Hegemony III: The Eagle King

16.02.2017
New Historical Campaign Hegemony III's first historical scenario follows the campaigns of “The Eagle King”, Pyrrhus of Epirus as he battles against Rome and Carthage to forge himself a new empire. The all-new scenario includes scripted battles, historical notes and more than two dozen new objectives. Expanded Map Expanded map adds the island of Sicily to the original sandbox with more than 20 new cities and a dozen new factions including Epirus, Syracuse, Mamertines and more. New Invasion Sandbox Mode Inspired by the Gallic and Epirote invasions of Italy, play the sandbox in a whole new way with a customized army and no starting cities. New objectives allow you to forge alliances and intimidate rivals as you march your army towards a new empire. New Units Wage war with powerful new units including Pyrrhus' War Elephants, Macedonian Phalangites, Thessalian Cavalry and more. Expanded Naval Warfare Expanded naval campaign with new ships, tactics and mechanics
For more than two centuries, Rome has slowly expanded her control over the tribes of ancient Italy. But as her borders encroach on the proudly independent Greeks of the Southern coast, they call upon an ambitious young king from across the sea to come to their aid. Eager for glory, Pyrrhus, the “eagle” of Epirus, gathers his armies and sets sail for Italy. Commanding phalangites from Macedonia, cavalry from Thessaly, and rare War Elephants from Egypt, Pyrrhus will challenge Rome with the fiercest warriors of the Greek world. But the cost of victory will be high, and Pyrrhus' ambitions do not end at pushing back the Romans. The Eagle King believes himself to be the next Alexander, and does not plan to sail home until he has carved out a new empire of his own.

Buy

Parent game

25.08.2015

Centuries before Caesar, Alexander and Philip, the forested hills and rocky coasts of ancient Italy draw cultures from across the Mediterranean with promises of wealth and prosperity. Bronze-clad hoplites from the powerful Greek city-states set sail across the Adriatic to carve out bridgeheads of Hellenic culture amongst the native Italic hill tribes, while aggressive bands of Gallic skirmishers make the trek South across the Alps in search of fertile new land. And along the marshy banks of the Tiber river, a small upstart city called Rome battles for independence from the ruling Etruscan confederacy. But only one faction can rise to become the greatest empire the Mediterranean has ever seen. Will Rome fulfil its destiny to rule the ancient world or will history be rewritten to forge a new Etruscan, Gallic, or Greek hegemony! Command your army in a time when the arms and tactics evolve with every conflict. Tribal warriors must take up the hoplon shields of their enemies to fight back against the invading Greeks, while early Roman legions learn to adapt the time-tested phalanx in order to survive the Gallic assault.

Part of collection:
Hegemony (last 3 games)

16.02.2017

New Historical Campaign Hegemony III's first historical scenario follows the campaigns of “The Eagle King”, Pyrrhus of Epirus as he battles against Rome and Carthage to forge himself a new empire. The all-new scenario includes scripted battles, historical notes and more than two dozen new objectives. Expanded Map Expanded map adds the island of Sicily to the original sandbox with more than 20 new cities and a dozen new factions including Epirus, Syracuse, Mamertines and more. New Invasion Sandbox Mode Inspired by the Gallic and Epirote invasions of Italy, play the sandbox in a whole new way with a customized army and no starting cities. New objectives allow you to forge alliances and intimidate rivals as you march your army towards a new empire. New Units Wage war with powerful new units including Pyrrhus' War Elephants, Macedonian Phalangites, Thessalian Cavalry and more. Expanded Naval Warfare Expanded naval campaign with new ships, tactics and mechanics

25.08.2015

Centuries before Caesar, Alexander and Philip, the forested hills and rocky coasts of ancient Italy draw cultures from across the Mediterranean with promises of wealth and prosperity. Bronze-clad hoplites from the powerful Greek city-states set sail across the Adriatic to carve out bridgeheads of Hellenic culture amongst the native Italic hill tribes, while aggressive bands of Gallic skirmishers make the trek South across the Alps in search of fertile new land. And along the marshy banks of the Tiber river, a small upstart city called Rome battles for independence from the ruling Etruscan confederacy. But only one faction can rise to become the greatest empire the Mediterranean has ever seen. Will Rome fulfil its destiny to rule the ancient world or will history be rewritten to forge a new Etruscan, Gallic, or Greek hegemony! Command your army in a time when the arms and tactics evolve with every conflict. Tribal warriors must take up the hoplon shields of their enemies to fight back against the invading Greeks, while early Roman legions learn to adapt the time-tested phalanx in order to survive the Gallic assault.

15.05.2014

Hegemony Rome: The Rise of Caesar takes you to the plains and forests of ancient Gaul where the proconsul Julius Caesar wages a decade long war to subjugate the barbarian hordes. Sequel to the critically acclaimed Hegemony Gold, Hegemony Rome will immerse you in the history like no other real time strategy game on the market, forcing you to pay close attention to the changing seasons and rapidly changing military situation. Unfolding across an epic satellite-accurate map stretching from the Mediterranean coast to the British Isles, Hegemony Rome utilizes the series' trademark zoom to seamlessly take you from a grand strategic view of your empire right down to the battlefield at any time. Explore an immersive new world from the dark forests of Germania across the mighty Rhine to the marshlands of the Seine. A larger scale map tests your tactics with more manoeuvring room on the battlefield and visualizes the details of ancient life with garrisons standing guard along the city walls and workers tending their crops in the fields. Capturing the ingenuity of Caesar and his engineers, all-new construction options and a new wood resource let you build bridges, forts and supply camps at thousands of points across the map. And a significantly expanded upgrade system gives you new options to promote officers, assign governors and construct buildings to specialize your units and cities. Plus, new improvements to Hegemony's celebrated logistics model makes managing your supplies more intuitive and more important than ever. Hegemony Rome brings the past to life as you manage your armies and manipulate your enemies in a beautifully drawn simulation of 1st century BC warfare. Bring all of Gaul under the rule of the Senate and People of Rome. Or, unite the Gallic tribes in the expanded sandbox mode and end the threat of Roman rule forever.

Could be interesting

01.03.2019

Command a settlement of ancient humans, guide them through the ages in their struggle for survival. Hunt, gather, craft tools, fight, research new techs and face the challenges the environment will throw at you.

10.02.1993

In the first Uncharted Waters game, it was the 15th century and the New World was discovered. Now in New Horizons, it is the early 16th century and the age of exploration and sea trade is underway. Players choose from any one of six adventurers (scenarios), each with their own distinctive but intertwining plot, to embark on a quest of sailing, seamanship and exploration. The six characters are:Joao Franco is the son of Duke Leon Franco, the hero of the first Uncharted Waters game and an influential man in Portugal. His father wants to make him into a strong man and so decides to send him out to sea. Young Joao is tasked with learning the skills of the sailor (he is the only character who starts at level one) and embarking on a quest of discovery; reaching the far east and eventually looking for the secret of Atlantis. Catalina Erantzo is a Spanish naval officer who believes her beloved and her brother were both murdered by the Portuguese armada. Vowing revenge she turns to a life of piracy and soon becomes a red haired scourge of the seas. Pietro Conti is a indebted man, having inherited the financial woes of the Conti family. When the Duchess Franco hires him to spy on her son, he accepts the job and obtains a ship. Pietro hopes to use these resources to seek out valuable treasure and clear up his family's debt. Ernst Von Bohr is a geographer who is teaching classes in Holland. But he yearns to leave the classroom and sail the high seas, living a life of adventure that he has only read about in books. When his friend, Mercator offers to finance his initial voyage in exchange for cartography information about the world, Ernst is given the opportunity to live out his dream. Ali Vezas is a poor orphaned child living in Istanbul and serving others. He dreams of becoming his own master and making his own fortune across foreign lands. A twist of fate aides in providing him with small loans, with which he is able to afford his first ship and sail out with a cargo hold full of goods... Otto Baynes styles himself a Royal Knight of the British Empire, in the service of his majesty the king. Promoted to Admiral of the British fleet, the kingdom is worried about the increased naval power of Spanish fleets. Otto is given a letter of marque by the king and ordered to terrorize the Spanish Fleet. Equipping himself simply at first, Otto strives to become a great Privateer in the name of King and Country.Regardless of the character chosen, Uncharted Waters: New Horizons is a top-down sailing simulation. At sea, players control the direction of their ship, where speed is affected by the number/health of the crew, the wind and the currents. Players can navigate anywhere there is water (though some ships are not ocean worthy) and discover interesting landmarks and new ports. Upon landing at a port, the view is also top-down and the player can enter different buildings, each with unique services and goods. These include: The Inn, the Item Shop, The Shipyard, The Tavern, The Castle, The Guild Hall, The Church, The Merchant and the Harbor. It's up to the player to earn enough gold to keep the crew fed and financed and keep the fleet repaired. Primary methods of earning money are through sea trade, accepting jobs from the guild, gambling and battle with other ships. During naval combat, the game becomes a turn-based top-down strategy game, with the player moving ships in order to obtain trajectories needed to fire cannons at enemy ships, or run alongside enemy vessels in order to board them. If the player's flagship attacks the flagship of the enemy fleet, they can challenge the opponent to a duel. If accepted, the game changes to a side-view of the two captains engaged in a fight. During this sequence, the player can only choose which fighting maneuver (strike, thrust, parry, lash) they wish to engage in.

19.03.2020

Ostriv is a city-building game that puts you in a role of a governor of an 18th century Ukrainian town to challenge your creative skills and management abilities. Ostriv aims to raise the bar of city-building experience by adding a huge amount of possibilities and removing annoying limitations. It allows for truly organic town layouts without the grid and angle restrictions on a three-dimensional landscape. The goal is to make player's creations to become alive and believable communities where real-life problems would arise, thus making the late game a new challenge rather than a repetitive chore.

30.10.2006

Anno is a real-time strategy video game series with business simulation and city building elements. It involves colony building and resource management on a series of small islands. It includes aspects of exploration, combat, diplomacy and trade

17.08.2023

Gord is a single-player, adventure-strategy game featuring developing societies, eerie forbidden lands, and remarkable mythical creatures. Complete quests and manage a populace whose personal stories and well-being impact the fate of the settlement.

10.04.2020

Meeple Station is a cooperative Space station Simulation game. Strongly inspired by Dwarf Fortress and Rimworld (with a hint of Space Station 13). Where the complexity of a simulation game blends with the friendly and satisfying nature of a Real-Time-Strategy game.

20.06.2019

Steel Division 2 is a historically-accurate WW2 real-time strategy game set on the Eastern Front. Features 1:1-scale turn-based army management and real-time tactical battles with thousands of men at your order.

06.10.2018

Mashinky is a transport strategy game about trains. The goal is to create your own transport empire on a procedurally generated map. It’s a unique blend of realistic graphics combined with an isometric construction mode and board game-like rules.

24.10.2022

A starship builder perfect for fans of games like FTL, Starsector, SPAZ, Space Engineers, Escape Velocity, Avorion, and more. Design awesome starships using intuitive ship creation tools that are easy to learn but hard to master. Fully customize your ship's shape and floor plan, choosing where to place individual modules including weapons, engines, hallways, and crew's quarters. Your ship's design is key to its survival, and every decision you make will impact its performance in battle.

23.08.2005

Imperia Online is MMO strategy known for its deep gameplay. Build your capital, claim new territories by establishing provinces, trading posts and military encampments. Train your army to spy on the enemy and defend your Empire. With its pvp focus you can expect to become a part of an alliance and wage war against enemy players in competition for the title "Lord of the Realm"! Special weekly events, realms and tournaments are all present and further enrich your gameplay experience.

Links

Companies

Developer:
Publisher:

Game modes

Languages

 
Interface
Audio
Subtitles
✔
✔
✔

Platforms