Mega Man Zero

26.04.2002
Users 81/100
It's your mission to help the exiled scientist Ciel discover the source of a new reploid energy! Play as Mega Man's pal Zero, the reploid from the Mega Man X series turned good by the infectious Sigma Virus and 100 years of sleep. Conquer your adversaries and find the energy source... or risk ultimate defeat. It's up to you to defend good from the destructive powers in the universe.
Over a century after Sigma's defeat in the Mega Man X series, a new government called Neo Arcadia was formed to maintain peace. The leaders of Neo Arcadia began hunting down Reploids unjustly labeling them as Mavericks. Now the only hope for the Reploid is a legendary Reploid: the Red Hero that is named Zero. Feeling that the Reploids were being wrongly accused, Ciel flees from Neo Arcadia and creates a Resistance against Neo Arcadia. The game begins as Ciel and a small group of resistance soldiers is being hunted by Pantheons and Golems. Some of the resistance soldiers fall behind, but they can't stop their advance. Pursued, Ciel reaches a huge door. Passy, her Cyber-elf says: "I feel strong energy emanating from here. This must be the place." After that, soldiers blow up the door, and Ciel, Passy and Milan enter the room, with Zero's lifeless body in the middle of room, inactive for 100 years. Milan tries to touch it, but he is knocked back by energy shield that protects Zero. While they try to figure out how to bypass the shield, Pantheons appear at the door. Milan orders Ciel to run, and dies, being hit by one of the Pantheons. Passy tells Ciel: "You have to use my power. You have no choice." Ciel thinks while Pantheons come closer and closer, and agrees sadly. Passy's sacrifice breaks the energy shield and brings Zero back to life. He helps Ciel, and learns that Mega Man X (although actually a copy) is the one responsible for innocent Reploids being retired.

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Part of collection:
Mega Man X (last 3 games)

24.03.2020

The latest chapter in the classic action shooting game, "Mega Man X!" Play as the legendary irregular hunters X and Zero, and take on the internet world known as the "Deep Log."

15.12.2005

Mega Man Maverick Hunter X, known as Irregular Hunter X in Japan, is an enhanced remake of the original Mega Man X game released for the PlayStation Portable in 2005-2006. The game is also compatible and cross-playable with the PlayStation Vita via a PSN Download which was released at the PlayStation Vita's launch on February 15, 2012. It has several new features and several redesigns.

07.12.2004

Mega Man X 8 adds more depth and variety to this classic gaming series. With Earth in ruins after Sigma's invasion, humanity builds a new kind of reploid to colonize the moon. Sigma has corrupted their DNA and made them turn on humans. You and your teammates head to the moon for outer-space adventure of epic proportions!

Part of collection:
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06.07.2006

This game contains elements from the Mega Man X series and the Mega Man Zero series. The game introduces a new open-ended gameplay environment and the ability to select the protagonist's gender, a first in the series. The player's character, Vent or Aile, is on a 2-dimensional overlay map with sprites where he or she engages enemies to finish the mission. When Vent and Aile receive a Biometal, they are able to change form, gaining various abilities, such as the charge moves, or charging their weapon with an element of that Biometal; for example, Biometal H will charge the weapon with electricity. While in a special form, using the form-specific abilities use up weapon energy. When Vent and Aile receive the other half of the Biometal, they are able to perform a different special ability.

21.04.2005

Mega Man Zero 4 is a video game created by Capcom and Inti Creates for the Game Boy Advance in 2005. It's the fourth and final installment in the Mega Man Zero series, making Zero the first Mega Man subseries to see a proper conclusion. The game introduces the Zero Knuckle, a weapon that lets Zero steal other enemies' weapons and use them for himself, as well as a new mechanic where Zero can alter weather conditions before entering one of the eight main levels.

23.04.2004

It's the third chapter in the Mega Man Zero action adventure series for the Game Boy Advance. Featuring a new customization system, you can now equip Zero, with a combination of chips that will affect both his attributes and abilities, allowing you to adapt him to different challenges. Among his other new skills, Zero will now have weapon called the recoil rod. Now be jumps at double his normal height. These new skills will allow our hero to march into Arcadia to defeat the evil Omega single-handedly... Or will they?

Part of franchise:
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29.11.2001

Mission Critical... Zero is Missing... Search and Rescue! It's been three weeks since Earth's near collision with the space colony Eurasia. The disaster was averted by Zero's heroics. Now, on a bruised and battered planet, tales of rampaging reploids are surfacing. It's up to Mega Man X to investigate these mysteries but it's not going to be easy. Mega Man X must battle through a maze of levels and rescue reploids along the way. Return to battle again and again with the new Nightmare System, which randomizes level maps, enemies, and endings based on how you play the game. Mega Man X is back and now it's personal!

02.05.2003

In Zero's next mission, he falls prey to a trap set by Neo Arcadia's ruthless commander. Planning to trick Zero, he tries to use him to wreak chaos between reploids and humans once again. But, can he succeed? LAN Multiplayer. If you have two cartridges and a link cable, the players can link two GBAs and take part in a two-player game. There are three modes available to take part in: - Time Attack - Set a goal somewhere in the stage. After three tries, the player with the shortest time to the goal wins. - Enemy Battle - Defeat the most enemies from the generator within the time limit. - Get Item. - Collect the most items from the map within the time limit.

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Mega Man Zero 4 is a video game created by Capcom and Inti Creates for the Game Boy Advance in 2005. It's the fourth and final installment in the Mega Man Zero series, making Zero the first Mega Man subseries to see a proper conclusion. The game introduces the Zero Knuckle, a weapon that lets Zero steal other enemies' weapons and use them for himself, as well as a new mechanic where Zero can alter weather conditions before entering one of the eight main levels.

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