Living Books: Just Grandma and Me

07.02.1992
Just Grandma and Me was the very first Living Books PC CD-Rom game from 1992 based on the 1983 book of the same name written by Mercer Mayer. It is an interactive storybook about a boy and his Grandma at the beach.
One sunny day, Little Critter and his grandmother went to the beach. A bus came to pick them up, and they were on their way. When they arrived, Little Critter tried to set up the beach umbrella, but was lifted up into the air by the strong winds, and his visor fell off. The lifeguard blew his whistle and motioned him to come back down, and Little Critter and the umbrella landed down onto the ground. He decided to fly his kite instead, but it accidentally landed onto the mother cow's head. After his kite was a disaster, Little Critter bought hot dogs for himself and Grandma to have for lunch, alongside soft drinks, but he unexpectedly tripped over a ball, and dropped the hot dogs into the sand. So he washed them off with the water (but seawater), before he and Grandma ate them. After lunch, Little Critter found a nice seashell for Grandma on the sand, but there was a crab inside. After escaping from the crab, Little Critter tried to blow up his seahorse floatie, but didn't have enough air. At each attempt, his swimming shorts fell down exposing his frontal furry bottom and his face turned red. When he pulled them up, the air fizzled out of his seahorse. He then landed on the ground with a big thud. Since he did not have enough air, Grandma helped a little. Little Critter told his grandma to take him way out in the deep water but not too far. Little Critter put on his fins and mask, and showed Grandma how he can snorkel. Later, Little Critter digs a hole for Grandma, and he covered her up and tickled her toes. That evening, Little Critter built a sand castle for Grandma, but a big wave came and washed away the castle. Little Critter became disappointed about his sand castle being ruined and there was nothing he could do about it. He thought about building it again, but it would have been too late to make another one on that day. So therefore, he was forced to give it up. Grandma felt bad for her grandson and noted about Little Critter's sandcastle sympathy. However, she managed to comfort him and said, "That's what happens to sandcastles". (That is, as spoken on page 10 read by Little Critter --"Grandma said, 'That's what happens to sandcastles'".) She then suggested they build a new one next time. This put a smile on Little Critter's face to which he accepts about making a new one next time (maybe next year's summer or on their next visit to the beach). Later that night, Grandma and Little Critter went back to the bus. On their way home, Little Critter was very tired, so he fell asleep and told Grandma he would watch for their stop. The bus dropped them off at home, and they realized they had a good time at the beach together and Grandma held Little Critter in her arms and they went to bed. (That is, to which Little Critter reads --on the last page-- "We had a good time at the beach. Just Grandma and me".)

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Part of collection:
Living Books (last 3 games)

28.12.1998

D.W. the Picky Eater is an interactive storybook and an educational game for children aged three to seven. It is based on the 1995 children's book by Marc Brown. Players follow D.W., Arthur Read the aardvark's sister, who dislikes a lot of food because it looks disgusting to her. Items she does not like include pickles, tomatoes, pineapple, spinach, salad, parsnips etc. The story is told through narration and text on the screen and meanwhile many hotspots in the environment can be clicked for a short animation. There are also several mini-games such as decorating D.W.'s playhouse along with a game, soaking gophers with the water hose, setting the table and so on.

15.08.1997

The Cat in the Hat is an educational game based on the Dr. Seuss book of the same name. It has the same plot of the original book. The Cat sees that Sally and her brother are bored on a rainy day. Eventually, they start having fun, but The Cat realizes he has made a big mess. The Cat uses a big vacuum to clean the whole mess up, and it ends happily ever after. The game lets you click on many things in the background, and has small mini-games during the story. The game also lets you go back to any page you want again.

30.06.1997

Once again Arthur, D.W., and friends lead us on a hilarious adventure that kids won't want to miss. An Interactive Adventure, 5 learning activities and 13 surprises and puzzles help kids develop critical reading, math, and logic skills while they play along with Arthur. Arthur wants to play "Deep Dark Sea" on the computer every chance he gets; when his mother leaves for work and asks him not to touch the computer, the temptation is too much. Arthur and Buster play long enough to fight over the mouse and make the screen go blank! Will Arthur be able to fix the computer before his mom gets home? Play and find out! Treasure Hunt: Get the treasure if you can read all the words! Kids develop reading and logic skills in this face-paced and exciting activity. Play against a friend or the computer! D.W.'s Store: Shop for D.W.'s toys. Cook up wacky recipes in D.W.'s cafe. Children learn counting and math while they make purchases and work in the cafe. Deep Dark Sea: Explore world geography and ocean life while searching for hidden treasure. This sidescrolling arcade style activity has three levels of difficulty for hours of fun! Toy Captain: Drop water balloons on a target and help rescue the firefighter. This activity is great for improving hand/eye coordination. Frankenfish: Learn ocean facts and geography while creating your own wacky creatures! Print in color or black and white to create your own coloring book!

Part of franchise:
Little Critter

01.02.1993

Little Monster at School is an interactive story game, based on the book by Mercer Mayer. Little Monster explains how school is fun and things to do in school, along with trying to help a monster kid named Yally get along with school. On the pages after the first part of the story is read to the player. Objects in the background may be clicked to reveal hidden surprises. While playing, click on some of background objects and find a little furry mutant.

07.02.1992

Just Grandma and Me was the very first Living Books PC CD-Rom game from 1992 based on the 1983 book of the same name written by Mercer Mayer. It is an interactive storybook about a boy and his Grandma at the beach.

Could be interesting

01.02.1993

Little Monster at School is an interactive story game, based on the book by Mercer Mayer. Little Monster explains how school is fun and things to do in school, along with trying to help a monster kid named Yally get along with school. On the pages after the first part of the story is read to the player. Objects in the background may be clicked to reveal hidden surprises. While playing, click on some of background objects and find a little furry mutant.

12.09.1993

An educational game which reads the story of "The Tortoise and the Hare" to young players while including point-and-click elements.

28.12.1998

D.W. the Picky Eater is an interactive storybook and an educational game for children aged three to seven. It is based on the 1995 children's book by Marc Brown. Players follow D.W., Arthur Read the aardvark's sister, who dislikes a lot of food because it looks disgusting to her. Items she does not like include pickles, tomatoes, pineapple, spinach, salad, parsnips etc. The story is told through narration and text on the screen and meanwhile many hotspots in the environment can be clicked for a short animation. There are also several mini-games such as decorating D.W.'s playhouse along with a game, soaking gophers with the water hose, setting the table and so on.

30.06.1997

Once again Arthur, D.W., and friends lead us on a hilarious adventure that kids won't want to miss. An Interactive Adventure, 5 learning activities and 13 surprises and puzzles help kids develop critical reading, math, and logic skills while they play along with Arthur. Arthur wants to play "Deep Dark Sea" on the computer every chance he gets; when his mother leaves for work and asks him not to touch the computer, the temptation is too much. Arthur and Buster play long enough to fight over the mouse and make the screen go blank! Will Arthur be able to fix the computer before his mom gets home? Play and find out! Treasure Hunt: Get the treasure if you can read all the words! Kids develop reading and logic skills in this face-paced and exciting activity. Play against a friend or the computer! D.W.'s Store: Shop for D.W.'s toys. Cook up wacky recipes in D.W.'s cafe. Children learn counting and math while they make purchases and work in the cafe. Deep Dark Sea: Explore world geography and ocean life while searching for hidden treasure. This sidescrolling arcade style activity has three levels of difficulty for hours of fun! Toy Captain: Drop water balloons on a target and help rescue the firefighter. This activity is great for improving hand/eye coordination. Frankenfish: Learn ocean facts and geography while creating your own wacky creatures! Print in color or black and white to create your own coloring book!

01.10.1992

Arthur's Teacher Trouble is based on the 1986 Marc Brown book of the same title, and is the second Living Books PC CD-Rom Game and the first of the five Arthur Living Books games (counting D.W. the Picky Eater).

10.12.1993

The New Kid on the Block is the fourth Living Books game based on the 1984 storybook written by Jack Prelutsky, and was released in 1993. Instead of just one story, it was a collection of 17 poems. It is hosted by Jack Prelutsky as he voiced the cartoon counterpart of himself.

28.07.1995

The Berenstain Bears Get in a Fight is the first Berenstain Bears interactive Living Books PC game from 1995. It is based on the 1982 book written by Stan & Jan Berenstain and its adaptation of the 1985 TV series on CBS.

26.08.1996

"The Berenstain Bears in the Dark" is an interactive educational game based on the book of the same name. It follows Brother Bear reading a scary story to Sister Bear, leading her to fear the dark. Papa Bear helps Sister Bear realize it's just her imagination, while Brother Bear eventually becomes afraid of the dark too. The game features two play modes, "Read To Me" and "Let Me Play," as well as bonus games like "Animal Match" and "Picture Jumble."

23.09.1996

Green Eggs and Ham is the second Dr. Seuss Living Book Adaptation from Broderbund. The story features Sam-I-Am, who repeatedly asks the questions based on an object, e.g. “Would you Could you on a boat?”. This leads to his grumpy friend saying “I do not like Green Eggs an Ham”. The story gets more dramatic as it progresses. There are some activities featuring characters from the story like the Fox in a Box, and the Mouse in the House. The game features word recognition, vocabulary, reading comprehension and computer literacy. Every page is clickable for a few surprises. In Read to Me, the program automatically turns the pages leaving out the games as the story progresses.

15.08.1997

The Cat in the Hat is an educational game based on the Dr. Seuss book of the same name. It has the same plot of the original book. The Cat sees that Sally and her brother are bored on a rainy day. Eventually, they start having fun, but The Cat realizes he has made a big mess. The Cat uses a big vacuum to clean the whole mess up, and it ends happily ever after. The game lets you click on many things in the background, and has small mini-games during the story. The game also lets you go back to any page you want again.