Heiwa Parlor! Mini 8: Pachinko Jikki Simulation Game

30.01.1998
Genre: ?
Pachinko game developed by Telenet Japan in 1998. The last of eight games in the Mini series, which focuses on two pachinko machines apiece.

Buy

Part of collection:
Parlor! Mini (last 3 games)

01.02.1998

Let's Pachinko: Nante Gindama is a view-limited Downloadable game for the Satellaview that was broadcast in at least 2 runs between February 1, 1998 and November 28, 1998. Early game broadcasts were accompanied by the Let's Pachinko: Seiseki Magazine, however these ceased after February 28, 1998.

30.01.1998

Pachinko game developed by Telenet Japan in 1998. The last of eight games in the Mini series, which focuses on two pachinko machines apiece.

29.08.1997

Parlor! Mini 7 is a Miscellaneous game, published by Nippon Telenet, which was released in Japan in 1997.

Could be interesting

01.01.1970

Tecmo comes back for another round of pachi-slot games.

01.01.1970

Rakushou! Pachi-Slot Sengen 2 is the second in the Rakushou! Pachi-Slot Sengen console series.

01.01.1970

Touch de Rakushou! Pachi-Slot Sengen: Rio de Carnival is a portable incarnation of the Rakushou! Pachi-Slot Sengen series.

01.01.1970

Rakushou! Pachi-Slot Sengen 6: Rio 2 Cruising Vanadis is the follow-up to the previous Rakushou! Pachi-Slot game, Rio Paradise.

01.01.1970

Rakushou! Pachi-Slot Sengen 5: Rio Paradise is a pachi-slot game featuring Rio Rollins Tachibana.

01.01.1970

Jissen Pachi-Slot Hisshouhou! Aladdin A is an Arabian-themed pachi-slot game.

01.01.1970

Pachinko game developed by Telenet Japan in 1997. The seventh of eight games in the Mini series, which focuses on two pachinko machines apiece.

01.01.1970

A Super Famicom pachi-slot game developed in 1994.

31.12.1996

Slots game developed by Sammy Corporation in 1996.

08.12.1989

Pachinko Time sees you participating in the Japanese past time of pachinko, where you launch numerous balls onto a board, pinball-style, aiming at specific receptacles to extend game play. It offers offers 100 different virtual tables to play at, each requiring you whittle down a specific target score to zero before you run out of balls. Each area on the world map features a number of different tables; completing three will allow access to new areas with more tables.