Metal Gear Solid

03.09.1998
Critic 80/100
Users 90/100
Metal Gear Solid is a stealth game created by Hideo Kojima which follows the MSX2 video games Metal Gear and Metal Gear 2: Solid Snake. Despite a transition to 3D, Metal Gear Solid's gameplay remains similar to his predecessors. The game utilizes a traditional top-down view and the player must navigate the protagonist Solid Snake through the game's areas without being detected. Detection will set off an alarm which draws armed enemies to his location. Conversations with Snake's allies and cutscenes are used extensively to advance the plot and gain more insight into it. Metal Gear Solid is regarded as one of the greatest and most important video games of all time, and helped popularize the stealth genre and in-engine cinematic cutscenes.
Metal Gear Solid takes place in an alternate history in which the Cold War continued into the 1990s, ending at some point near the end of the 20th century. Coming out of retirement, special agent Solid Snake is called back into the line of duty to take on rogue members of Foxhound, a crack government anti-terrorist squad threatening to launch nuclear-weapons on the White House unless they receive their $1 billion ransom. With only 24 hours to sabotage Foxhound's threat, Snake must infiltrate enemy lines, rescue the two hostages and thwart the terrorists' plans. The demons of his past will challenge him and his will as a soldier shall be tested, as Snake fights to save the world from nuclear devastation.

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Expanded games

24.06.1999

Metal Gear Solid: Integral is an expanded version of the original game. It includes most of the changes and additions that were made in the NTSC-U/C version of the original Metal Gear Solid as well as new features and changes of its own, including a third disc consisting almost entirely of VR training missions.

Part of collection:
Metal Gear (last 3 games)

20.02.2018

In a struggle to stay alive on this harsh terrain filled with deadly creatures, soldiers who were previously on Motherbase now must work cooperatively in order to survive.

09.05.2013

Blade Wolf is the second story DLC for Metal Gear Rising: Revengeance. Initially a commercial release, it was made available for free around the time of the PC version's release, where it was included by default. It is a separate story campaign with Blade Wolf as the protagonist, a boss for Raiden in the original game. It is a robot wolf with a chainsaw on its back who originally worked for Mistral. The campaign is set prior to the encounter with Raiden at Abkhazia in the original game and the story is told as a flashback. Just like the first DLC most of the environments are reused from the original game, most notably R-01.

09.04.2013

Jetstream is the first story DLC for Metal Gear Rising: Revengeance. Initially a commercial release, it was made available for free around the time of the PC version's release, where it was included by default. It is a separate story campaign with Samuel 'Jetstream' Rodrigues as the protagonist, a boss for Raiden in the original game.

Part of collection:
Metal Gear Solid (last 3 games)

31.12.2025

The same gripping story and engrossing world, but now with cutting-edge graphics and 3D audio, which bring the jungle to life. Get ready for the ultimate survival, stealth and action experience.

20.02.2018

In a struggle to stay alive on this harsh terrain filled with deadly creatures, soldiers who were previously on Motherbase now must work cooperatively in order to survive.

01.09.2015

Metal Gear Solid V: The Phantom Pain is the sequel to Metal Gear Solid V: Ground Zeroes and a prequel to the original Metal Gear. The game has a complex story with long cut-scene sequences, but there are fewer and they are shorter compared to earlier Metal Gear Solid titles. Most of the gameplay mechanics introduced in Ground Zeroes are carried over: it is still an action game and stealth oriented but replaces the linear corridor design from most earlier titles with large open world environments that offer the player unrestricted freedom for the approach. The world has now a real-time day and night cycle and various weather effects that influence enemy behaviour, visibility and sound. Sabotaging or destroying certain structures can also influence other parts of the map.

Part of franchise:
Metal Gear (last 3 games)

31.12.2025

The same gripping story and engrossing world, but now with cutting-edge graphics and 3D audio, which bring the jungle to life. Get ready for the ultimate survival, stealth and action experience.

24.10.2023

The first and second title in the Metal Gear series that established the stealth action genre, as well as the basic mechanics of the series.

20.02.2018

In a struggle to stay alive on this harsh terrain filled with deadly creatures, soldiers who were previously on Motherbase now must work cooperatively in order to survive.

Part of franchise:
Metal Gear Solid (last 3 games)

24.10.2023

The origin of stealth action returns. Metal Gear Solid Master Collection: Volume 1 unifies the beginning of the Metal Gear gameplay experience in one single package. Infiltrate enemy fortresses all over the globe, complete your missions with stealth and experience the thrilling cinematic story of the Metal Gear series. Volume 1 line-up features the original titles and beginning of the Metal Gear series: Metal Gear, METAL GEAR (NES version), Metal Gear 2: Solid Snake, Snake's Revenge, Metal Gear Solid (Including VR Missions/Special Missions), Metal Gear Solid 2: Sons of Liberty (HD Collection version), Metal Gear Solid 3: Snake Eater (HD Collection version) Title lineup Metal Gear Metal Gear 2: Solid Snake Metal Gear Solid (Including VR Missions/Special Missions) Metal Gear Solid 2: Sons of Liberty (HD Collection version) Metal Gear Solid 3: Snake Eater (HD Collection version) Metal Gear (NES/FC version) Snake's Revenge Regional versions of the titles are available as additional downloads. [Video] Metal Gear Solid: Digital Graphic Novel Metal Gear Solid 2: Digital Graphic Novel [Digital book] Metal Gear Solid: Screenplay Book Metal Gear Solid: Master Book Metal Gear Solid 2: Screenplay Book Metal Gear Solid 2: Master Book Metal Gear Solid 3: Screenplay Book Metal Gear Solid 3: Master Book Metal Gear & Metal Gear 2: Screenplay Book Metal Gear & Metal Gear 2: Master Book The digital books can be accessed from the game's main menu screen. [Soundtrack] Metal Gear Solid: Digital Soundtrac

07.12.2018

Legendary game worlds and fighters collide in the ultimate showdown—a new entry in the Super Smash Bros. series for the Nintendo Switch system! New fighters, like Inkling from the Splatoon series and Ridley from the Metroid series, make their Super Smash Bros. series debut alongside every Super Smash Bros. fighter in the series…EVER! Faster combat, new items, new attacks, new defensive options, and more will keep the battle raging whether you’re at home or on the go.

Could be interesting

13.07.1987

Metal Gear is considered to be the progenitor of the stealth game genre, it was also the first video game designed by Hideo Kojima, who also directed many of the later Metal Gear sequels. The game revolves around a special forces operative codenamed Solid Snake who goes into a solo infiltration mission into the fortified state of Outer Heaven to destroy Metal Gear, a bipedal walking tank capable of launching nuclear missiles from anywhere in the world. The player must navigate the main character, a military operative codenamed Solid Snake, through various locations, while avoiding visual contact and direct confrontation with patrolling guards. If the player is seen, the game enters the "Alert Mode." In this situation, Snake must escape from enemy's sight in order to resume infiltration. The method of escaping varies depending on the circumstances behind discovery: If Snake is seen and only a single exclamation mark appears over an enemy's head, only the enemies in the player's present screen will attack and Snake can escape by simply moving to an adjacent screen. However, if two exclamation marks appear over the enemy (or the player triggers an alarm by being spotted by a camera, infrared sensor or by using an unsuppressed weapon), reinforcements from off-screen will appear as well. Snake can only escape by eliminating all incoming enemies, going outdoors, or by entering an elevator. The player starts the game unarmed, but eventually acquires firearms such as a Beretta 92F and an M79 grenade launcher, as well as explosives such as remote control missiles and landmines. Ammo and supplies for weapons are limited, but are replenished by picking up ammunition caches or additional supplies. Weapons can not only be used to kill enemies, but also to clear obstacles such as hollow walls and electrified floors. Snake can also use his fists to punch and defeat patrolling enemies. Occasionally, if the player defeats a guard with punches without alerting anyone, the defeated guard will yield a single unit of rations or an ammo box that can be picked up. In addition to enemy guards, the player will also be confronted by mercenaries who will challenge the player to combat, serving as the boss characters. The enemy base consists of three different buildings, with multiple floors (including basement levels) within them. The player uses key cards and other items to unlock doors and explore new areas. Each door will only open to its corresponding key cards. Information can be obtained by rescuing hostages being held within the buildings. After rescuing five hostages, the player's rank will increase by one star (with the maximum rank being four stars), allowing for increased carrying capacity and maximum health. However, if a hostage is killed, the player is demoted to the previous rank. A transceiver is available for the player to communicate with their commanding officer, Big Boss, or one of the resistance members operating covertly near Outer Heaven (Schneider, Diane, and Jennifer). Each of Snake's allies specializes in a specific subject. The player must keep track of their allies' frequency numbers in order to contact them. All of the radio messages are dependent on the rooms where the player is located.

20.07.1990

Metal Gear 2: Solid Snake is an action-adventure stealth video game created and published by Konami for the MSX2 computer platform. Acting as a direct continuation of the MSX2 version of the original Metal Gear, it was written and designed by the series' creator, Hideo Kojima. Kojima's inspiration for this game arose as a response to the development of Snake's Revenge, a separate sequel being produced simultaneously for the NES, intended primarily for the North American and European markets.

17.11.2004

Metal Gear Solid 3: Snake Eater is the prequel to the entire Metal Gear series. Most of the series' defining gameplay elements have been carried over and as before, Snake must use stealth and wits rather than brute force to infiltrate enemy zones and eliminate his major adversaries. Unlike the previous games, this installment takes place in a large outdoor jungle. Snake is able to use camouflage, climb trees, hide in tall grass or wear clothes that make him less noticeable.

09.10.2012

Dishonored is an immersive first-person action game that casts you as a supernatural assassin driven by revenge. With Dishonored’s flexible combat system, creatively eliminate your targets as you combine the supernatural abilities, weapons and unusual gadgets at your disposal. Pursue your enemies under the cover of darkness or ruthlessly attack them head on with weapons drawn. The outcome of each mission plays out based on the choices you make.

26.11.2009

Rogue Warrior is a character-driven, first-person-shooter, featuring Richard Demo Dick Marcinko's explosive personality in an action-packed single player campaign, and intense multiplayer combat.

14.06.2013

A third person shooter/stealth/survival hybrid, in which twenty years after the outbreak of a parasitic fungus which takes over the neural functions of humans, Joel, a Texan with a tragic familial past, finds himself responsible with smuggling a fourteen year old girl named Ellie to a militia group called the Fireflies, while avoiding strict and deadly authorities, infected fungal hosts and other violent survivors.

17.09.2013

Grand Theft Auto V is a vast open world game set in Los Santos, a sprawling sun-soaked metropolis struggling to stay afloat in an era of economic uncertainty and cheap reality TV. The game blends storytelling and gameplay in new ways as players repeatedly jump in and out of the lives of the game’s three lead characters, playing all sides of the game’s interwoven story.

01.09.2015

Metal Gear Solid V: The Phantom Pain is the sequel to Metal Gear Solid V: Ground Zeroes and a prequel to the original Metal Gear. The game has a complex story with long cut-scene sequences, but there are fewer and they are shorter compared to earlier Metal Gear Solid titles. Most of the gameplay mechanics introduced in Ground Zeroes are carried over: it is still an action game and stealth oriented but replaces the linear corridor design from most earlier titles with large open world environments that offer the player unrestricted freedom for the approach. The world has now a real-time day and night cycle and various weather effects that influence enemy behaviour, visibility and sound. Sabotaging or destroying certain structures can also influence other parts of the map.

20.05.2014

Wolfenstein: The New Order is an action-adventure shooter game played from a first-person perspective. It is the semi-sequel to 2009's Wolfenstein, however utilizes very little from the game and drops any direct references to veil or supernatural. To progress through the story, the player battle enemies throughout levels. The game utilizes a health system in which players' health is divided into separate sections that regenerate; if an entire section is lost, the player must use a health pack to replenish the missing health. In combat, a cover system can be used as assistance against enemies. The player have the ability to lean around, over, and under cover, which can be used as a tactical advantage during shootouts and stealth levels. The game gives the player a wide variety of weapon options—they can be found on the ground, retrieved from dead enemies, or removed from their stationary position and carried around.

15.11.2016

Explore a massive and dynamic open world offering an incredible variety of gameplay possibilities. Hack your way through traffic while you engage in dangerous car chases through the winding streets of San Francisco, traverse the rooftops of the colorful and vibrant neighborhoods of Oakland, and infiltrate the cutting-edge offices of Silicon Valley companies. There are many secrets to uncover in the birthplace of the tech revolution.