Haunted Manor: Lord of Mirrors - Collector's Edition
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Haunted Manor
Help Stan Riddle escape the Haunted Manor and come up with a clever escape plan to reach your friends.
Help Stan Riddle escape the Haunted Manor and come up with a clever escape plan to reach your friends.
Could be interesting
The recently acquired diary of Emma Ravenhearst may hold the key to unraveling the tale behind Ravenhearst Manor, yet pages are missing. Locate and assemble diary pages to unlock the mystery.
The disappearance of an ambitious engineer and his high-society wife provokes a hunt for a precious artefact. The trail leads you to the attic of their home, and the discovery of an old, peculiar dollhouse. What secrets lie within these walls?
Famous anthropologist Pamela Cavendish goes back to her hometown to face a tragedy from her childhood. When her friend - Hans - was kidnapped by a nightmarish figure no one believed her. Years later, brave and steadfast, Pamela has a chance to make things right.
A lone FBI agent has come to the Haunted Hotel, from which no one can escape, until its mysteries are unraveled.
Help Stan Riddle escape the Haunted Manor and come up with a clever escape plan to reach your friends.
Three men once manned the lighthouse on Fetch Rock, but they vanished without trace on New Year, 1900. No-one knows what really happened to those three poor souls, and no-one is brave enough to stay in the lighthouse, alone, after dark. Except you...travel to Fetch Rock Island, and discover what really happened... ‘Fetch’ is the old English word for ‘ghost’; The old lighthouse is built upon something ancient and terrible, causing manifestations, time distortions and unexplainable paranormal events. Only by jumping through time, from the ancient Bronze Age to a futuristic research base, will you be able to uncover what is really happening on fetch Rock. Was your arrival upon the Island, that foggy night, really coincidence, or is someone, or something calling to you, across time.
The Queen's Hope Diamond has been stolen! It's up to you to search for clues, find the offending culprit, and recover the stolen gem!
Alice the witch needs to break the curse, cast upon the princes and restore peace in kingdom.
Emma's soul is free. But her ghost has delivered a dire warning: evil still lurks in Ravenhearst Manor.
Going to a masquerade ball, you rarely suspect anything amiss. But, since you are a detective, your intuition does not fail you and something magically evil will indeed happen in Venice.