Locke(d)
Buy
Could be interesting
A first person narrative adventure which tells the story of a soul’s journey into the afterlife using your real-life blinks.
When the world is coming to an end, who would you want to speak to one last time? Schrödinger’s Call is a visual novel that lets you experience the pain and salvation of human connection, as if you were turning the pages of a picture book.
The disappearance of an ambitious engineer and his high-society wife provokes a hunt for a precious artefact. The trail leads you to the attic of their home, and the discovery of an old, peculiar dollhouse. What secrets lie within these walls?
Paper Bride is a Chinese horror mystery puzzle game. You will play as the groom to search for the truth and have bizarre encounters, gradually learning about the dark mystic custom in the bride's home village and a story from the past...
You're here to slay the princess. Don't believe her lies. Slay the Princess is a choice-driven psychological horror visual novel with dramatic branching, light RPG elements, and hand-penciled art.
Nestled in the heart of Tokyo, the quaint little aquarium, Manten Aquarium. Numerous urban legends have arisen from here. On the night of the full moon the waters turn to blood and man faced fish lurk within. Junior high school students Mayu and Himeno came to Manten Aquarium to investigate these urban legends. In the beginning it was fun, but then... They see a glimpse of Mayu’s missing little sister, Mari. The wheels of fate begin turning as they chase after Mari’s shadow.
A dark visual mystery novel featuring transhumanism, traditional marriage, loneliness, and cosplay. Two pursuable characters. Five endings. Welcome to the future.
You've finally made it to the dead-end mining town of Scarlet Hollow, North Carolina, where your aunt is dead, your cousin hates you, and something otherworldly stalks you from the shadows. You won't be able to save everyone. You might not even be able to save yourself. Welcome home.
Glitchhikers is a surreal journey through the spaces between places. A late night drive, a deserted airport lounge, a moonlit walk through an empty park, a quiet carriage on an overnight train. Who will you meet? What will you talk about? Where will the journey take you? Find yourself along the way.
Four students find themselves trapped in the restroom of an abandoned school; the door is locked, and there's no way out except to cling to hope or face death.