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"Hollow Victory!" is a short visual novel about visiting your ex in jail after he tried taking over the world...
Twelve years after Senior Inspector Jeon Gyeong's retirement, she is visited by a young police officer: a woman who pleads with her to reexamine Seowon's case. But with each uncovered memory, only one thing becomes clear: everyone in Seowon's vicinity was lying.
Mark, an average irresponsible high school student, tries to get by and find purpose in a humdrum life of scrolling, cramming, and traffic. He meets friends, both old and new, and embarks upon a seemingly never-ending trouble, until nothing is ever the same again. Until Then is a contemporary adventure game inspired by the Philippines, its lifestyle, and culture. Featuring a smartphone where mechanics of modern living come into play, chat with your classmates and explore the depths of social networks, where your replies and interactions may pose consequences.
Façade is an artificial intelligence-based art/research experiment in electronic narrative – an attempt to move beyond traditional branching or hyper-linked narrative to create a fully-realized, one-act interactive drama.
A short visual novel about customer service. That's it.
You will be shown a self-proclaimed victim, and the person whom they claim is the wrongdoer. You will listen to their conversation, and from a neutral standpoint, you will determine whether the victim should take their revenge against the wrongdoer. But do exercise caution. After all, revenge here means that "the wrongdoer will be sentenced to death at the victim's hands".
Goodbye World is a narrative adventure game. Play through 12 stages of a puzzle platformer while following the two protagonists through 13 chapters of their story.
You are a wisp of consciousness in Jane's mind. Uncover the details of her past, make choices in the present and play until you attain a happy future.
A story in sticky notes. Crunchy Lunch is a comedy game about when you take your lunch to work and IT'S SO LOUD THAT EVERYONE ELSE IN THE OFFICE HEARS IT!!! It was created in 30 days for the game jam NaNoRenO 2018, using pen, paper, sticky notes, and a smartphone camera.
Locked In is a two-player visual novel simulating the breakdown of a marriage during lockdown.