Kagero: Deception II

23.07.1998
Users 70/100
Kagero: Deception II is the sequel to Tecmo's Deception. It follows a similar, hard-to-classify gameplay style, which can be perhaps defined as a real-time strategy game with RPG elements. Instead of commanding troops and units, Millennia has to place traps and activate them to prevent the intruders from conquering the castle. Unlike the first game, Kagero: Deception II is played from a third-person perspective. A major addition to the gameplay is the introduction of "trap combos": traps can be positioned in such a way that they will trigger each other, leading to powerful combinations that would harm the invaders more. The game also allows to customize traps and use various materials to build new ones. As before, the main character and her traps grow in power in correspondence with the amount of enemies killed, lending the game a RPG flavor. The morality system also present in this sequel, as the player can decide for Millennia whom to kill and whom to spare. Eventually, the player will be able to choose to join either the Timenoids or the humans.
The race of Timenoids was once human, but long time ago, they have traded their human souls for immortality. The humans perceive them as demons, and invade their country. Fearing that they might lose the war, the Timenoids brainwash a human girl named Millennia, effectively turning her into a tool to serve their purposes. They put her in charge of defending their castle by entrapping the human invaders. But Millennia has yet to choose whose side she will eventually be on...

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Part of collection:
Deception (last 3 games)

26.03.2015

The Nightmare Princess introduces the new character Valgyrie, who is able to set traps as well as directly attack enemies by kicking. The player can deal damage to an enemy by stomping on them after they have fallen to the ground, or kick them into traps. Modes The main feature of the game is called the Quest Mode, which features 100 new quests to complete. In it, the player plays as Valgyrie, and is able to obtain new traps and abilities. The game will also include an option titled Deception Studio, which allows players to create their own characters, enemies, and missions. Parts for Deception Studio can be acquired by playing Quest Mode.

27.02.2014

Deception IV: Blood Ties follows the story of Laegrinna, an animated fragment of an imprisoned Devil's soul, as she battles her enemies by mischievously luring them into strategically placed traps. From rolling boulders and spiked walls to spring boards, iron maidens, human cannons, falling bathtubs and banana peels, the player can choose from a multitude of dramatic, sadistic, and comical traps in order to finish off an enemy. However, simply setting traps is not enough, as they need to be activated in turn. Timing also plays an important role, as an untimely activation could result in Laegrinna falling into her own trap or allowing her rivals to catch her. Depending on the manner in which an enemy is killed or captured, the Devil's three servants - Veruza, Caelea and Lilia (each representing a different aspect of cruelty: Sadistic Torment, Elaborate Death and Humiliating Demise) - reward points and upgraded traps.

30.06.2005

Tecmo presents TRAPT for the PS2, a puzzle-based game that contains a number of horror elements in its interesting storyline. The game is a continuation of the KAGERO: Deception series that began on the Playstation, but players aren't required to play the original games to understand TRAPT. The storyline begins when Princess Allura is framed for killing her father. As she flees the castle, players learn her dark secret: she's possessed by a demon known as Fiend. Fiend allows Allura to set a number of different traps to kill people, giving Fiend souls to survive off of. As the storyline progresses, players learn more about Fiend and how he came to possess the princess. The gameplay in TRAPT is very unique. As Allura, players run around the room setting traps while avoiding enemies. Once up to nine traps are set, they can be activated once an enemy is near. The traps come in a number of different types, including floor traps like bombs, wall traps like spikes, and ceiling traps like metal balls. Once players understand the system, they can start laying out traps in a way that an enemy will be hit by several at once to create a combo. Of course, it isn't quite that simple: some enemies are immune to certain traps, and some rooms contain areas where traps can't be placed. TRAPT weaves together unique characters, horror elements, and a fun, different gameplay style to create a unique game that will provide hours of challenge.

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26.07.1996

Should you enter Tecmo's Deception you should be warned! You must decide who lives and who dies. As in life, Tecmo's Deception will hold you responsible for your actions. Everything you do, everywhere you go, everyone you meet has a reason. Are you seeking revenge, resurrection, or redemption? It's your decision.

30.06.2005

Tecmo presents TRAPT for the PS2, a puzzle-based game that contains a number of horror elements in its interesting storyline. The game is a continuation of the KAGERO: Deception series that began on the Playstation, but players aren't required to play the original games to understand TRAPT. The storyline begins when Princess Allura is framed for killing her father. As she flees the castle, players learn her dark secret: she's possessed by a demon known as Fiend. Fiend allows Allura to set a number of different traps to kill people, giving Fiend souls to survive off of. As the storyline progresses, players learn more about Fiend and how he came to possess the princess. The gameplay in TRAPT is very unique. As Allura, players run around the room setting traps while avoiding enemies. Once up to nine traps are set, they can be activated once an enemy is near. The traps come in a number of different types, including floor traps like bombs, wall traps like spikes, and ceiling traps like metal balls. Once players understand the system, they can start laying out traps in a way that an enemy will be hit by several at once to create a combo. Of course, it isn't quite that simple: some enemies are immune to certain traps, and some rooms contain areas where traps can't be placed. TRAPT weaves together unique characters, horror elements, and a fun, different gameplay style to create a unique game that will provide hours of challenge.

15.12.1995

Suikoden is a Japanese-style role-playing game with several unusual additions. There are three kinds of combat in the game, the most common one being the traditional turn-based party combat (players can have up to six people in their active party). Magic runes can be equipped on the player's characters which allow limited usage of offensive and healing spells. There are also a few army battles, where the player must control whole units of fighters, archers, magicians, etc., and one-on-one fights (duels).

09.12.1999

Taken against her will to Alendar Kingdom, Layna who becomes your challenge is now under the control of the evil King Frederick. As her life wears thin, it becomes your sole mission to ensure Layna saves herself as King Frederick's mysterious organization attempts to bring Layna to her final doom. Through preparation of strategic trap setting you begin to plot and devise various techniques to destroy those who hold you captive. With over 2,000 trap variations it is up to you to choose the best combinations to assist you in conquering your enemy. Because there are multiple endings. Layna's final fate may be your worst nightmare or ultimate fantasy. The choice is yours. The options are endless. * Over 2,000 trap variations * New and improved trap element system allows more freedom for players to develop traps. * Advanced 3D Polygon Graphics with Third Person Perspective. * Four modes of play are offered including the "Scenario Mode", "Trap License Mode", "Free Training Mode", and the "Expert Mode". * Multiple endings!

25.06.1998

Shadow Tower is a first-person view action role-playing game developed by From Software and released in 1998. It shares many similarities with the King's Field series of games.

02.03.2006

Brandish your blade and dance of the edge of destiny! A mysterious girl with no memory of her past. A knight in black armour appears from nowhere on the legendary island of Foo where the Prismatic Moon shines. The legend of "Blade Dancer" will be revived. Full 3D Adventure Field: Explore towns, fields and dungeons, all in a large-scale, fully 3D environment. In Depth Item Crafting: Appraise an item you obtain to and discover its recipe to create new items. Exciting Real Time Battles: A completely real-time battle system. Experience a new type of battle in a fight to charge your Lunar Gauge and execute special abilities. Find Your Ultimate Weapons!!

12.03.1998

Clock Tower II: The Struggle Within, known as Clock Tower: Ghost Head in Japan, is a PlayStation point-and-click survival horror game and the third installment in the Clock Tower series. It was developed and published by Human Entertainment on March 12, 1998 in Japan and later published by Agetec on October 31, 1999 in North America. It was released as a PlayStation Classic on the Japanese PlayStation Network for PlayStation 3 on May 9, 2012. The game is a spin-off story with little to no connection to the story of the Barrows/Burroughs family or Scissorman, nor was Hifumi Kono involved with it. It does not take place in Europe as many of the others do; it takes place in Osaka, Japan. In the North American version, the setting was changed to Salinas, California, and the characters were given Westernized names. However, untranslated Japanese can be seen in the hospital entrance and even in the intro, there are Japanese-styled buildings, including a Shinto shrine. The game also contains various Japanese-styled rooms and samurai armor.

13.12.1996

Clock Tower, known as Clock Tower 2 in Japan, is a PlayStation point-and-click survival horror game and a sequel to Clock Tower: The First Fear. One year after the events of Clock Tower: The First Fear, in late 1996, Jennifer Simpson has been adopted by Helen Maxwell, the assistant of a renowned psychiatrist, Samuel Barton, and is currently undergoing treatment at a university research building in Oslo, Norway, to help her cope with her traumatic experiences in the Clock Tower case and possibly shed some light on the mystery that was the Scissorman.

21.01.2016

Featuring the entire cast from the Five Nights at Freddy's series, this fantasy RPG will let players control their favorite animatronics in an epic animated adventure! With 40 playable characters, multiple endings, multiple difficulties, and a great soundtrack from artist Leon Riskin, FNaF World hits the ground running and doesn't stop. Take control of Freddy and the gang as they set out on a quest in the world beneath worlds, a world that reflects the actions and deeds of the "flipside", where things have started becoming distorted and broken. Lead your team deeper into this digital world to find the source of these glitches and monsters, and restore it to what it was designed to be- a safe haven. But be careful, behind the curtain there may be something even more sinister pulling the strings...

25.12.1997

Tomba! is a side-scrolling platformer in which players control Tomba, a wild boy on the search for his grandfather's bangle that was stolen by some evil pigs. Although Tomba is normally restricted to a two-dimensional plane, there are certain points where he can jump or climb onto a new plane. Tomba's main method of attack is to jump on top of enemies to grab them, allowing him to hop around on them before throwing them away. This can also be used to open other objects such as eggs or treasure chests. Tomba is also able to use various projectile weapons such as maces and boomerangs and can swing on branches and poles. The game is based around a mission system, where the main character's (Tomba's) skills are employed to complete various tasks. Completion of a mission gives a certain amount of adventure points (AP) which are required for AP boxes which contain food (which gives you AP and restores 1 space of vitality) or items, and you may for example need 50,000 AP to open one. AP is also used to gain access to special places or information later in the game. Not all missions are necessary to progress in the game, however, they are required to achieve full completion. There are 130 events (missions) in the game, many of them rely on other events to be completed.

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Ages 15 and up Mature Accompanied (MA 15+)

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