Gunship 2000

31.12.1991
Users 64/100
Genre: Simulator
Gunship 2000 is a helicopter simulation game. The game consists of a set of missions mostly search and destroy or survival style. The simulation engine is quite real and complex to understand but simulates almost all aspects of the war environment. Your main purpose is to destroy the primary and secondary targets. You are not rewarded for missing those objects, even if you manage to destroy everything else. The really successful pilots are rewarded for hitting the targets and getting back in less than thirty minutes.

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Gunship

31.12.1996

Gunship is an 1996 PlayStation exclusive entry to the classic Gunship series, and is built upon the 1991 title Gunship 2000.

31.12.1991

Gunship 2000 is a helicopter simulation game. The game consists of a set of missions mostly search and destroy or survival style. The simulation engine is quite real and complex to understand but simulates almost all aspects of the war environment. Your main purpose is to destroy the primary and secondary targets. You are not rewarded for missing those objects, even if you manage to destroy everything else. The really successful pilots are rewarded for hitting the targets and getting back in less than thirty minutes.

01.10.1986

After selection of region, style, and enemies, the pilot is assigned a primary mission and a secondary mission. These could include such objectives as "Destroy enemy headquarters" or "Support friendly troops" (i.e. destroy targets near friendly forces). The latter would be an easier mission, because the battle would be fought closer to friendly lines.

Could be interesting

31.07.1995

You're in command as your AH-64D Apache Longbow combat helicopter lifts off from its forward base. You're going into combat against the best the enemy can offer, but you've got the most advanced fighting helicopter in the world at your fingertips, packed with a devastating array of lethal weapons and state-of-the art technology. You're ready to rock and roll but so is the enemy! They're waiting for you with combat helicopters of their own, backed up by radar-guided anti-aircraft guns and missiles and fixed wing aircraft. It's not going to be a cakewalk but you and your Apache are up to the challenge. Across four theaters of war-- Fort Hood where you train and then in war zones in Cyprus, Yemen, and Korea--you will fly the most fearsome helicopter that has ever been designed against enemies on land, sea, and air. Apache Longbow took flying simulators to the next level. The developers constructed the flight model with fanatical attention to detail, going so far as to bring in Apache pilots to fly the in-game chopper and offer their feedback on how real the experience felt. Every flight simulator enthusiast will be pleased with the complexity and realism this game has to offer. Meanwhile, to make the game more accessible there is also an arcade mode where the flight mechanics aren't nearly as realistic, but there's still tons of fun to be had. So whichever you are - a slow-and-low hardcore sim fan or someone who just likes to fly about and blow things up - this game has something for you.

31.12.1990

LHX: Attack Chopper is a helicopter simulation with a strong arcade focus. You can freely choose which missions to fly first, and which helicopter to fly in a given mission. There are a total of four helicopters: Apache, Blackhawk, Osprey and LHX. With this fine selection of death machines you will engage countless enemy targets in Libya, East Germany and Vietnam throughout the game.

01.10.1986

After selection of region, style, and enemies, the pilot is assigned a primary mission and a secondary mission. These could include such objectives as "Destroy enemy headquarters" or "Support friendly troops" (i.e. destroy targets near friendly forces). The latter would be an easier mission, because the battle would be fought closer to friendly lines.

31.12.1993

Combat Air Patrol is a flight simulation featuring the F-14 Tomcat and F/A-18 Hornet during Operation Desert Storm. Players launch from an aircraft carrier, receive mission briefings, and execute combat operations. The game offers aircraft configuration options, pilot selection, and a unique feature allowing players to call in sick to skip missions—though excessive use may raise command suspicion. It features a realistic flight model with animations. The PC version focuses on flight operations, while the Amiga version includes strategic ground operation control alongside aerial support missions.

04.03.1999

AeroWings is a simulation that allows the player to fly as a member of a jet aerobatics team. The game contains a variety of jet-powered aircraft that the player can fly in several game modes. • Blue Impulse Mission: Learn 20 aerobatic maneuvers and become a member of the elite Blue Impulse team. Learn loops, rolls, and more while flying both solo and in formation. • Sky Mission Attack: Fly through a series of targets suspended in mid-air before time runs out. • Free Flight: Fly around and freely explore the landscape. • Multi Play: Up to 4 players can perform in formation simultaneously.

31.12.1991

Thunderhawk AH-73M is the first entry in the action/flight ThunderHawk/ThunderStrike series.

31.12.1987

When you climb into the cockpit of the F-16 Fighting Falcon, get set for the "flight of your life" as the powerful FALCON F-16 takes you streaking across the sky at Mach 2.

31.12.1996

Gunship is an 1996 PlayStation exclusive entry to the classic Gunship series, and is built upon the 1991 title Gunship 2000.

16.12.1997

JSF is a combat flight simulator that lets the player take control of the two prototypes that contested in the Joint Strike fighter program; the Lochkeed Martin X-35 and the Boeing X-32. The player can engage in bombing and air-to-air combat either on or off-line.

01.12.1989

This simulation puts you in the cockpit of the A-10 Thunderbolt II, which is also known as the "Warthog". As the game's name implies, it is used mainly to weaken enemy tanks, but also for destroying roads and bridges. You are armed with Avenger 30mm cannons which can fire around 70 times a second. Multiple camera angles are featured. Landing is automated and an accelerated time function is on offer. Characters have full AI to act without your involvement, and will communicate with you in-flight. Actions in one mission affect another - something you failed to destroy in one mission can attack you later.