Midnight Club: Street Racing

26.10.2000
Users 76/100
Genre: Racing
Midnight Club brings the action of high speed driving and adventure to the Game Boy Advance. The concept behind this game derives from the illegal races of real-world Midnight Clubs. The core gameplay consists of races of high-speed maneuvering through completely open city streets. Live life in the insane lane, escape the law and accumulate an arsenal of vehicles.
In secret gatherings around the world a mysterious group of urban street racers, known as the Midnight Club, a race for pride, power, and glory in sleekly customized, tricked-out sportscars. Speeding through crowded streets, running red lights, terrorizing pedestrians, driving on sidewalks, and outrunning the cops are merely the beginning for the Midnight Club. Furious action inaccurate models of New York and London - race anywhere in a living city and win the pink slips of opposing players.

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Part of collection:
Midnight Club (last 3 games)

21.10.2008

Midnight Club: Los Angeles is a video game in the Midnight Club series of racing video games. It was officially announced for the PlayStation 3 and Xbox 360 on January 11, 2008 by Rockstar Games. The game was developed by Rockstar San Diego. The game features 43 cars and 4 motorcycles. The open world map of Los Angeles is confirmed to be the size of all three cities from the previous installment combined. It has also been confirmed by several sources that each car has a polygon count of roughly 100,000. After several delays, Midnight Club: Los Angeles was released on October 20, 2008 in North America and on October 24, 2008 in the PAL region.

21.10.2008

Midnight Club: L.A. Remix is a portable version of Midnight Club: Los Angeles. The game features only a portion of Los Angeles, using a slightly-modified version of the L.A. map from Midnight Club II. Making up for this, the game features another playable city, Tokyo, which uses the same map from Midnight Club 3: DUB Edition Remix. Unlike the console version, the police do not chase the player in "Cruise" mode. However, the player can get caught after running from the police for a long period of time, and eventually getting boxed in, and getting no fine. Also unlike the console version, Midnight Club: L.A. Remix does not feature cutscenes. Also, the cars in the game have been split up meaning that one half of the cars can be used in Los Angeles while the other half can be used in Tokyo, the bikes aren't split as all three can be used in Los Angeles and Tokyo.

13.03.2006

Midnight Club 3: DUB Edition is a racing game developed by Rockstar San Diego and published by Rockstar Games It is the third installment in the Midnight Club series. Like previous installments in the series, the game is an arcade-style racer and focuses on wild, high-speed racing, rather than realistic physics and driving. The name is derived from a partnership between Rockstar and DUB Magazine, which features heavily in the game in the form of DUB-sponsored races and DUB-customized vehicles as prizes. Players race through open world recreations of San Diego, Atlanta, and Detroit listening to 98 licensed music tracks that include hip-hop, rock, and more.[citation needed] The game features a number of graphical views after the player crashes into certain objects, or travels across particular stretches of road. There is also the ability to customize a player's vehicle. Other than modifying the external looks, the vehicle's performance can also be improved (with the exception of all 'A' Class vehicles except motorcycles).

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30.09.2002

The Need for Speed series returns, this time reverting back to the 'chase' arcade experience instead of a racing simulation. Top speed racing is the name of the game, where you must outchase not just the opposing drivers, but the cops. Choose from a selection of today's (and yesterday's) top sports cars, including the Ferrari F50, Porsche 911 and a range from the likes of Ford, Corvette, BMW, Lotus, Mercedes, Aston Martin, the McLaren F1 and a lot more. The competitive race mode allows you to take on other drivers and beat them to the line. A selection of tracks allows you to not only dodge incoming traffic, but perform deadly jumps and stunts to receive points. These points, combined with the points recieved from your finishing position, can unlock new cars and tracks. The Hot Pursuit mode combines all the major elements of the competitive mode with the chance to out run the cops. They will throw everything at you to try and stop you, including running you off the road, setting up road blocks and unleashing an attack helicopter equiped with missiles. Three busts by the cops ends the race.

17.11.2003

Need for Speed: Underground is a 2003 racing video game and the seventh installment in the Need for Speed series. It rebooted the franchise, ignoring previous Need for Speed games that featured sports cars and exotics. Underground is the first game in the series to offer a career mode that features a comprehensive storyline, as well as a garage mode that allows players to fully customize their cars with a large variety of brand-name performance and visual upgrades.

09.11.2004

Need For Speed Underground 2 takes place in Bayview after the events of Need for Speed: Underground. The prologue begins with the player driving in a Nissan Skyline R34 in Olympic City (though the racing scenes are actually in Bayview), the setting of NFS:UG. He then receives a race challenge from a rather ominous personality who offers him a spot on his crew, but "won't take 'no' for an answer." The player races off — despite Samantha's warnings — only to be ambushed by a mysterious driver in a rage that totals his Skyline. The driver, who has a unique scythe tattoo, makes a call confirming the accident, and the flashback fades out.

15.11.2005

The player arrives in Rockport City, driving a racing version of the BMW M3 GTR (E46). Following Mia Townsend (played by Josie Maran), the player proves his driving prowess as he is pursued by a veteran police officer named Sergeant Cross (played by Dean McKenzie), who vows to take down the player and end street racing in Rockport. Races seem to be in the player's favor until a particular group of racers, led by the game's antagonist, Clarence "Razor" Callahan (played by Derek Hamilton), sabotages and win the player's car in a race.

31.10.2006

Need for Speed: Carbon, also known as NFS Carbon or NFSC, is an Electronic Arts video game in the Need for Speed series. It is the tenth installment and was the first game in the series to gain the PEGI rating of 12+. The game is a sequel to 2005's Need for Speed: Most Wanted.

23.12.1997

Gran Turismo is a racing game designed by Kazunori Yamauchi and is the first entry in the critically acclaimed simulator racing series bearing the same name. After five years of development time, it was well-received publicly and critically, shipping a total of 10.85 million copies worldwide as of March 2013, making it the best-selling PlayStation game. The game uses two different modes: Arcade Mode and Gran Turismo Mode. In the arcade mode, the player can freely choose the courses and vehicles they wish to use. Winning races unlocks additional cars and courses. However, Gran Turismo Mode requires the player to earn different levels of driver's licenses in order to qualify for events, and earn credits, trophies and prize cars by winning race championships. Gran Turismo features 140 cars and 11 race tracks (as well as their reversed versions).

12.04.2005

Midnight Club 3: DUB Edition is a racing game, developed by Rockstar San Diego and published by Rockstar Games, and is the third game in the Midnight Club series. Like previous installments in the series, the game is an arcade-style racer and focuses on wild, high-speed racing, rather than realistic physics and driving characteristics. The name derived from a partnership between Rockstar and DUB Magazine, which features heavily in the game in the form of DUB-sponsored races and DUB-customized vehicles as prizes.

13.11.2000

You are an undercover driver, trying to survive amidst an international war between American and Brazilian gangs. The action takes you to Chicago, Las Vegas, Rio and Havana, all of which are depicted in detail, with curved roads added from the first game. As before, you have full control over the car as it storms around the streets. A new feature is the ability to get out of the car, and carjack others. This is especially useful when you have fallen victim to the advanced damage modeling. There is a full sequence of missions to complete, as well as some pre-set challenges and a Free Driving mode allowing you to explore at your leisure.

04.03.2000

Ridge Racer V is all about excited drivers pursuing the sheer frantic fun of unrestricted racing. Players will be able to drive super-cars with supreme power, speed and style that just can't be bought in a showroom. Features include four different modes – Grand Prix Mode, Versus Battle, Time Attack, and Free Run. Enhanced graphics, sound, and gameplay elements round out a package that also supports several steering wheel peripherals.

01.12.2006

LASR is a 2006 street racing game based in Los Angeles. The player starts off with one of two basic cars and race against AI cars to unlock better cars.