional color variations for its characters that missed both 25th Anniversary Color Packs. Ultimate Edition Contents Kit includes the Digital Soundtrack, Digital Artwork and the Ultimate Edition Special Colors which adds 1 color variant for all 20 characters available with Season Pass 1. A color variant in the Season Pass 2 and 3 Color Packs matches the Ultimate Edition color variation for their characters. The Guilty Gear 25th Anniversary Special Additional Color Pack unlocks 2 color variations for the 24 characters available at the end of Season Pass 2.
This allows the character "Johnny" to be used in-game.
Could be interesting
Real Bout changes the play controls from the previous Fatal Fury games, reducing the number of attack buttons from four to three: a standard Punch and Kick button, a "Strong Attack" button which can be either a stronger punch or kick attack, depending on the character. The game retains the three-plane "oversway" system from Fatal Fury 3, which features a main lane for fighting, with foreground and background planes used to avoid attacks or leap towards the opponent. A dedicated button is now used to make an "oversway" (or change plane) towards the background or foreground. Real Bout introduces a Power Gauge, which fills up as the player performs normal or special techniques against their opponent or defend themselves, similar to many super move gauges featured in other fighting games. The Power Gauge allows players to perform one of three types of Special Techniques, depending of the level of the Power Gauge. Real Bout also introduces stages with ring-outs, a gameplay feature previously introduced in 3D fighting games such as Virtua Fighter. If the player performs certain attacks on their opponent while next to the boundaries, the character will eventually destroy the barrier keeping the opponent in the ring and be able to knock them out of the stage for an easy win.
Bloody Roar, known as Bloody Roar: Hyper Beast Duel in Europe and Japan, is a fighting video game originally developed by Raizing (now Eighting) as an arcade game. It was later adapted for the PlayStation by Hudson Soft and published by Sony Computer Entertainment for the PlayStation. The arcade version was released on July 7, 1997 and was titled Beastorizer in North America. The PlayStation version was released in Japan on November 6, 1997, in North America (under the title Bloody Roar) on October 31, 1997 and in Europe on March 1998. Bloody Roar is the first game in the Bloody Roar video game series and was followed by four sequels on multiple platforms. The game's story centers on a group of warriors known as "zoanthropes", who have the power to transform into half-human half-animal "Beasts", and the Tylon Corporation, and underground organization that seeks to use zoanthropes as mind-controlled weapons. The game received generally positive reviews from critics for its originality and graphics, while the audio received mixed opinions. The game's success resulted in its re-release for The Best range on October 14, 1999. The game was re-released on the PlayStation Network in North America on August 20, 2009.
Bloody Roar 2, is a brawler arcade game developed by Eighting/Raizing in 1999. (Also known as Bloody Roar 2: Bringer of the New Age in Japan/Europe and Bloody Roar II: The New Breed in the United States.) Bloody Roar series differs from other fighting games as every character has a beast mode that can be used to use new attacks, recover some of lost health and generally to be faster and/or more powerful with their attacks.
In early Japan, a man named Shiro Tokisada Amakusa preaches a heretic religion. Little does anyone know that Amakusa is really a servant of the evil Ambrosia, who took over Amakusa's body. Ambrosia wishes to shroud the world in darkness. Now, choose between 12 warriors (and 3 bonus characters) to fight for the honor of destroying Amakusa, and fulfilling a mission.
Guilty Gear X is the sequel to 1998's Guilty Gear, a 2D fighting game for the Sony PlayStation that became extremely popular in Japan. Featuring beautiful hand-drawn artwork and animation, as well as balanced, fun, high-energy gameplay, Guilty Gear X aspires to be the king of 2D fighters. The goal in Guilty Gear X is simple: get your opponent's Life Bar down to zero within the allotted time to win. Winning a round nets you a point; getting two points will win you the match. There are 14 different characters to choose from, each with their own personal style and moves. There might even be some hidden ones, too...
The King of Fighters '97 is a 1997 fighting game produced by SNK for the Neo Geo arcade and home console. It is the fourth game in The King of Fighters series. It was ported to the Neo-Geo CD, as well as the PlayStation and the Sega Saturn in Japan only.
Published in 1993, the original Super Sidekicks (known as Tokuten Ou, "Goal-Scoring King" in Japan) was SNK's first soccer video game. It features 12 teams divided into two groups which compete for the "SNK Cup" (the main differences between teams is their formations on the field): Group A: Germany, Italy, Spain, England, Mexico, Japan Group B: Argentina, Holland, Brazil, France, United States, South Korea The players' team plays against all the others in their group, then it goes into an elimination tournament's semifinals and then the final to win the cup. There was also a hidden feature in the game, which wasn't documented, and affects a single player game. During a free kick for the CPU if the player has tapped button A for player two, the CPU performs a short-shot, while pressing the button A performs a longer kick.
A head-to-head fighting game based on the 1994 Double Dragon movie, the game features a roster selectable which consists of "Double Dragon" alumni Billy, Jimmy, Marian, Abobo and Burnov, as well as 5 original characters as they enter a martial arts tournament to take out evil crime lord of Bloody Town, Koga Shuko. Unique features in the game includes destructible environments and a super move meter which fills out based on how much energy the player has left, giving weaker fighters a handicap. After defeating the default 10 fighters, the player faces Shuko's bodyguard, Duke, before fighting Shuko himself.
Real Bout 2 revamps the two-line battle system from Real Bout Special. Instead of fighting in either two lines, the player is now forced to fight in a main line, while the second line is a "sway line" used to avoid attacks (similar to the original Real Bout). The one-line trap stages last seen in Fatal Fury Special also return.
Um Jammer Lammy is a rhythm-based game that takes place in the PaRappa world and tells the story of the all-girl pop rock band, MilkCan. The game has very humorous and catchy music tracks, co-op gameplay, and a plethora of unlockables.