In the Pause Between the Ringing.
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Could be interesting
Play with cloth simulated cubes and listen to the generative score based on Baroque and Minimal music.
A browser-based art game made in response to Marwa Helal’s poem ")[[:”.’.,:]]( Remixed".
Blue. is the part puzzle game, part visual novel, story of a young cubie growing up in a colorful mined out world of gems. Play as Violet through their adolescence, meet their friends and family and learn about the Cubie world. And most of all learn when it takes to succeed in this underground place.
A simple puzzle-game.
CLeM: The First Attribute is a free prologue that offers the first loop of CLeM, a narrative-driven puzzle adventure game with a dark twist. Wake up in a world where puzzles intertwine with exploration, weaving a unique narrative rooted in alchemy.
Hyper//Echo is a web-based “zone” where players are invited to explore the virtual space, and leave something behind — namely buildings and messages for other players to discover. Over the course of the 3-month exhibition, these artefacts gradually decay (buildings become ruins, messages appear as “broken links”) and become overgrown. Players are encouraged to return to “maintain” their and others’ buildings, as they eventually become irreparable if left abandoned for too long.
Skuiggle is a small game about creating abstract paintings via a combination of strange controls and the collection of colourful boxes.
Confess your feminist sins.
A game about capturing time through the contemplative gaze of long exposure photography. It is finding beauty in an ever-changing space where time passes with you and through you.