Monstrum
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Monstrum
Monstrum II pits players against terrifying monsters that are controlled by other players in a procedurally generated horror labyrinth. The survivors must escape the grotesque experiment taking place onboard the decaying 1970s era sea fortress, all the time whilst evading the horrors within.
Monstrum takes the traditional survival horror formula and remixes it completely with procedurally generated levels, permadeath, and AI driven predators, ensuring that nowhere on its derelict cargo ship is ever truly safe. Offering up a challenge to even the hardiest of gamers, Monstrum will force you to use your wits and whatever tools you can find to outrun or outsmart your pursuer. Attempt to escape from an environment that is out to kill you while evading the lurking terror that could be around any corner. Can you survive Monstrum?
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You awake in a sanctuary of steel and concrete, built to honor the Nordic Gods and to house an artifact, buried in the earth aeons ago. Unveil the secrets of the inhabitants, the artifact, and the nine realms of Yggdrasil in Apsulov: End of Gods.
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Delve deep into your mind to unravel the truth. However, beware that your own conscience is hunting you down, with a twist that allows you to see through its eyes at a deadly cost.
The Blackout Club is a first-person co-op horror game centered around a group of teenage friends investigating a monstrous secret beneath the skin of their small town. 1-4 players explore procedurally-generated missions against a fearsome enemy you can only see with your eyes closed.
Force of Nature is an indie open world sandbox game with fighting, crafting, building and farming systems.
Havocado is a silly hyper-speed multiplayer physics fighting game; shoot, punch, drive, and use magic to knock the other players off in a multitude of locations and scenarios.
Darq tells the story of Lloyd, a boy who becomes aware of the fact that he is dreaming. To Lloyd's misfortune, the dream quickly turns into a nightmare and all attempts to wake up end in failure. While exploring the darkest corners of his subconscious, Lloyd learns how to survive the nightmare by bending the laws of physics and manipulating the fluid fabric of the dream world.
Streets of Rogue is a top-down rogue-lite with an emphasis on player agency and freedom. It combines shooting, stealth, and role-playing elements in a procedurally generated city. Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities. In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment.