The King of Fighters '97

Expanded games

The final chapter in the KOF Orochi Saga, this title is one of the iconic entries in the series that cemented KOF as a staple in the fighting game community around the world. Now it returns with new features such as online play!
Part of collection:
The King of Fighters
(last 3 games)

Enjoy the action of KOF anywhere, anytime! Enter KOF Arena and become the strongest fighter in the world in the newest installment of the greatest fighting game series, The King of Fighters!

The King of Fighters XV: Omega Edition includes: - Main game - Three lithographs - Soundtrack - 119-page artbook - Special slipcase - Team Pass 1 (Team DLC 1 and Team DLC 2) - Terry "Garou: MotW" DLC costume - Leona "Classic Leona" DLC costume

The King of Fighters XV, is the fifteenth installment of The King of Fighters series. Transcend beyond your limits with KOF XV! Classic popular characters, heroes and villains revived from the dead, new challengers, and more! The Day One Edition includes: - Base game - DLC Costume: Terry "Garou: Mark of the Wolves
Part of franchise:
The King of Fighters
(last 3 games)

Enjoy the action of KOF anywhere, anytime! Enter KOF Arena and become the strongest fighter in the world in the newest installment of the greatest fighting game series, The King of Fighters!

The King of Fighters XV: Omega Edition includes: - Main game - Three lithographs - Soundtrack - 119-page artbook - Special slipcase - Team Pass 1 (Team DLC 1 and Team DLC 2) - Terry "Garou: MotW" DLC costume - Leona "Classic Leona" DLC costume

The King of Fighters XV, is the fifteenth installment of The King of Fighters series. Transcend beyond your limits with KOF XV! Classic popular characters, heroes and villains revived from the dead, new challengers, and more! The Day One Edition includes: - Base game - DLC Costume: Terry "Garou: Mark of the Wolves
Could be interesting

The All-Star dream battle is here at last: It's King of Fighters '98! Here come 38 of your favorite characters from the King of Fighters series. Your favorite characters and teams are back! Filled with new surprises like the Roulette Team Edit and Advantage System, King '98 will pop your cork with unrelenting excitement! The King of Fighters '98 is the fifth game in The King of Fighters series by SNK.

The King of Fighters '96 is a 1996 fighting game. It is the third game in The King of Fighters series, following The King of Fighters '95. SNK's flagship series returns for another year. Many of the changes in this year's KOF release come in the form of improved graphics, sound effects, music and totally redone character sprites. The gameplay of the system has been altered with the addition of "Rush" multi-hit combos and new moves for practically every character. The storyline of the series receives heavy focus in this release with the Orochi Saga swinging into high-gear. The King of Fighters '96 has 27 regular characters plus 2 boss characters (who can be unlocked with the use of a code). Newcomers to the tournament include Mr. Big from the Art of Fighting series, the bosses from Fatal Fury (Wolfgang Krauser and Geese Howard), and completely original characters like Leona Heidern, Mature and Vice. Other features carried over from the previous year include the ability to choose between the default "Team Fighting" mode or the traditional "Single Fighter" style of gameplay, plus the "Versus" and "Survival" gameplay modes.

In early Japan, a man named Shiro Tokisada Amakusa preaches a heretic religion. Little does anyone know that Amakusa is really a servant of the evil Ambrosia, who took over Amakusa's body. Ambrosia wishes to shroud the world in darkness. Now, choose between 12 warriors (and 3 bonus characters) to fight for the honor of destroying Amakusa, and fulfilling a mission.

The King of Fighters '95 is a 1995 fighting game produced by SNK for the Neo Geo arcade and home console. It is the sequel to The King of Fighters '94 and the second game in The King of Fighters series. It is also the first game in the series to be ported to other home consoles besides the Neo Geo AES and Neo-Geo CD, with versions released for the PlayStation, Sega Saturn and Game Boy. It was also rereleased in The King of Fighters Collection: The Orochi Saga in 2008 for the PlayStation 2, PlayStation Portable and Wii. The King of Fighters '95 introduces Kyo Kusanagi's rival Iori Yagami, and firmly places Kyo as the main character for the rest of the series. The gameplay of The King of Fighters '95 is essentially unchanged from the previous title, though it does introduce the "team edit" concept which would remain as a standard feature of the series. Using the "team edit" feature, it is possible to create a totally customized team using any of the available fighters, or use one of the default teams if you wish.

"The King of Fighters '99: Millennium Battle" is the sixth game in The King of Fighters series by SNK. Unlike in previous games of the series, there are four characters per team instead of three, with the fourth serving as a "Striker", a fighter whose function is only to enter a match, attack the opponent and leave without replacing their teammates. In total, there are seven teams, each containing four characters, four Team Edit characters and a boss.

Metal Slug is a 1996 run and gun arcade video game originally developed by Nazca Corporation and released by SNK for the Neo Geo MVS. It is the first installment in the eponymous series. Set in 2028, players assume the role of Peregrine Falcon Strike Force soldiers Marco Rossi and Tarma Roving on a fight against the Rebel Army led by Donald Morden and overthrow his coup d'état to prevent a New World Order.

Real Bout changes the play controls from the previous Fatal Fury games, reducing the number of attack buttons from four to three: a standard Punch and Kick button, a "Strong Attack" button which can be either a stronger punch or kick attack, depending on the character. The game retains the three-plane "oversway" system from Fatal Fury 3, which features a main lane for fighting, with foreground and background planes used to avoid attacks or leap towards the opponent. A dedicated button is now used to make an "oversway" (or change plane) towards the background or foreground. Real Bout introduces a Power Gauge, which fills up as the player performs normal or special techniques against their opponent or defend themselves, similar to many super move gauges featured in other fighting games. The Power Gauge allows players to perform one of three types of Special Techniques, depending of the level of the Power Gauge. Real Bout also introduces stages with ring-outs, a gameplay feature previously introduced in 3D fighting games such as Virtua Fighter. If the player performs certain attacks on their opponent while next to the boundaries, the character will eventually destroy the barrier keeping the opponent in the ring and be able to knock them out of the stage for an easy win.

2D platform game with classic platform gameplay, deadly traps, dark storyline and unique hero abilities, all in Tim Burton's-like audio-visual.

The game brings back the team play composed by three characters each that was a tradition in previous games. The game has also several important changes in the gameplay, like the "Free Cancel System" or "Max Mode System", the "Quick Emergency Evasion" and "Quick MAX Mode Activation", aside from the countless changes in each character's special moves and their properties.

Walk through the Gates of Shadows into the dangerous world full of memorable fights and brave heroes. These lands are waiting for a risky adventurer to appear and save them from the oppression of a sinister invader from another dimension! Discover a thrilling mix of two world's most popular game genres - Fighting & RPG. Gather a huge arsenal of lethal weapons, combine your gear and upgrade dozens of skills and moves!