Pain

29.11.2007
Critic 78/100
Users 72/100
Genre: Sport
It’s the funniest game in town! Load characters into a super-sized, ultra-powerful slingshot and launch them into an active, physics-controlled environment filled with precarious and humorous situations. Score points by stringing together PAINful collisions and unleashing chaos on the downtown environment. Join the PAIN online community to keep up with PAIN’s ever evolving gameplay. Compete with other players worldwide on the Global Leaderboards. See you in PAIN!

Buy

Expansion packs

Part of collection:
Pain

29.11.2007

It’s the funniest game in town! Load characters into a super-sized, ultra-powerful slingshot and launch them into an active, physics-controlled environment filled with precarious and humorous situations. Score points by stringing together PAINful collisions and unleashing chaos on the downtown environment. Join the PAIN online community to keep up with PAIN’s ever evolving gameplay. Compete with other players worldwide on the Global Leaderboards. See you in PAIN!

placeholder
placeholder

Could be interesting

28.10.2008

The first MotorStorm wowed fans with its heady formula of brutal, unpredictable off-road racing, festival vibes and stunning Monument Valley desert scenery. Now Motorstorm Pacific Rift takes you to a solitary tropical paradise in the Pacific Ocean, ready for a whole new take on no-holds-barred racing action through thick swamps, dense jungle, towering peaks and steaming volcanoes. Not just pretty backdrops to the action, these environments take center stage in challenging players with everything in Mother Nature's arsenal. Thick mud, tangled undergrowth, swift flowing rivers, choking volcanic clouds and searing lava pools all test the drivers to their limits and beyond. Expect a rich festival of off road racing, along with a host of game modes and rewards. It's brutal, dangerous, relentless, and unpredictable and more than a game - MotorStorm Pacific Rift is a way of life.

11.05.2010

Skate 3 features an all-new co-op mode where teammates can complete challenges together while advancing each other’s careers. From rewarding epic bails and fails with a beefed up Hall of Meat mode to honing your craft with the all-new skate.School, players of all skill levels have multiple ways to “kill it” in the game. The franchise also continues to raise the bar for user created content with the skate.Create feature suite, an innovative toolset that empowers gamers to truly express their skate style by creating their own graphics, videos, and skate parks.

10.06.1998

FIFA 99 features an elite league called the "European Dream League" in which 20 top teams from across Europe battle it out in a league format. It was also the first game to feature a block containing teams which did not pertain to any of the main leagues (back then, it was known as "Rest of Europe" since all teams were European, the vast majority of them featured either in the 1998-99 season of the UEFA Cup or Champions League). Graphically, it is a major improvement over FIFA '98, with the inclusion of basic facial animations and different players' heights as well as certain other cosmetic features such as improved kits and emblems, although they are unlicensed. Gamers may also create their own custom cups and leagues and select the teams they wish to participate.

15.10.2007

Tony Hawk's Proving Ground features deeper customization than ever before, including a Video Editor with full-featured editing tools and visual effects for creating epic skate videos, and a fully customizable online Skate Lounge where players can skate with friends in the ultimate pad. In addition, players will have the freedom to skate from single player to online seamlessly, as well as utilize new gameplay mechanics such as skateable terrain altering and building, and Bowl Carving, delivering the most empowered skating experience ever. Tony Hawk-s Proving Ground also features even more Nail the Trick moves such as Nail the Grab and Nail the Manual intensifying the thrill of pulling off big tricks.

13.03.2012

A third-person adventure game in which the player, controlling a robed figure, makes a pilgrimage through a desert landscape to a rugged mountain with a beacon of light in the distance while uncovering the history of their people, rescuing and cooperating with friendly creatures, avoiding predatory ones and communicating with other travelers.

22.01.2008

Burnout Paradise is an arcade racing game set in an open world called Paradise City, a departure from the fixed tracks of earlier Burnout games. Players roam the city freely and start events by pulling up to intersections, choosing their own routes to each finish line rather than following set courses. The series' emphasis on high speed and spectacular crashes returns through features such as the Showtime mode, which lets players trigger a crash sequence anywhere at any time. Completing events raises the player's driver rank and unlocks new cars, and an online system supports additional cooperative and competitive modes. It was the first Burnout game released on Windows and later received a remastered version bundling its downloadable content.

14.09.2007

SKATE delivers the feel of skating through innovative controls, authentic cameras and a fully reactive skateboarding city. The game features professional skaters such as Danny Way and PJ Ladd, as well as a reactive city and relevant in-game cameras. SKATE's unique control scheme captures the true feel of skating versus the typical button mashing gameplay of past skating games. Featuring physics-driven animations, gamers will have a unique gaming experience every time they pick up the controller since no two tricks will ever be the same.

16.09.2010

Sports Champions is a 2010 sports video game developed by San Diego Studio and Zindagi Games and published by Sony Computer Entertainment for PlayStation 3, which utilizes PlayStation Move. It was officially unveiled at the 2010 Game Developers Conference in San Francisco. The game is a collection of modern and medieval sports games published by Sony Computer Entertainment and is jointly developed by San Diego Studio and Zindagi Games as a launch game for the PlayStation Move which would be bundled with the controller in several regions.

12.09.2007

Developed by Ninja Theory, Heavenly Sword is a visually stunning martial arts drama set in a mythical time and place in the Far East.

13.09.2005

In Burnout Revenge, players compete in a range of racing game types with different aims. These take place within rush-hour traffic, and include circuit racing, Road Rage (where players cause as many rivals to crash as possible within a time limit, or until the player's car is wrecked), Burning Lap (a single-lap, single-racer time attack mode), Eliminator (a circuit race where every thirty seconds, the last-placed racer's car is detonated; the race continues until only one racer is left), and Crash (where the player is placed at a junction with the aim of accumulating as many "Crash Dollars" as possible). A new gameplay feature in Burnout Revenge is the ability to ram same-way small to medium traffic, known as "traffic checking", propelling the rammed car forward; the event in which a "checked" car hits a rival is considered as a Traffic Takedown. Traffic checking is the focus of a new race type, Traffic Attack (whereby a player must earn a set amount of Crash Dollars through checking traffic), which can be used later on. During these events, players have access to a limited amount of boost which is acquired through various dangerous driving techniques, including but not limited to driving on the wrong side of the road, tailgating opponents and drifting. Unique to the series is the concept of battling other rivals; unlike other video games in the racing genre, players are encouraged, and sometimes even required, to ram rival cars and cause traffic to crash. Causing a rival to crash is referred to as a "Takedown", rewarding the player by extending the length of their boost gauge and completely refilling it. In designated events, boost can also be used to activate a "Crashbreaker" during a crash, detonating the car and causing other nearby cars to crash. When the rival car takes the player down, the player will have to take the ultimate REVENGE by taking down the revenge rivals (which the arrow at the top of the car turned red) is referred to as "Revenge Takedown". In the main single-player game mode, players compete in a world tour consisting of 169 events across three continents, divided into a series of 11 "ranks" (Rank 11 has no events). The ranks which a player has access to is determined by their "Revenge Rank", which increases after completing events. By increasing their Rank sufficiently, the player "ranks up" and unlocks the next rank of events. There are 77 cars in the game, some of which can only be used for crash events. The SUVs and saloon cars are some of them. The game also features support for multiplayer gameplay, both online and offline. In addition to the racing modes, the game features three types of Crash modes: Crash Battle (multiple players attempt a junction at the same time), Crash Party (players take turns at attempting junctions across several rounds), and Crash Tour (a golf-like version of Crash Party, with players attempting to accumulate a certain amount of Crash Dollars in as few attempts as possible; after the last round ends the player with the lowest score wins). The Xbox 360 version of Burnout Revenge includes several new features and improves the graphics of the game to utilize the power of the next-gen console. The game includes 10 new crash junctions on the Crash Tour. It also includes a vastly improved online mode that introduces online Revenge Rivals. This system allows players to keep track of their number of times they have been taken out or have taken out any given player. The new version also includes a new Burnout Clips feature, which allows to save 30 second clips of any offline race played and can be shared with other players over Xbox Live.