KnightShift
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Polanie
Do you like Real Time Strategy? or are Role Playing Games your preference… Why not try both genres in one? … or even both separately? … In one game: KnightShift! In a mystical world beyond fantasy and imagination, where corruption and disaster go hand in hand, not all is as it seems. A dark adventure begins in the RPG part: divided into eight chapters of dungeons, rare treasures, very strange companions and gruesome opponents. Eight individually equipped characters are available to you in this action packed role-play. It is now down to you, the player to form your hero and help him to fame and victory. As soon as Gallus has been freed he can get on with job of bringing Prince John back to his father's kingdom. Strategy begins here: with the support of your loyal subjects the fight against the powers of evil begins. GAME FEATURES: Two games in one, a gripping storyline with amazing characters in a living world of fantasy [RTS-Part in 24 exciting missions and RPG Part with 8 chapters and countless nerve tickling quests] Skirmish RPG und RTS Mode with over 20 additional maps Over 2,000 various weapons, equipment and magical items Extensive multiplayer fun with companion and competitive matches over LAN and EarthNET Revolutionary graphics taking full advantage of Per Pixel Shader technology with automatic adaptation of the engine to fitted hardware A brand new Musical Score with over 75 pieces of original music Completely 3D with a freely rotating camera
A 1996 Polish real time strategy game.
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In a world beyond imagination... In their immeasurable greed and constant thirst for power, the thirteen most powerful Mages of all time doomed the land, hurling it into an endless spiral of chaos and despair. Entire countries were wiped out in the blink of an eye when the devastating power of the Elements was unleashed – Elements summoned by dark rituals. Continents shattered like glass, the pieces strewn about like leaves in the wind. Huge armies, bound by the the power of ancient runes, brought war and destruction to the lands that survived the initial onslaught. All that was left were a few islands, connected by magic portals. Now, only a few years after the end of the Convocation, evil is back – stronger and more powerful than ever before – to finish what was started. Yet there is still hope. The prophecies tell of a human. A human damned to immortality, bound forever by the power of the blood runes… Soon, the time will come when the power of one may change the destiny of many. For better or for worse... Summary of the most important features: Innovative game design: The unique mixture of RTS and RPG elements offers a brand new game experience. High degree of identification with the hero-avatar, whose skills and strengths can be improved by the player Click’n’Fight: This revolutionary control system guarantees instant action, the best possible overview and completely new tactical possibilities in battle 6 races – Humans, Dwarves, Elves, Dark Elves, Orcs and Trolls – that can be used simultaneously (!) to build settlements and fight battles More than 30 different enemy races, from cowardly goblins to powerful demons and dragons A multitude of spells, divided into different categories of magic (white, black, elemental, etc.) Persistant game world with continuous, gripping storyline and myriad sub-quests Awe-inspiring 3D graphics with zoom levels from isometric to 1st-Person-views
The Settlers: Heritage of Kings is a 2005 real-time strategy game. It is the fifth installment of The Settlers series. The game tells the story of a young prince, Dario, who must regain control of his dead father's throne from the evil Mordred. Heritage of Kings breaks from the typical pattern that previous Settlers games had established; while the basic real-time strategy concept of resource micromanagement remains the same, a lot of the gameplay features have changed from those of The Settlers IV, and slightly resemble many of the gameplay aspects of Cossacks: European Wars. Heritage of Kings is also the first Settlers game in 3D.
Tzar: The Burden of the Crown is a real-time strategy game for the PC published by Take-Two Interactive and developed by the Bulgarian game developer company Haemimont Games. The gameplay is set up in a fictional medieval age. The basic goal is to conquer the neighbouring kingdoms and destroy all traces of them, or destroy their castles, depending on selected playing mode. There are many different buildings and characters you can produce, each depending on which of the 3 races you choose to be: European, Asian or Arabian. The main differences are the types of special buildings available, and the types of troops you can make. There is also a campaign option for single players in which the player must complete specific goals, such as destroying an enemy force, or protecting a citadel from attack. The game also includes a map editor where players can create their own map to play on with strategic rivers, forests, and resources to build their armies with.
In The Settlers - Rise of an Empire, players build lively, bustling towns in a medieval world. Everything in this richly detailed, realistic world is visible and lovingly animated. Each Settler figure has his or her own daily routine, with a range of different actions and behaviors that can be observed at all times. The ultimate objective of the game is to expand your empire and become a legendary ruler. Spur your settlers on to ever greater efforts, develop a flourishing economy, satisfy the needs of your citizens, and protect your people from danger!
Julius Caesar wants to expand his already massive empire and he has his sights set on the lush countryside of Gaul. Celtic Kings: Rage of war brings you the excitement of the Roman conquests in two modes: strategic and adventure. In strategic mode, you play as either the Romans or the Gauls in a world where tactical and strategic maneuveres are the key to victory. In adventure mode you take on the role of Larax and the battle the warring tribes who have raided your village and killed your wife. Two exciting game modes, one action-packed conquest - let the best warrior win!
Choose your kingdom and become the king as you wrestle over control of Europe in this fresh take on medieval real-time grand strategy. Manage provinces, gather armies, initiate diplomacy, and dabble in espionage. The path is open: become the true Sovereign of your people and bring them to glory.
It’s the year 1400- the late Middle Ages. Europe sees the dawn of the golden age of the new departures and the free spirit. Under the rule of the bourgeoisie and businessmen, more and more towns are emerging from the clutches of the aristocracy and are achieving independence, power and wealth. New businesses are flourishing, bringing financial strength and political influence to a growing economy. However, life in the narrow, overpopulated alleyways and streets of the towns also has its downsides: epidemics and diseases are spreading, and thieves and highwaymen lie in wait to get their piece of the wealth. Now you can try your hand in these exciting times of change. Will you head down the path of an honest craftsman or a dubious priest? It’s your choice.
Lead as fantasy characters throughout history: King Arthur and the forces of Camelot, Siegfried and Dietrich in the German Ice Campaign, and unleash the fury of the forces of evil in Vlad Dracul’s Transylvania.
King Arthur: Knights Tale mixes an XCOM-style turn-based battle system with traditional RPG mechanics, including character development, choices that impact the direction of your campaign, and upgrading your home base of Camelot. The story follows Sir Mordred, who travels with a band of knights across Avalon in search of King Arthur. This is already an interesting twist on the classic legend, as Sir Mordred is King Arthur's nemesis, traditionally shown as the king's traitorous nephew. In this version of the tale, Mordred has actually mortally wounded Arthur, and is now stalking him through the isle of Avalon to finish the job on command of The Lady of the Lake.
Take control of a powerful civilization. Lead them through 1000 years of the Middle Ages to riches and greatness. Will you Intimidate the world into following you by using military force? Rule the world with honor and nobility by using commerce and diplomacy? Or Underhandedly seize power through conspiracy, deception and regicide? There are many paths to power, there can only be one ruler!